Poll: Which Warhammer 40k Army?

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jonyboy13

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Aug 13, 2010
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Buy DoW Soulstorm, mod the shit out of it, and save yourself a lot of money. That or repaint.

Captcha: enowse McCall, Jill
Wh-what?
 

The Diabolical Biz

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Jun 25, 2009
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BLACK TEMPLARS!

Sure they're kinda outdated, and some of their stuff doesn't make sense (although a recent FAQ fixed some of the crap stuff, yet also nerfed some of the broken stuff - God I miss the old Holy Orb of Antioch) but they're really good fun.

If not that then I say fix up your old Dark Angels, they too have a recent FAQ, and are pretty cool.
 

Char-Nobyl

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May 8, 2009
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Dectomax said:
Now, my conundrum is this; I'm starting 40K up again, a few friends are interested and are buying armies. ( Blood Angels, Grey Knights, Orks and Chaos/Tyranids )
Oh-ho. You've got a solid group right there. All you need is an IG player, and you've got a great campaign group.

Dectomax said:
I'm unsure whether to Repair my Dark Angel army ( Standing at just over 5000pts and mostly consisting of 1st/2nd edition models ) or too chose a new army/collect a new batch of speeeshmehreens.
Hot damn. First and second? Does that mean you have those absolutely awesome early Terminators? Because depending on how many of those you have (dreads, too, if memory serves), that might affect my recommendation.

Dectomax said:
I'm looking at the Tau with interest, because I think they look awesome and I like their longer range, though they'd suck in CQB unless supported with Kroot/Battlesuits. Other than that I'm not sure if I'd want to collect any of the other armies available.
I've had rather bad experiences with Tau. Or rather, I've had good experiences playing against them, so only bad for my opponent. The Firewarriors aren't terribly good shots to begin with, and for all the punch their rifles had, my Iron Warriors still managed to outgun them. Heavy bolters make mincemeat out of them, and Kroot are all well and good against light infantry, but they're a soft counter. Raptors and Berzerkers eat them alive. Same goes for other designated assault troops.

Dectomax said:
So, my question to you is, what do you think I should do? Repair/Repaint my old army, Collect a new Space Marine army or start anew with Tau?( Looking at most of 1500pts battles ).
In all honesty, with some of those 1st/2nd edition models, you could have the foundations of an absolutely stunning Necron army. And, quite frankly, they're a great army if you're starting from scratch. Easy to paint if you want to go simple, and tough as nails. Immortals can chew through everything short of Space Marines effortlessly, and the rank-and-file just won't stay down. Imagine Space Marines with Ld10 and Feel No Pain at 18pts a pop. Sure, they're Initiative 2, but that's a small price to pay.
 

Dectomax

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Jun 17, 2010
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Char-Nobyl said:
Dectomax said:
Now, my conundrum is this; I'm starting 40K up again, a few friends are interested and are buying armies. ( Blood Angels, Grey Knights, Orks and Chaos/Tyranids )
Oh-ho. You've got a solid group right there. All you need is an IG player, and you've got a great campaign group.

Dectomax said:
I'm unsure whether to Repair my Dark Angel army ( Standing at just over 5000pts and mostly consisting of 1st/2nd edition models ) or too chose a new army/collect a new batch of speeeshmehreens.
Hot damn. First and second? Does that mean you have those absolutely awesome early Terminators? Because depending on how many of those you have (dreads, too, if memory serves), that might affect my recommendation.

Dectomax said:
I'm looking at the Tau with interest, because I think they look awesome and I like their longer range, though they'd suck in CQB unless supported with Kroot/Battlesuits. Other than that I'm not sure if I'd want to collect any of the other armies available.
I've had rather bad experiences with Tau. Or rather, I've had good experiences playing against them, so only bad for my opponent. The Firewarriors aren't terribly good shots to begin with, and for all the punch their rifles had, my Iron Warriors still managed to outgun them. Heavy bolters make mincemeat out of them, and Kroot are all well and good against light infantry, but they're a soft counter. Raptors and Berzerkers eat them alive. Same goes for other designated assault troops.

Dectomax said:
So, my question to you is, what do you think I should do? Repair/Repaint my old army, Collect a new Space Marine army or start anew with Tau?( Looking at most of 1500pts battles ).
In all honesty, with some of those 1st/2nd edition models, you could have the foundations of an absolutely stunning Necron army. And, quite frankly, they're a great army if you're starting from scratch. Easy to paint if you want to go simple, and tough as nails. Immortals can chew through everything short of Space Marines effortlessly, and the rank-and-file just won't stay down. Imagine Space Marines with Ld10 and Feel No Pain at 18pts a pop. Sure, they're Initiative 2, but that's a small price to pay.

