Poll: Would you want Bioware to make KotOR 3?

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Diablo2000

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Aug 29, 2010
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KingsGambit said:
There's 4000 years in between KotOR and the movies. They could make something new and say "KotOR happened, sorta, it happened way too long age for it's events to matter." and give us a new set of character and a slightly diferent setting I suppose. But let's be honest about one thing here... Even if a new RPG (Be it from Bioware, Obsidian or CDProjeckt) is to arrive, it will never go back to D20 system, which is a shame, there's nothing wrong with it, I just suppose that's considered to tricky for a "wide and modern audience" (Which it means "We believe the majority of you to be morons")

Silentpony said:
Snip about Jade Empire.
Yes, please. The combat needs a redo (Doesn't responde well, at all.) and that "fake language because we didn't want to waste resources to record proper lines" needs to disapear forever into oblivion. But that's even less likely to happen than a new KotOR. Mostly because EA runs the show now and Jade Empire sold very poorly.

The Jovian said:
If I had a say (And I don't) I would simply consider TOR and KotOR continuity to be diferent and go on pretending that TOR never happened. But that's just me.
 

G00N3R7883

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Feb 16, 2011
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Yes. Kotor is my favourite thing from the Star Wars universe. Okay, Bioware aren't as strong as they were back then, but at least they'd release a finished product ...

I'd also love to see one of those spin off movies be based on Kotor.
 

Fallow

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Oct 29, 2014
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WolvDragon said:
Elfgore said:
Fuck no. Fuck to the hell no. Bioware is no longer allowed to touch this series again, unless they free themselves from EA's grasp. I can already see it now, combat will be real-time instead of that round combat they had, open world filled with boring quests, and a voiced protagonist.

Unless KotOR is pretty much like the previous two games with a fresh coat of paint, a new story, and companions. I don't want it made. Obsidian should be given control if anyone will be making it.
What is wrong with real time combat exactly? What if, say the combat was like the Jedi Academy in a hypothetical KotoR game by Bioware?
That would be glorious for a sequel to Jedi Academy, but this is KotOR. In fact, I would play the shit out of that (just like I did with KotOR and Jedi Academy). But that doesn't mean I want them to turn KotOR 3 into Jedi Academy 2, if that makes sense. KotOR has a somewhat outdated D&D system based on 6 second rounds, and it works well. It also has a certain feel to it that I would really like to see preserved in all future KotOR games.
 

JamesStone

If it ain't broken, get to work
Jun 9, 2010
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Dalisclock said:
Barbas said:
That's like asking if I'd like Westwood to make C&C 5. Sure, but it ain't really gonna happen.
I'm not sure I trust them either at this point. RA3 was pretty much just really silly and I've heard nothing good about Tiberium Twilight.

Maybe certain things should just be left in peace.
Wasn't Red Alert 3 done after EA disanded Westwood? I at least know for sure that piece of shit abomination Tiberium Twilight, the Franchise Killer, was "An EA Game".


OT: No. Bioware already sent two of my favorite RPG series down the drain. Let the dead rest in piece, or give someone else the honor of playing Dr. Frankenstein with KotOR
 

JamesStone

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Jun 9, 2010
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Diablo2000 said:
KingsGambit said:
There's 4000 years in between KotOR and the movies. They could make something new and say "KotOR happened, sorta, it happened way too long age for it's events to matter." and give us a new set of character and a slightly diferent setting I suppose. But let's be honest about one thing here... Even if a new RPG (Be it from Bioware, Obsidian or CDProjeckt) is to arrive, it will never go back to D20 system, which is a shame, there's nothing wrong with it, I just suppose that's considered to tricky for a "wide and modern audience" (Which it means "We believe the majority of you to be morons")

Then, what's the point of it existing, storywise I mean?


As much as I like KotOR, over the years I noticed how little I remember or care about the story. Hell, I don't even remember what decisions were supposed to be made, much less which ones I made. You know why? Because you already know what's going to happen. The Star Wars saga is unchangeable, and immutable, while a RPG is full of choices (in theory, Fallout 4 proves you don't even need that to be sucessful, but then again, Fallout 4 is the Borderlands style of RPG, which is nothing at all like a RPG, but the buzzword boosts sales). In real life, History would change dramatically if the Library of Alexandria never got burned out, or if the Roman Empire never existed, or if it rose to power but then got wrecked by it's thousands of enemies soon after. But in Star Wars? Nothing you do changes anything. There will always be a Death Star, there will always be an Emperor. Your actions and consequences are meaningless, and everyone you care or cared about is dead, their lives completlely devoid of purpose or value in the grand scheme of things.


