Poll: Your feelings of game pirating.

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FungTheDestroy

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Apr 23, 2009
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Snotnarok said:
sneakypenguin said:
Heh, piracy is for cheap skates like myself. It's just so hard to justify buying something when a better easier to get copy is a 30 min download away. Though I will do redbox movies on my way home from work just because it's convenient and only a dollar to rent a movie. Games I buy for some reason... Movies and music not so much lol
Isn't it hard to support music when 99% of the profits go to the record label and not the band?


Support the band; buy a t-shirt at the show.
The same can be said about Video Games, and all the developers you seem to think you are supporting. I have no concrete numbers, so let's make one up. 97% of all video game money you spend goes to Activision.
 

auronvi

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Jul 10, 2009
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FungTheDestroy said:
auronvi said:
the people who actually did pirate video games were among the people who also spent the most on video games per year.
This is how I feel and act about piracy. I get a lot of movies, music, and video games for free, but I also buy an above average amount of games (I'd say average is 1 a month), and I go to the theatres frequently. I also am a decent supporter of Bluray, owning a good collection myself.

Sure, I am restricted by how much money I make and can spend, but even if I made more I wouldn't buy more or download less. There just isn't that much that I feel like owning a permanent copy of high quality material (downloaded movies are never blu ray quality).



It's not a question of right and wrong, legal or illegal (two completely different subjects, that have absolutely nothing to do with each other when it comes to non-human issues, like copyright). It's called capitalism, a system based on spending as little as possible, and getting maximum product and profit. A system based on exploiting the weak and stupid.

In this case, you are the stupid, who are paying $30-$80 for pressed plastic that cost pennies to produce, and dollars to ship. And you do this because you think you are supporting the people who created the product, when really so much of that money is going to the big companies who publish it.

Your heroes are being exploited, and you are supported the injustice. Some say, "but at least some of it goes to them", yes, but by the time they get enough money to live for a year, the massive companies have gotten exponentially stronger. I won't support that.

Until there is some sort of mini revolution, and a proper union is set in place, I'll keep my spending to a minimum.
And you sir, convinced my girlfriend to get an NDS acekard2i. She was my co-writer. You sir put into words almost everything I feel about our capitalistic society.

We live in a place where the creative minds are exploited by the ones with bottomless vaults of cash who view them only as an investment to get more money into their pockets. This should not be the case.

As a student of the game industry, I do not look forward to working for a corporation, although I may have to. I hope I can get the courage to try and start my own gaming firm but first I must graduate!

Cue crazy right-wing nut jobs!!! (LOL JK ROFL LOL)
 

Valiance

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Jan 14, 2009
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Bourne said:
I pirated a game once because the Japanese version was far superior to the English version and I had an English patch. I never did play it much and subsequently deleted the game. I concede to being a complete music pirate because I lack the funds currently and listening via Youtube is simply irritating.
I never understood why it's okay to watch it on youtube but not download the song. I guess the advertisements we see pay for it, or something.

SavingPrincess said:
Probably the best post I've ever seen
I agree, and as you know, the Us vs. Them lawsuits have already been ongoing for years with thepiratebay and whatnot, and they even keep a section [http://thepiratebay.org/legal] on their site full of legal threats they've received, and sometimes their responses (which are especially entertaining to me.)

I disagree with the ridiculous amount of profit that these middle-men make, and I wish it was possible for someone to simply create and distribute instead of create and need to send their product off to a middle-man to distribute. Sadly, there's a lot more to the videogame "industry" than the actual games, so publishers will try to take care of themselves for a few years.
 

Snotnarok

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Nov 17, 2008
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FungTheDestroy said:
Snotnarok said:
sneakypenguin said:
Heh, piracy is for cheap skates like myself. It's just so hard to justify buying something when a better easier to get copy is a 30 min download away. Though I will do redbox movies on my way home from work just because it's convenient and only a dollar to rent a movie. Games I buy for some reason... Movies and music not so much lol
Isn't it hard to support music when 99% of the profits go to the record label and not the band?


