Poll: WORST Fallout 3 DLC

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UberMore

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Sep 7, 2008
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I'm gonna have to go with The Pitt, although Zeta was a close second.
The Pitt's bad because it's short, boring and ultimately pointless: why not steal...erm..."the thing" for yourself and take it to Li and get this research done yourself?
The only good thing about it is the Perforator (silenced Assault Rifle), which I now use along with my Chinese Stealth Armor (from O:A) to rule over the waste land, unknown and unseen, much like the radioactive winds blowing our way.

Zeta was just boring as hell, and involved what I'd call "the God item", that being the Alien Epoxy; "Oh no! Vengeance is getting run down and I have no other ammo...how ever shall I kill this <insert boss/difficult creature>" EPOXY! "HAHAHAHA!!! DIE WORTHLESS SCUM!"... or something along those lines.
 

Loves2spooge

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Apr 13, 2009
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Mothership Zeta. It's just so... uninspired. Broken Steel is the best, if only for the level cap removal and Tesla Cannon, and even though Operation Anchorage was lacking in gameplay, you got some priceless items from it; the Gauss Rifle and the Winterized Armour which never degenerates in quality and has the best stats
 

lior13

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Jul 21, 2009
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Aunel said:
TheNamlessGuy said:
O:A.

It was not fun.
The only thing good about it was the electric sword Gauss rifle
that is all,

worst DLC?
uhm, I think Point lookout, why can a hillbilly survive 6 direct hits from a tesla cannon?
and of course the fact that they didn't give me a banjo,
even a small one would have been good
(I consider the banjo a bass instrument)
banjo is not a bass instrument banjo is sol key and bass instruments is fa key
 

Aunel

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May 9, 2008
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lior13 said:
Aunel said:
TheNamlessGuy said:
O:A.

It was not fun.
The only thing good about it was the electric sword Gauss rifle
that is all,

worst DLC?
uhm, I think Point lookout, why can a hillbilly survive 6 direct hits from a tesla cannon?
and of course the fact that they didn't give me a banjo,
even a small one would have been good
(I consider the banjo a bass instrument)
banjo is not a bass instrument banjo is sol key and bass instruments is fa key
yeah I know, but I had to relate southern stuff to bass somehow.
(is this becoming an obsession?)
 

Dwarfman

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Oct 11, 2009
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As yet I haven't played Lookout or Mothership yet so I can't comment on those two. Out of Anchorage and the Pitt I found Anchorage a much better addon. It was a little arcadish and some of the goodies you get at the end were waaaaay too powerful, but all in all it was a pleasant distraction.

The Pitt on the otherhand was too short, too emersed in the whole morality complex and lacking in any real reason as to why you would go and do it. The best part about the game is the scilenced, scoped assault rifle - ain't that puppy just a cute match with my chinese stealth suit! The infamous Auto Ax was discarded almost immediately - honestly it has to be the most useless melee weapon I've seen in a first person anything.

The whole morality issue between siding with the raiders or the slaves I found ... well ... strange. I actually played the Pitt twice just to see if anything different happens and on both occasions I sided with the raiders and their ex-brotherhood leader simply out of a moral obligation, which apparantly was the wrong thing to do. Yes apparantly child kidnapping is the righteous thing to do if the cause is just! Hmmm guess I'm just not 'Bush' enough ;-)>

Either way you get the same rewards. Exactly the same rewards. There's no difference or yeah because you kept your word and helped the slaves you get that little something extra or because you sided with the raiders the cure administered to you was a better quality since the damn cure was completed properly. Nope all the same. It was like the developers realised they were behind the 8-ball and rushed the project or something.
 

lior13

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Jul 21, 2009
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Aunel said:
lior13 said:
Aunel said:
TheNamlessGuy said:
O:A.

It was not fun.
The only thing good about it was the electric sword Gauss rifle
that is all,

worst DLC?
uhm, I think Point lookout, why can a hillbilly survive 6 direct hits from a tesla cannon?
and of course the fact that they didn't give me a banjo,
even a small one would have been good
(I consider the banjo a bass instrument)
banjo is not a bass instrument banjo is sol key and bass instruments is fa key
yeah I know, but I had to relate southern stuff to bass somehow.
(is this becoming an obsession?)
why?
 

