Poll: Your preferred RPG "Archetype?"

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Drauger

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Dec 22, 2011
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Priest Full support if possible yay !, it can be a bit hard to play cause you now if the party get its ass handed back its your fault , but that's the beauty of playing a healer.
 

conmag9

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Aug 4, 2008
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"I command the infinite power of magic. The forces of the universe bow before me, begging to be permitted to serve. The elements dance about my fingertips, impatiently awaiting their targets while I draw forth servants from planes of limitless beauty and terrible horror. Lead becomes gold at the lightest of touches, the ground reshapes where I step, and the minds of my foes shatter at my slightest glare. I command the knowledge of the ages, whispered into my ear by the cosmos itself, and no illusion can fool my eyes."

is usually cooler to me than

"I hit the monster with a piece of metal! Harder than the last time, even!"

Not that a warrior can't be cool, but it's usually only to test a quick idea in my case, rather than a favored archetype. I'm also not usually fond of battlemages, even when they're objectively better than pure mage (which is rare in the games I play, but not always). See, I not only like the power of the wizard, I adore the trappings; the robes, the starves, the books upon books. All of it clicks for me. So yeah, go mages.
 

DarkhoIlow

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Dec 31, 2009
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I've always enjoyed playing the Warrior archetype in my RPG's, but more of a good knight almost exclusively with two handed weapons because that's how I roll.

Dual wielding sometimes an option in terms of better damage output, I usually just stick to what I like which in most cases are Two handed Swords or Axes.
 

fezgod

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Dec 7, 2012
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If the rpgs a dungeon crawler, I usually play as a mage simply because it makes boss battles (especially in games like Torchlight 2) way easier - plus the AOE spells usually mess up mobs of enemies like nobodies business.

But in Skyrim/Oblivion, I always usually play as a warrior class (sometimes with support magic thrown in) because I always found magic in Elder Scrolls games to be kind of awkward to use, especially because you don't get extremely destructive spells into way later in the game.

To be honest, the lack of stereotypical RPG archetypes is one of the reasons why I loved the Fallout series, because it allowed you to design your own playstyle with ease (except in the original ones, because it was pretty hard to make a character that didn't just use guns). For instance, in New Vegas, I made a character that was all about maxing out his critical hit chance - reached 31% without energy weapons, 41% with laser weapons, and 35% with the holorifle.
 

I.Muir

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Jun 26, 2008
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I don't feel magic is often as satisfactory as it ought to be in many rpgs so I usually play a warrior type which is quite boring but effective.
 

Mikeyfell

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Aug 24, 2010
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I think I've grown as a person recently.

See, I used to like to have my cake and eat it by picking a mix class.

I liked to stealth around with a short weapon when I was in tight spaces.
But I would also train my magic so I could fling fireballs when I'm in big open areas,
but I always kept a longsword around for back up when I ran out of mana

So I'd end up putting a lot of points into agility and magic. but occasionally dump points into strength for carrying capacity and my back up sword every once and a while.

But then I just felt silly doing that. So I switched to pure strength tank builds so I could dump all my points into strength and endurance then spend all my money on enchanted armor so magic doesn't hurt me.

Now I spend all my time getting up close and personal and gutting mages.
I still always like lock picking as a primary skill though. I can't leave any chest un looted.
 

verdant monkai

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Oct 30, 2011
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Nearly always a heavily armoured fighter class, a paladin with the ability to heal if possible. I do like to spice it up and be a mage or a thief sometimes, it really depends on the game like Dragon Age 2 where I played a mage, because the magic system was simple and the spells were creative.

Most monsters want to run up and hit you. Mages and thieves are often poorly armoured and take a lot of damage in close combat, I often spend most of the time casting heal, or chugging stolen HP potions. With a warrior I can concentrate on doing some damage.
I consider them support classes in a way. I accept you can use them to great affect in single player, but I'm not good at it. In multiplayer games they are invaluable the warriors take the digs and the mages sit behind them healing and throwing lightning.
 

vasiD

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Oct 28, 2012
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I really do love playing all of them to be honest, but my absolute favorite hands down is the excessively powerful mage, mainly because in a well done RPG high-level mages have total control over the battlefield.

