Poll: Whose motion sensing technology do you think is best?

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WrongSprite

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Aug 10, 2008
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Wii: Hand motion control
Ps3: Wii
Xbox: Entire body control

I think Microsofts offering is the most impressive, this isn't just another eyetoy.
 

fix-the-spade

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Feb 25, 2008
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nathan-dts said:
Playstation 3 Eyecamera?
Alrighty, start a game, pick up your Eyecamera and wave it about like a motion controller...


... or make an imaginery steering wheel playing GT:5 prologue.
 

Ben Legend

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Apr 16, 2009
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Project Natal, but only if it works like it showed at E3.

At the moment though, we can only judge the Wii's as there isn't even a playable version of the 360's at the moment.
 

Cabisco

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May 7, 2009
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Though i am unsure myself as to which of these is actually best, as so far the Nintendo wii mote is the only available to the public at large but i'm assuming both the PS3 and xbox versions will surpass it, due to the fact both have been able to look at and advance on the wii (think playstation 2 - Xbox). However i do want to point out that the Project Natal motion sensor does actually function, the following is a ign link:

http://uk.xbox360.ign.com/articles/989/989269p1.html

Of course theirs always the possibility that the evil Microsoft Illuminati has paid off all the people who "Tried" it too con the public at large into believing this heresy...
 

Eldritch Warlord

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Jun 6, 2008
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nathan-dts said:
I don't know what to thing of Natal because the video was obviously scripted.
Yeah, the Milo video was. But there were stage demos of Natal recognizing the guy's face, him moving his Avatar around, the ball game, the painting, and responding appropriately to voice commands.

All in all I think Natal has the most potential and is by far the most advanced, I would like to see a one-handed controller or two incorporated into it for button pressing and an analog stick. Sony's was basically a camera tracking a point and orienting the rod with a sensitive gyroscope, it works great until something goes in front of it's reference. However Nintendo's Wii Motion Plus is the closest at hand and it does pretty much what Sony's does but sooner and on a platform already ready to accommodate it.
 

Overlord_Dave

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Mar 2, 2009
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From the demonstrations Sony's def. looks the best. And I agree with what they said - that buttons are sometimes necessary (the spokesman said that they realised this with the Eye-toy). Plus the video of the one-to-one tracking is incredible.

I like waggle-controls (being a pleased Wii-owner), but I also like buttons!
 

nathan-dts

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Jun 18, 2008
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fix-the-spade said:
nathan-dts said:
Playstation 3 Eyecamera?
Alrighty, start a game, pick up your Eyecamera and wave it about like a motion controller...


... or make an imaginery steering wheel playing GT:5 prologue.
The question is "motion sensing technology", not just motion controller. The Eyecamera can sense motion.
 

gunluva

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Mar 23, 2009
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http://kotaku.com/5276789/from-stick-figure-to-mind+blowing-controls

http://www.time.com/time/arts/article/0,8599,1902208,00.html
 

elitecrewer

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Apr 22, 2009
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Sony's looked gazillions of times better than the others really. It's virtual reality, unlike the other two, which look pretty boring.
 

wakoman6

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Apr 23, 2009
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Considering wii motion plus is coming out, the ps3 thing just looks like a copy of the wiimote and that project natal just looks bad cos there are no buttons and you have to stay in the camera's view for it to work. I am going with nintendo on this.
 

Anton P. Nym

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Asehujiko said:
Why isn't the PC mouse on your poll?
The same reasons the d-pad isn't there; if that's a motion controller, then everything is and the term's meaningless... and it's not something that was just demonstrated at E3.

-- Steve
 

gunluva

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Mar 23, 2009
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wakoman6 said:
Considering wii motion plus is coming out, the ps3 thing just looks like a copy of the wiimote and that project natal just looks bad cos there are no buttons and you have to stay in the camera's view for it to work. I am going with nintendo on this.
You have to be in the sensor bar's view in order for the Wii-mote to work, too.
 

Asehujiko

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Feb 25, 2008
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Anton P. Nym said:
Asehujiko said:
Why isn't the PC mouse on your poll?
The same reasons the d-pad isn't there; if that's a motion controller, then everything is and the term's meaningless... and it's not something that was just demonstrated at E3.

-- Steve
The mouse transmits movement data based on it's movement across the surface it is on. A dpad is a bunch of cojoined buttons. Large difference there.
 

Trombone_Hero

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Apr 16, 2009
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gunluva said:
wakoman6 said:
Considering wii motion plus is coming out, the ps3 thing just looks like a copy of the wiimote and that project natal just looks bad cos there are no buttons and you have to stay in the camera's view for it to work. I am going with nintendo on this.
You have to be in the sensor bar's view in order for the Wii-mote to work, too.
Yeah, but that's 30 ft. out, and about 7-15 ft wide, when you have to stand at a certain point for the camera. Also, you don't need to be in the sensor bar for the Motion controls to work, just the Pointer.
 

Laughing Man

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Oct 10, 2008
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Let's look at it this way. The reality is the Wii's general lack of power, bordering on last gen in general terms means that it is easy to get away with making crappy Wii mote powered games. Infact everything about the Wii is geared towards generally quirky easy to pick up and play games built around using the Wii mote. Those games that have tried to combine serious gaming plus Wii mote action have in general failed to do it very well and that's on the god damn Wii.

Now shift this across to PS3 and 360 and throw in the cost of having to develop fully fledged games on those two console formats. You have a situation were you

a). Create a game purely designed to work with the motion sensing tech, or as it's known try and beat the Wii at the quirky body flailing game. If that's the market you're aiming at why develop for MS or Sony when you could do the job on the Wii at a greatly reduced cost and release it on a format that already has the user base who would be interested in it.

b). Create a game that attempts to combine serious gameplay along with motion sensing nonsense or tackle the market that even the Wii hasn't managed to get right. Well I own several games that use the Sixaxis function and I don't use that function for any of them. It's less accurate and feels retarded. Now multiply that factor to your whole body and attach it to the fact that it's making a game harder and less fluid than it would be if you were just pushing a button and now you have a whole bucket of fail.

Unless MS and Sony have very specific plans to target the market that is actually interested in this kind of thing, i.e the people who already own Wiis I can't see how either of them are gonna do very well with this new jump on the Wii bandwagon approach. To be honest I doubt very many of their current main developers will even consider adding functionality for their new motion sensing tech to their major main line titles, instead we'll get what we saw with the eyetoy. Games that are designed only to use the eyetoy rather than big name titles that seamlessly added eyetoy functionality.
 

gigastrike

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Jul 13, 2008
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I'm expecting Microsoft's Natal to be buggy (because it picks up all motion) and hard to use (because I've used the dang thing before). Between Nintendo and Sony, Sony's new thing is essentially the Wii motion plus. That's all I've got with the little information that I have.
 

gigastrike

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Jul 13, 2008
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Asehujiko said:
Anton P. Nym said:
Asehujiko said:
Why isn't the PC mouse on your poll?
The same reasons the d-pad isn't there; if that's a motion controller, then everything is and the term's meaningless... and it's not something that was just demonstrated at E3.

-- Steve
The mouse transmits movement data based on it's movement across the surface it is on. A dpad is a bunch of cojoined buttons. Large difference there.
He raises a good point.
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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Well they're all ripping Nintendo off so I'm going to go with the original, Nintendo. Also, isn't it ironic that everyone hated Nintendo for it's "stick waggling" technology but now they're excited because the X-box and PS3 are getting it?