Support the band; buy a t-shirt at the show.
The same can be said about Video Games, and all the developers you seem to think you are supporting. I have no concrete numbers, so let's make one up. 97% of all video game money you spend goes to Activision.
Who said I buy from activision? They're not a nice company now a days and the latest comments to come from that CEO makes me want to stab him.

But the publishers actually DO things for the developers, produce the game, help fund the game, give them credit, get the games distributed, and advertise for them.

Record labels get them known (sometimes) but for the most part they pay them very little unless they're a huge hit. Otherwise they just ride on the bands success
 

SavingPrincess

Bringin' Text-y Back
Feb 17, 2010
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... that aside, one needs to look at the facts surrounding the world in which we live:

If there existed a box with a button on it that said "Press This Button to Get What You Want For Free," (or as I like to call it, the PTBTGWYWFF... err... button) you can be rest assured that we'd all develop blisters on our preferred fingers from pressing that button more times per day than we think about sex... unless what we want is sex, then the amount of times we press the button would pretty much be equal I suppose... but that's neither here nor there.

So now mankind has figured out a way to make a semblance of this "magic button," at least in the digital world, and now all the creators of the products it can replicate for free were hoping that no one would press it and give them continually rising amounts of money for their products instead. Then, much to everyone's surprise, the reliable, decidedly human-nature-based world couldn't hear the creators over the sound of their incessant PTBTGWTWFF button pressing.

Shocking I know.

The point being is that complaining about it and trying to prosecute everyone (or a few select people who will serve as martyrs for their cause) isn't going to change anything. The only difference between now and yesteryear is now people who create things that they want us to pay them money to enjoy, have to be... well... umm... what's the word... oh yeah:

Creative.

See back in the middle ages, if a jester or minstrel walked into the court of a king to put on a little show and the king liked his performance, he would be showered with riches and food, women, and kept on the kingdom's payroll. If he didn't like his performance, the king would be equally entertained by watching whoever was closest with a blade and wasn't busy stuffing their face with potentially plague-ridden food run the poor little (expletive deleted) through.

Now however, we're required to pay up-front, with good faith that we're going to enjoy what we experience. I cannot count the hundreds of thousands of dollars I've given up over the years with the simple (albeit failed) promise that I was going to enjoy the experience I was paying for... and no, it's not what you're thinking of... I'm talking about music, movies and video games. Stay focused.

The problem with this is that creators, be they musicians, directors, actors, game developers... have a set "return on investment" in mind when they set out to create something that was based off a status-quo nearly a century old. If a movie costs $10 million to make, and it grosses only $16 million in box office sales, it's a failure. Let's ignore the fact that it made $6 MILLION dollars (which is probably more money than I'll ever see in a personal bank account in my lifetime), because the industry has become so bloated from the middle that hundreds of people who barely had anything to do with the creation of the product are making a ton of money from it. There was recently a credit in a movie that said: "Assistant to the assistant of so n' so." I mean really? With things like that in existence, we're supposed to feel bad that we didn't pay $12 for a movie ticket? (Avatar was $18 per person in 3-D).

If creative industries GTFO'd away from alternate business models, perhaps they need to restructure their development models instead. Arresting and fining everyone won't make a difference; not to mention that people make it their personal crusades (in their spare time without money being made) to circumvent any sort of DRM that the industry can come up with.

Unless we go back to the middle-ages model; where we're allowed to view any movie, listen to any song, play any game without paying a dime upfront. If we enjoy ourselves, we give the creative teams money... if we don't... we shoot them.
 

Dommyboy

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Jul 20, 2008
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Wow, Auronvi. I haven't seen you post in ages. Where you been?

In my opinion, we pay for the internet already, everything should be free on it already but obviously that is not the case, unfortunately.

What I like is that a lot of developers are releasing their games for free to download status, like the original Command and Conquer.
 

auronvi

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Jul 10, 2009
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Now you know the whole ninja vs pirate thing?

I was thinking, if pirating a game is taking it without permission and ninjaing a topic on a forum is saying something that someone else wanted to say before them, than would a game ninja steal the game before it's released?

I love it when I hear that a game is on the internet long before the release date. It makes me know that someone in the company thinks that their games should be distributed free of charge for everyone to enjoy. (or a review copy but let me have my fantasy!)