Still though it really depends on the game. Many games punish pure magic in odd ways by restricting Mana pools, Skyrim is a good example of this so instead of a pure mage which was my inital plan I made a 'ninja', a stealth using two handed weapon wielder who also knew all the high level spells and enchantments and would use them in unstoppable combinations.


God damn I can't wait for the next two years straight of amazing CRPGs...
 

Adept Mechanicus

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Oct 14, 2012
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I prefer to start out as a warrior, then branch out into a style of magic that complements the bashing. My best combination was a Fighter/Paladin in Neverwinter Nights. I tried it in Skyrim, but it didn't work because by the time I started experimenting with magic, all the enemies were immune to my pathetic spurts of energy, so I just went back to charging in with a claymore like Braveheart.
 

Cpu46

Gloria ex machina
Sep 21, 2009
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During tabletop games I love spellswords. They are usually a mixture of striker and controller which really suits my particular playstyle. I love having the ability to control the battle around me and still be useful just straight up whacking someone upside the head with a blunt object. Also control abilities with my mindset leads to some rather interesting scenarios, like the time I knocked most of the baddies in an encounter down a well or the time I pulled a monster about to finish off one of my party members off of a roof where the rest of my party could take it down.

During video game RPG's I like the tank. Having massive amounts of HP and defense generally marginalizes whatever mistake I make.
 

Lunar Templar

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Sep 20, 2009
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Hello, My name is Lunar Templar and I'm be your warrior for the evening :D

though recently I've been a bit more 'magic death' so, a bit o mage now and then to
 

anthony87

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Aug 13, 2009
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Depends on the game. In WoW I tend to lean more towards my Druid, Shaman and Warlock, any melee characters I make I end up getting bored with them.

In the Elder Scrolls games and Fallout 3/NV I tend to go for a more sneaky type, creeping around with my bow/sniper rifle and picking locks/hacking things.
 

sumanoskae

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Dec 7, 2007
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I hate having to make that choice. If hybrids are available, that's what I go for, and then I break the class and exploit every tiny shred of imbalance that exists within it, that'll teach you to limit my options.

However, there is one thing you didn't list; if there exists a form of magic within the game that is somehow inherently evil, I am all fucking over that shit. Blood Mages, Blackguards, Necromancers, anything the self righteous douchebag "Good" characters turn their nose up at I play, so that I can condemn the arrogant fucks to eternal damnation, and if they live, I'll save the world and make them eat their fucking words.

So basically what saying is that Paladins can go fuck themselves.
 

Zydrate

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Apr 1, 2009
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I didn't notice it at first but I often favor thieves and assassins. Ranged classes as well.
It's not true of World of Warcraft, but most of my single player RPG experiences involve a "roguish" type as my main. It's true of Skyrim, most certainly.

I'm playing Mass Effect 3 as I type this (During a cinematic), on a character I've played a dozen times throughout the series.
She's an Infiltrator.

So yea.
 

suitepee7

I can smell sausage rolls
Dec 6, 2010
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gotta be mage all the way. you may have fancy plate armour, but i just set you on fire.
you may have a fancy bow, but i just set it on fire.
you may have god on your side, but i just set him on fire...
 

Gearhead mk2

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Aug 1, 2011
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I accidentally clicked warrior on that. In general, I like being a Paladin. Mixing heavy tanking with healing and a big-ass glowing hammer.
 

Altorin

Jack of No Trades
May 16, 2008
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depends on the game. In games where stealth requires a lot of tense moments and rolling, I don't care for it, but in something like Exalted, where stealth is a matter of thoughtful use of skills, I can't usually bring myself to play anything but a sneak specialist.

In CRPGs I tend to prefer mages because mages have the most complex game systems and its fun as a wizard to collect all the spells. They also tend to be much stronger then other characters in the late game and I like playing the long game where you end up much stronger in the end while having a weaker start... makes the difficulty curve of the game feel more normal.