Oh yes, a few first edition Termies and most of the Marines. The biggest batch of Termies are second edition though, damn do they look awesome...

I've only got newer dreadnaughts, my main army was focused around infantry squads and getting better positioning, plus I normally played on an urban terrain ( Tanks quickly got bogged down by impassable terrain, leaving my devastators to creep up on their flanks and obliterate them! )


I've got the feeling that the Tau requires quite a sound battle plan to actually be much use then? I'll still have a look into them ( I'm used to hit/run tactics ).

Necrons...I'm 50/50 with. I don't really like them, but I've not looked into them much.
 

Okysho

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Sep 12, 2010
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Blood Angels. I created my own Sub-chapter. Renegade, but not heretical. Still working on some of the fluff.
 

CommanderKirov

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Oct 3, 2010
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You know what you need to do quite well...

MAKE IT ORKY!

FOR GORK AND MORK!

WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGHHHHHHH!
 

SckizoBoy

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Jan 6, 2011
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A Hermit's Cave
Dectomax said:
Sounds like they're definitely worth me looking at! I was just always put off of them by their general uselessness, but I can see the bonus of 40+dice rolled...one of them's gotta hit, right?

Ah, now with the guy playing the blood angels...He's new, so he's not going to bother me with too much yet. I may have also neglected to tell him some of the special rules for them...( I'm, a terrible person ).

I've never really played against the Blood angels, so I never really had to make a tactic to fit around them. I think that might be a flaw in my gameplan...
Oh yeah, even though I don't play them myself, but when a whole platoon decide to shoot at my Assault Terminators... out come more dice than I can shake a stick at!

And there are ways of beating the BA's, as they can be quite vulnerable to the counter-charge in your turn, so deployment is everything when fighting them (unless you have a LashPrince handy, though I haven't seen many of them lately).

Dawns Gate said:
I'd say imperial guard, its fun to come up with a good strategy in which you win against a chaos army (the first guy I beat freaked the fuck out) or play a game where you are so surprised your section survived that close combat move. I also think it's great that you can encircle your enemy and slowly close in and he can't kill your men fast enough, but you the same so it becomes an orgy of hand to hand combat until one of your armies dies.
Oh yeah... I've been on the receiving end of that... my eight Quins got tarpitted by a squad for three turns. I was stuck between laughing and banging the table in frustration (invariably, I did both). A lack of sixes for the Kisses and good saves... well, saved him. Still, I won because his two Russes got whacked by my Wraithlord early on so *phew* But my god! those guardsmen can be tenacious...!
 

McNinja

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Sep 21, 2008
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seamusotorain said:
Turpster said:
Nah man, you've got to get yourself some Nekrons.
I'm the third person to say this, for good reason - they're awesome. The Elite units are a little pricey money-wise, but they're lovely models with lovely weapons and lovely rules. Rumors are also abound that they're going to get some new units soon.
Not only models, but a codex. Probably next year, but if GW started the process of creating a new codex, which takes about 18 months, and they started last September, I'd say next summer we'll have a brand new Necron codex.
Dectomax said:
So, after digging through my attic I came across a very special box. A box from my childhood. Upon opening it, there lay my Dark Angels. My favourite models ( At the time ). They were covered in dust and in varying states of disrepair.

Now, my conundrum is this; I'm starting 40K up again, a few friends are interested and are buying armies. ( Blood Angels, Grey Knights, Orks and Chaos/Tyranids )

I'm unsure whether to Repair my Dark Angel army ( Standing at just over 5000pts and mostly consisting of 1st/2nd edition models ) or too chose a new army/collect a new batch of speeeshmehreens.

I'm looking at the Tau with interest, because I think they look awesome and I like their longer range, though they'd suck in CQB unless supported with Kroot/Battlesuits. Other than that I'm not sure if I'd want to collect any of the other armies available.

So, my question to you is, what do you think I should do? Repair/Repaint my old army, Collect a new Space Marine army or start anew with Tau?( Looking at most of 1500pts battles ).
Tau are quite interesting, although I play Space Marines (or played, rather). The new Grey Knights have some sweet models (like the dreadknight, sort of. The model is eh but the stats are great), but a friend of mine loved the Necrons. Really, it's personal choice. Go to a game store (or a Games Workshop store) and look through the codices, and see which army you like the most.

Newsflash The Necron Codex is no longer listed in the "Army Essentials" section on the GW website, and most hobby shops are putting Necrons on sale. Prepare yourself for new models and codex soon. And by soon I mean Blizzard soon.
 

warprincenataku

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Jan 28, 2010
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Dem puny spacehumies are nuffin comparin to us Orks! Day ave too meny squishy bits. For da WAAAGH!


Also, dem buggies aren' too bad eaver!
 

Ferrious

Made From Corpses
Jan 6, 2010
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Necron codex in November if the tubes are to be believed, do not purchase before then.

