I'll probably start with a human ele and/or a sylvari necro...at least based on what we've seen so far.
however, long live the mesmer!
however, long live the mesmer!
They took hexes out of the game, so how would a mesmer work really? I mean I get inturupts, but what else is left?2xDouble said:No, they haven't. But most of the evidence says the 8th is the Mesmer. We'll know before the end of the year.fnartilter said:Did they announce mesmers? I don't think I saw that in my GW2 newsfeed. God, those guys were/are ridiculous in PvP.
And Elementalist, my favorite. My main in GW1 is one, and shall remain in GW2. I'll probably have a Guardian as well.
They took the Hex mechanic (special debuffs applied by one and only one skill) out of the game, as well as interrupts as the only effect of a skill (replaced with disruptive Conditions like Stun and Daze). But the spirit behind them, weakening or punishing foes for acting (or not acting), is still very much alive. In fact, GW2Guru [http://www.guildwars2guru.com/forum/mesmer-t7765.html] has a thread almost 500 pages long on the subject... and more than half of it is actually good! heh.godofallu said:They took hexes out of the game, so how would a mesmer work really? I mean I get inturupts, but what else is left?2xDouble said:No, they haven't. But most of the evidence says the 8th is the Mesmer. We'll know before the end of the year.fnartilter said:Did they announce mesmers? I don't think I saw that in my GW2 newsfeed. God, those guys were/are ridiculous in PvP.
And Elementalist, my favorite. My main in GW1 is one, and shall remain in GW2. I'll probably have a Guardian as well.
Personally I can't wait to be a warrior.
Give a man a fish he can feed himself for a meal, give a man a 500 page thread he can read for a lifetime. Or until he gets bored.2xDouble said:They took the Hex mechanic (debuffs applied by one and only one skill) out of the game, as well as interrupts as the only effect of a skill (replaced with disruptive Conditions like Stun and Daze). But the spirit behind them, weakening or punishing foes for acting (or not acting), is still very much alive. In fact, GW2Guru [http://www.guildwars2guru.com/forum/mesmer-t7765.html] has a thread almost 500 pages long on the subject... and more than half of it is actually good! heh.godofallu said:They took hexes out of the game, so how would a mesmer work really? I mean I get inturupts, but what else is left?2xDouble said:No, they haven't. But most of the evidence says the 8th is the Mesmer. We'll know before the end of the year.fnartilter said:Did they announce mesmers? I don't think I saw that in my GW2 newsfeed. God, those guys were/are ridiculous in PvP.
And Elementalist, my favorite. My main in GW1 is one, and shall remain in GW2. I'll probably have a Guardian as well.
Personally I can't wait to be a warrior.
Like I said. We'll see soon enough. There's only, what, 5 weeks left in the year? and one of those should contain the closed beta announcement.
The guardian class is supposed to be the replacement for the Monk class which was the healer before though they are trying to do away with the healer-tank-dps triangle and have each person be all 3.Adellebella said:The closest thing to a healer I can find.
Seriously, I'm so excited for this game, but I'm not sure what I'm going to do with myself.
You'll want to take good, long looks at the Elementalist, Engineer, and Guardian (also Necromancer, to an extent. it's a great support profession but not really "heals" per se.). But remember, you can't just stay in the back and heal in GW2. Your heals won't be strong enough alone, and without your help on offense AND defense, the party might not win the more advanced encounters. Fortunately, all three (and every profession, really) can switch roles with the push of a button... and switching around is actually really fun.Adellebella said:The closest thing to a healer I can find.
Seriously, I'm so excited for this game, but I'm not sure what I'm going to do with myself.
The idea is that it will be either a counterattack "stance"/summoned "pet" (like a Trap Card from YuGiOh), or a ground-targeted area effect causing damage or something every time a skill is used inside it.godofallu said:Give a man a fish he can feed himself for a meal, give a man a 500 page thread he can read for a lifetime. Or until he gets bored.
Punishing people for actions, such as empathy? Hmm how would they do that with a condition? I suppose i'll have to look it up.
Believe me, I've been looking! Elementalist is usually my 2nd character type. But from the looks of it, Guardian is about as close as I can get to being a "healer"-type.2xDouble said:You'll want to take good, long looks at the Elementalist, Engineer, and Guardian (also Necromancer, to an extent. it's a great support profession but not really "heals" per se.). But remember, you can't just stay in the back and heal in GW2. Your heals won't be strong enough alone, and without your help on offense AND defense, the party might not win the more advanced encounters. Fortunately, all three (and every profession, really) can switch roles with the push of a button... and switching around is actually really fun.Adellebella said:The closest thing to a healer I can find.
Seriously, I'm so excited for this game, but I'm not sure what I'm going to do with myself.
If anyone's interested, the French fansite Luna-Atra created a "skills tool [http://gw2.luna-atra.fr/skills_tool/?lang=en]" to play with (in both French and English). With it, you can get a general feel for what the professions might do. Naturally, none of the skills or numbers are set in stone (or fully up-to-date), but it's fun anyway