I know there can be a lot of factors to creating a playable demo, and that it can take time away from developing the actual game. Of course, I would take a demo over just a test any time, because you could get a feel for the game with it, but it could be the next best thing perhaps.
But what about benchmark tests, like in Warhammer 40,000: Dawn of War 2, Metro 2033 or Hard Reset? The are a way getting the game settings right for your PC, but what about making just the test available like you would a demo so people can know what the game would have to look/run like on their computer to work properly.
It seems like it would be a good idea to me, that way people can buy a game knowing (unless bugs get in the way) that it should work. I'm not sure how much work would go into said tests however, but I would imagine it would be easier then making a demo in a lot of case. What are your thoughts?
But what about benchmark tests, like in Warhammer 40,000: Dawn of War 2, Metro 2033 or Hard Reset? The are a way getting the game settings right for your PC, but what about making just the test available like you would a demo so people can know what the game would have to look/run like on their computer to work properly.
It seems like it would be a good idea to me, that way people can buy a game knowing (unless bugs get in the way) that it should work. I'm not sure how much work would go into said tests however, but I would imagine it would be easier then making a demo in a lot of case. What are your thoughts?