Out of curiosity , where are people getting the Chell being adopted by Cave and Caroline thing from?
It's over 300 years after the first game so I would think it would have changed quite a bit. Plus, it was shown the just about every room was reconfigurable and movable. So who's to say she didn't move the chamber?Adremmalech said:The parallel with Promtheus was not unnoticed. The ending was great and the only part I have questions about is the fields of wheat on the surface.
1. At the end of Portal 1, we see a parking lot surrounded by a lush, green landscape, covered in trees. At the end of 2, we're in Ohioan wheat fields. Yes, it's a massive facility, but I didn't get the sense that we traveled very far horizontally, only vertically. Plus we wound up in GLaDoS' chamber again, so the elevator up should have brought us back to the same parking lot.
You'd like a certain interview from one of the writers..Baby Eater said:fect. Almost as if Glados was saying "NOW GET OUT AND TAKE YOUR FUCKING CUBE WITH YOU!"
You literally had your jaw pasted to your desk?GrizzlerBorno said:I literally had my jaw pasted to my desk when she shot a Portal at the Motherfucking MOON! XD
No. No they cannot. [http://www.youtube.com/watch?v=NYlHM8tue0I]Belgian_Waffles said:I really wanted to save Wheatly too, but if you did the ending wouldn't be bittersweet; and Valve CAN'T have that now can they?
I call them 'Abomination Cubes'.Frozen Donkey Wheel2 said:On a slightly related note, anyone else feel really bad for those Cube-turrets? They're so...helpless. Plus, they always seemed frightened of me whenever I picked one up. They're kind of shaking. I kind of wanted to befriend one and keep it as a pet.
There is a lot more to it than that. In an almost Derren Brown way, you would not believe the number of references to the moon that you just don't notice in the game as you go through. Even at the start, the art you "appreciate" at the start becomes a picture of the moon when Wheatley wakes you up for one. There are many others.ZiggyE said:Shooting the portal at the moon was the greatest sense of conditioning I have ever seen in a game. You ask everybody why they did it and they say "I just did". It's the same thing you do when you are stuck on one of the puzzles, you just fire portals randomly, even on black surfaces because you're thinking and you don't realise you're doing it.
The ceiling opens up, you're facing straight at it and the game has conditioned you to shoot at white surfaces on black backgrounds for the entire game. You just do it before you even realise, it's great.
well if you have PSN then I'll do it with you, my PSN name is the same as mine hereVanQQisH said:I thought the ending was absolutely fantastic. The entire game was fantastic to be honest. I JUST finished it this second pretty much. Now I don't have to avoid Portal threads any more! The moon was a stroke of genius, I knew the white paint was made of moon rocks but I never once expected I'd open up a portal to the freakin' moon itself! Well played Valve, this may have been the most epic last boss I have ever faced and I will remember it forever.
Now I just need someone to run through the co-op with. I don't know what kind of geniuses clocked this game is 4 hours though, took me 5 hours 30 mins to do the single player alone and I still have to co-op to look forward to. I'll have to con a friend into it over the Easter long weekend.
The screen fades to white after you let go of Wheatley, so I'm guessing that you are unconscious for at least a few hours. Plus, yous see P-Body and Atlas few getting into the elevator, and GLaDOS probably couldn't have built them instantaneously.DrRockzo said:I honestly wouldn't read too much into the wheat. It's most likely a sort of pun because you just beat "Wheatley." Just like the cake was the ending scene in Portal 1. I've got another question, though. When you are fighting him at the end, it's clearly the middle of the night, as there's a full moon right there in the sky. When you get to the surface soon after, it's broad daylight. Why is this?