Like, it would be a good experience, if it was anything like the predecessors, and if there's anything good that came out of Mass Effect 3 is the knowledge that Bioware can still write good dialogue and characters (Citadel DLC was the most fun I had in videogames in years, even if it was oh so cheesy), so I can see it having a few memorable blokes, but in the end, and with the new Star Wars trilogy coming, I can't see it having any impact.
 

Fireaxe

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Sep 30, 2013
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BioWare as they stand now? no thanks.
Obsidian haven't actually made any legitimately *good* games.. so also no.

Let the sleeping dog lie, we've all seen what happened with battlefront.
 

ryan_cs

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Aug 13, 2013
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JamesStone said:
Then, what's the point of it existing, storywise I mean?
It's like any RPG that has a sequel that tells what your character did in the first game without the ability to change it.

You can make the choice to kill everyone in Fallout 1, and the game will acknowledge your choice, but that doesn't change the fact that in Fallout 2 and New Vegas the NCR still exists.
 

Sheo_Dagana

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Aug 12, 2009
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Adam Jensen said:
No. I want CD Projekt RED to make it.
This man speaks the truth. BioWare is capable of making lived-in fantasy worlds, filled with personalized adventure... but so is CD Projekt RED. Many didn't realized that when they passed up the Witcher 2, but I think everyone knows that after the success of the Witcher 3.
 

Rabish Bini

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Jun 11, 2011
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NO NO NO NO NO

I want The Old Republic and all those novels scrapped from history, and I want the KotOR III to be done by Obsidian. I strongly maintain that The Sith Lords is the best and most interesting piece of Star Wars media ever made. Give III to Obsidian, give them a reasonable timeframe to do it in, and I could not be happier.

What happened with the Old Republic MMO is a travesty and completely butchered the characters, their motivations, and the story itself is just garbage.
 

Crazy Zaul

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Oct 5, 2010
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Not really. Regardless of whether it was Montreal or Austin making it, Bioware is stuck in a rut where all they do story wise is rehash Mass Effect 2 over and over again. Even with 'focusing' on story SWTOR's story is not great and is just ME2 again. It seems 'go and recruit people' is the only way they can think of to fit a story to gameplay. At this point it seems like Bioware would be better if they gave up all pretense of making RPGs that clearly arn't RPGs any more and just make movies or anime so they can really 'focus on story'.

As above poster says though, Obsidian yeh, I'd give them a second chance at it if they had a publisher that would stop them from fucking it up and rushing a buggy mess out. (Except EA own the license so nope)
 
Oct 22, 2011
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Mass Effect IS Bioware's own Star Wars, so i don't really see them wanting to go into this river again. Obsidian could try and take a shot again, but personally, i'd like to see it being made by some entirely new studio.
 

immortalfrieza

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May 12, 2011
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Honestly? I'd just like a version of SWTOR with all the MMO trappings cut out but otherwise the same. That game would have been a great story, a perfectly worthy sequel, and prove Bioware still had it if only the pacing and combat wasn't mired by the need to make it fit with an MMO. I'm thinking the same thing would have happened with the Elder Scrolls Online as well.

SWTOR proves that Bioware can still write very great stories while at the same time showing that their real problem is making everything else around that work.

In conclusion, I think Bioware would make an overall good KOTOR 3 but it wouldn't make it to being truly great.
 

Callate

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Dec 5, 2008
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This Bioware? The one under EA, that its founders walked away from?

...Pffffffffffff...

It's actually a harder question than that comment makes it sound. KotOR is one of my favorite games of all time. I replayed it relatively recently, and while it's a bit clunky (possibly in part from whatever GOG did to it to make it run on modern machines), it's still a good game.

I think I'd wait on the results of Mass Effect: Andromeda before I'd make that call... Which is apparently going through its own share of drama even as we speak.