(Given the pulling of the Codex, the lack of stock and the independent retailers being told "Get rid of your Necron stuff!" I'm betting the metal men are November).
 

Zarmi

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Jul 16, 2010
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YOU'Z GONNA JOIN IN DA WAAAGH! 'Umies n' dem machine 'umies are for grots! You'z needs a real WAAAGH!

On a serious note, I'd actually say try something new. I don't play anymore, myself, but I THINK (note, think) you'd have to replace units here and there, as your army is that "old". I don't know exactly what was changed here and there. But! Go for either Orks or Chaos. 'Cause... You know.

Chaos - Like regular space marines. BUT SO MUCH COOLER!
 

VoidWanderer

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Sep 17, 2011
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Tyranids are my favourite race. While every other metal suit wearing army had its merits, they pale in comparison to a race which literally blocks communication by being in the same sector. Their hive fleets distorts space travel throwing ships off course and since there is no real 'set' army you get to come up with your own story.
 

Kais86

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May 21, 2008
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Play Malifaux, it's cheaper, the models are less ridiculous looking (which is saying something, because Malifaux has psychotic murder-teddy bears), the game is more balanced, and you don't have to potentially over a decade for your army to update, because they update everyone at once.
 

darthal

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Jul 9, 2009
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I would say tau, perhaps i'm biased because i collect them, but to deal with the close quarters combat problems, here are a few things.
Devilfish, Troops get out, shoot for a turn, get back in, drive to the far side of the map, you should have all your troops in these anyway, they're important because you need to be mobile.
Suits, Stealth suits, six man squads, jet packs, fusion blasters and burst cannons, they can deal with anything up to a medium vehicle with ease, they're fast, and very hard to hit.
Suits, Crisis and broad side, Crisis are mobile, tough, and armed to the teeth, broadsides are just armed to the teeth. Balance them against each other, crisis suits are generally better.

Actually, yeah basically don't stop moving, the only time to do that is to draw your opponents into a trap, and that is hard, so really, just make them mobile.

oh and gundrones are the most useful meat-shields ever.
 

rayen020

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May 20, 2009
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hmmmm... originally i thought you should try something else, like orks or eldar. But looking at your OP i'm thinking you should probably repaint and play somemore. You could always collect tau on the side. I mean 5000 pts you don't really need much else. So i say repaint your spacemarines darkangel style, and then start a new army. Tau or eldar iof you like fighting long range, orks or chaos if like close combat.
 

Siege_TF

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May 9, 2010
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Necrons: Boring as hell to paint if you do the monochrome metallic that GW reccomends.

Tau: If you can get your hands on some 1/164ths scale Gundam model kits you can make some very nice battlesuit conversions (1/144ths is a bit too big and 1/100ths is just out of the question). The inquisitor range of minis is also a good scale for battlesuit conversions.

Dark Angels: First and second edition models!? As in Plasma guns; the salmons of DOOM! And Lazy Boy land Speeders?! You'd be the envy of 90% of the players out there.

Grey Knights: Good crunch, horrible fluff, don't like the chestplates on the plastic terminators (the collar is too low), and the Dreadknight isn't as effective as a Venerable Dreadnaught at anything... and looks like a baby carrier.

SMurfs: You've already got 5k points of Dark Angels...

Guard: Hard to balance; the temptation to pound the enemy into the dirt is hard to resist, but makes for a boring game for the both of you. Also the reason the Tyranids and Sisters are underpowered; they've got the same author and when the powers that be at GW found out just how murderous the IG codex is Cruddance got dragged behind the barn they keep 'round back and was beaten like a ginger stepchild. He's been gun-shy ever since.

Tyranids: Well, there are a lot of FORMER Tyranid players out there with their armies up on Craigslist, so at least building an army of them would be relatively cheap.

Orks: GREEN IZ BEST. Or, more saliently; Certain builds are viable, others aren't as viable, but the army's fun to convert; some of the best Trukkz I've seen belong to WAAAAGH! Tonka if the tire rims are any indication of ownership.
 

Mandalore_15

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Aug 12, 2009
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Warhammer is so fucking expensive these days, I would go with the "repair" old models option. Make those bad boys good as new and save yourself some scratch.
 

someonehairy-ish

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Mar 15, 2009
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I'd happily bet that Necrons are getting a major update soon, so see if you like the look of those before you make a decision.

If you want a combat horde army with lots of choice, go for nids or orks.
If you want a shooty army with shit all combat stuff go with tau.
If you want high speed glass cannon army go DE.

ETC ETC.

I tend to just buy the models I like the look of the most, so if I was going to collect a whole army ever again it would be DE because their new range just looks so freaking good. Hard to paint though, Eldar are tiny.