That is just naive on both parts, at the end of the day it is a business and in order to stay in that business, you must go where the money is and that is exactly what the publishers would make you do.Aqualung said:Aaah! I was waiting for an answer like that! I totally agree. I hate it when someone creates a terrific, original product, and then become money-grabbers after achieving that success. They often lose their original vision and creativity, and the game often stinks (though it might be a bit better in terms of graphics and gameplay.) I'd move on and make something insanely different, knowing that my publisher would probably trust me on that.canadamus_prime said:In a word, no. Not unless I planned it to be a series to begin with. To me when I create something, the sanctity of that creation is more important then the money.
As for the sanctity of your creation, that would be little comfort to you when you have no job and no money.