Game ninjas ftw!

Dommyboy said:
Wow, Auronvi. I haven't seen you post in ages. Where you been?

In my opinion, we pay for the internet already, everything should be free on it already but obviously that is not the case, unfortunately.

What I like is that a lot of developers are releasing their games for free to download status, like the original Command and Conquer.
Thanks, I feel loved. Was working in school for a few weeks. Life got in the way. Plus I was playing a lot of games. I love it here! Lifetime member of escapist!
 

The Youth Counselor

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Sep 20, 2008
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I felt morally shameful after installing Vampire: The Masquerade - Bloodlines. I did not illegally obtain the game, quite the contrary I bought the title brand new from a CompUSA. I installed, ran, played and was enthralled on a level I have not experienced since completing the demo of Deus Ex in 2001. Shortly afterwards I found out that Activision had terminated the entire development staff who had worked on the title weeks prior.

Who is then in the wrong? Who is the theif? The people who illegally download or gets a burnt copy of that game, or the people who took away the jobs from the ones who worked on the game and now collect all the profits made from it as their own?
 

Bailos

The Apostate
Sep 26, 2009
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auronvi said:
ragestreet said:
I love it. Piracy has given me access to a lot of music I would have never found in any of the record stores in my town, let me get nostalgic with iso files of old playstation games, and enjoy a few PC classics like Dawn of War and Starcraft.
This is about where I stand. I mean, I can go and buy Lunar for playstation on ebay for like 40 bucks where the developer will get no cut of it. So I download it, patch it to work on my PSP and voila! I have a portable version of Lunar...

Not my fault the developers are now making a remake of it.. for PSP no less LOL >.<

I really want to buy a TB hard drive and just go nuts on PS1 ISOs.
I've invested in one of these, and as someone who "lacks the financial backing to enjoy his accustomed lifestyle" (Read: YAAAARRRR!!!), I would certainly agree that these are worth the investment.

As for the whole is it okay thing, I would say it depends on who pirates it. For instance, someone like me. I don't think I've finished a single game that I've "acquired", and probably haven't even gotten halfway through most of them. While I would love to support the developers, I would feel jipped at paying full price for something I won't ever fully finish. And yes, that's on me, but I think it makes perfect sense. The same with going to see movies and theaters. Games and movies get more and more expensive, and my financial means are diminishing. Life's a *****.
 

ERadical

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Aug 30, 2009
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I live in Australia.
Games get censored left, right and centre.
Who wants to play a censored game?
Blame the Australian Government for encouraging piracy ;)

In saying that I only pirate games renowned for single player: E.g. Fallout 3, Stalker: Pripyat, Half Life 2. I'll buy games for multi-player or if I have been following a game religiously (re: Just Cause 2) I'll buy it.

On a side note. In Borderlands pirates can play with people who bought the game without need of a crack or anything...
 

Biosophilogical

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Jul 8, 2009
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You have an option for 'old games' and an option for 'to try games' but no 'old games and for demo-ing new games'. I for one think that if you download an illegal copy and delete it after X many playing hours (like 1-2) and never share it with anyone or anything for the sole purpose of determining whether or not it is worth spending money on, then I see no problem (ethically at least), and as for downloading old games on old platforms that no-one makes any real money out of, then I have no ethical problem with that either. My only problems come from profiting from piracy or downloading a game you would have otherwise bought (as in, it would be worth spending money on).
 

data_not_found

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Nov 12, 2008
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I used to be heavily against pirating, but after I got dropped from all my classes for the whole semester due to a glitch and was forced to either waste $20,000 or drop out of college (I dropped out), I haven't really been to concerned about EA, Paramount, or the music companys' bottom lines. World's screwing me over, and I've got nothing wrong with depriving a couple obscenely rich companies of money they were never going to get anyway. Is it an immature rationale? Perhaps, but I really don't care anymore.
 

Sakash

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Dec 31, 2008
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My view on it is, all the good games/movies/music get bought legally because they are worth the money.
All the garbage will get pirated.
Piracy in IMO only stops crap being made.