I still have a few boxes of DA's to get from the attic ( After I've stopped sneezing... ) So I'll have a look through them. I haven't really read the rules since the 2nd Ed, so not sure what they've done to it now.SckizoBoy said:Ultimately... do whatever the hell you like, provided you've got the money for it.Dectomax said:snip
Personally, you've got enough by way of marines to be able to proxy virtually any model and while the model design has changed, most players will just melt with nostalgia when you crack them out. So do a dual project of building an army list of new marines (with or without character, up to you) using your DA's (who have been completely nerfed, which annoyed me to no end when 5th Ed came out) just with the new rules. Just repaint and give them a battle-damaged look, 'cos that's never a bad idea.
As for a new army, I'm with [user]Vidi Kitty[/user] on this, go for Guard. They're easy to paint for the most part, have a vastly different playstyle so it's something new and go nuts with the tanks.
Personal recommendation would be: Eldar, but doesn't look as though you'd like them. *shrug*
Enjoy!
Hmmm, Guard. I wouldn't know how to play them! I mainly use my marines to set up crossfires and blanket the enemy in fire and then assault them. Whilst stopping their heavy units from advancing ( Devastators ftw? .
I'll have a look into the Imps Codex later, see what I can find out!