Bad KotOR is not better than not KotOR at all.
 

Joccaren

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Mar 29, 2011
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Samtemdo8 said:
Ishigami said:
Sure thing.
SW:ToR is basically already that... and is going there even stronger with the release of Knights of the Fallen Empire.
Even though I would of course prefer a proper single player game without a monthly subscription.
Is Knights of the Fallen Empire gona change up the Vanilla content Catacylsm style?
Nope. With it comes a 12x XP "Story Boost" so you can replay the Vanilla content to see how your character gets to KOTFE, should you choose, or you can just create a new Lvl 60 character and treat it as standalone KotOR 3, but the vanilla content remains the same. Maybe they did a balance pass or something on it, but KotFE locks you out of story vanilla content when you start it, and takes place after the "Great Galactic War" or W/E its called, which is where the Vanilla content takes place. It was a decision to explicitly separate the two, and let KotFE be more of a single player experience ala KotOR, though how well they achieved that depends on who you ask.

OT: No. Not Bioware. They lost their spark at ME2 to be honest. Play all their games up to that point, and you notice the very sudden tonal shift in the product they create. Not that it isn't an enjoyable game, but its a departure from the style of game that everyone raves about from Bioware: Baldur's Gate, Jade Empire, Dragon Age, KotOR, original Mass Effect - and into more of a Michael Bay/JJ Abrams style 'lowest common denominator' style of plot, gameplay, and everything else. I don't have any faith in the company to release something like their old classics at this point. In fact, I think most of the people responsible for them have left the company. Give it to someone else. Have Obsidian right the story, and I don't know who make the game, 'cause who makes old style RPGs these days?
Not enough people, that's who.

Bioware also treat TOR as KotOR 3, so there's no chance of it happening.
Overall, I'm somewhat satisfied with that. I don't hate the whole Galactic Civil War storyline, though there are most definitely things they could have done better with the story, let alone the gameplay. KotFE? Haven't actually run through it yet, so IDK. Hearing mixed things depending on who I ask, so, hopefully I'm one of the ones that likes it =P
And at least the game still has RPG systems at play, even if really generic MMO RPG systems. Beats being turned into an action beat'em'up like Dragon Age [Slight exaggeration, but only slight IMO].
 

HybridChangeling

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No, Obsidian should, (I'm very glad you included that) for many, many reasons. For one, Obsidian's story line in KotOR 2 was unfinished and still better then KoTOR 1. The first one was about the realized setting and lore, while the story sulked in the background with little to do other then pretend to be a looming threat. People went berserk about it because "Oh my god a Star Wars RPG where I got to make decisions and become a Jedi!" and not because of a great story or even top notch writing. Every "reveal" or twist either makes no sense or brings up more questions, and not in a good way. Such as in:

Malaks jaw being gone when we don't seen the voice machine. Obviously there was some cashing in on Vader nostalgia like Empire, but it has no payoff because it isn't brought up. I thought his jaw thing normally being on was more of an intimidation tactic, which he did to make himself seem scarier. But no.. he doesn't have a jaw... OK!?

Meanwhile Obsidian actually talks about the Force through it's story, has characters that don't make me hate dialogue exchanges (Bastila I am looking at you) and overall produces several great moments. Also it's balanced. The planet with the most side quests you will see on KoTOR 1 is Taris, the first one. If you want near completion you do them all, which levels you up so high it handicaps your Force level up later. Meanwhile 2 gets you in the action, and has one semi quick tutorial planet.

Also with the Force is characters, in 2 they are more grey then they are just consistently Good/Bad. Some of the cool guys might once be bad, or other way around. Kreia is one of my favorite Expanded Universe characters. Jolee comes back and brings forth an idea that remains a great one in my mind. As much as I like them both, 2 is all in all a much more satisfying story and game, so my vote goes to Obsidian (For both KotOR AND Fallout!).
 

Selucia

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Feb 27, 2015
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I voted no simply because i enjoy Swtor with KOTFE which is basicly kotor 3 anyhow and although its days as a traditional MMO are becoming ever shorter i have a deep attachment to my characters who stories i could only have experienced through this game rather than just being restricted to the jedi classes when we all know the imperial stories are always better since we can better relate to them.