Assassin Xaero

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Jul 23, 2008
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Was a tie between Anchorage and Zeta, but have to say Anchorage since the end of Zeta was mildly amusing. Point Lookout had the best main quest out of all of them, and The Pitt had the best weapons (I still used the rifle and metal blaster through the whole game). Broken Steel, the only good things were the increased level cap and how it got rid of the end of the game. The weapons and missions were horrible.

Oh, and a sit note, the Pitt still seems like a copy of Butcher Bay to me. >_>
 

Nannernade

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May 18, 2009
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Mothership Zeta, mainly I picked that one because the little fuckers took forever to kill (Normal difficulty) I went in with over 200 Stimpacks left with 30
 

zenoaugustus

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Feb 5, 2009
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I didn't like Mothership Zeta at all. It just seemed like a waste. Point Lookout and The Pitt were my two favorites for their storylines. And Anchorage was useful for the weapons. Broken Steel was fun I guess, but not as much fun as Point Lookout.
 

maninahat

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Nov 8, 2007
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lior13 said:
Aunel said:
TheNamlessGuy said:
O:A.

It was not fun.
The only thing good about it was the electric sword Gauss rifle
that is all,

worst DLC?
uhm, I think Point lookout, why can a hillbilly survive 6 direct hits from a tesla cannon?
and of course the fact that they didn't give me a banjo,
even a small one would have been good
(I consider the banjo a bass instrument)
banjo is not a bass instrument banjo is sol key and bass instruments is fa key
Stringed instruments can be tuned to any key. Though I agree that unless it is a bass banjo, banjos are not bass instruments. Traditionally, Banjos are tuned to G major.
 

thenumberthirteen

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Dec 19, 2007
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I haven't got it, but I played Mothership Zeta at a friends, and was unimpressed. I liked Point Lookout. Sure the Hillbillies are impossibly strong, but you get some cool things, and that hallucination sequence is fantastic.
 

WestMountain

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Dec 8, 2009
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Mothership Zeta because it was repetive, linear and it gave you loads of ammo to the best gun in the game so the main campaign got too easy
 

Chebs

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Jan 14, 2010
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Out of the three I have - The Pitt, Point Lookout, and Broken Steel - I picked The Pitt. It was so short, and the layout was confusing. Point Lookout had some wtf moments - those hilbillies were mighty tough, what with taking what felt like ninety million shots to the face - but the story was good.
 

Hawgh

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Dec 24, 2007
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Mothership Zeta, blech, I just wanted it to be over. It's strange that they insist on publishing these shootastic dlcs for a goddamn roleplaying game. Operation Anchorage at least had just the tiniest variation in environments, and a sprinkle of skill challenges. MZ had nothing but luminiscent pooptubes and boring weapons.
 

DominicxD

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Dec 28, 2009
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Broken Steel was shit.

It was a tedious fucking waste of time. The endings(if you can call them that) were rushed and tbh I preferred dying at the end of fallout 3, because that at least had some impact on me.

Just so you know the Gauss Rifle and The Tesla Cannon are basically re-skinned missle launchers.

Infact, everything in the DLCs I've played (Mothshit Zeta, Operation Anchorage and the appropriately abbreviated "BS") has has basically just been re skinned stuff. Bethesda seem to be thoroughly against bringing anything that we haven't experienced before, be that shitty over hyped weapons or a dissapointing ending.

I'm going to say that Broken Steel was the worst.

I really liked the other two though so I guess I'm just different. o_O
 

Hurr Durr Derp

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Apr 8, 2009
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It's a toss-up between Operation Anchorage and Mothership Zeta.

Both focus on the worst part of the game (the shooter part), both don't fit the Fallout universe, both had a stupid storyline, both lacked interesting quests...

I'm gonna say OA was worse though, because at least MZ had some halfway decent characters and no disappearing corpses.
 

Gnometron

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Jan 28, 2010
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Operation Anchorage, was weird, and you never get to go back and do anything, kinda pointless