Portal 2 Ending *SPOILERS!!!*

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jamesworkshop

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Sep 3, 2008
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It was an alright song and ending, didn't think that much of portal 2 i'm afraid, the moon ending felt a little contrived.

Are people really that impressed by the gel being made of moon rocks when that was clearly added to fit the ending much like how James Bond gadgets are written last to fit the story then added to the beggining to justify them.
 

rockyoumonkeys

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Aug 31, 2010
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Definitely a great ending. Though the best part of the ending was when you get chucked out into the field, and then a second later your charred companion cube (presumably the one you dumped into the furnace in the first game) gets tossed too. It makes me think that GLaDOS is still somewhat sentimental.

I haven't played the co-op yet though.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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That.

Was.

Fucking.

Awesome.

I mean, how many games end with transporting your opponent onto the moon? Seriously. That's not something you're ever going to see in Call of Duty 7 or Cover-Based Shooter #48851.

GLaDOS was awesome. Turret opera was awesome. Ending was awesome. "Want You Gone" was pretty cool. I personally prefer "Still Alive", but the new one was still good.

Valve are incredible. Maybe saying that makes me a fanboy, I don't care. They're brilliant. Period.

Oh, and of course, how could I not mention, "Space? Space! Spaaaaaaaaaace!" I'm going to enjoy it now before it become the new "Cake is a lie."
 

Weaver

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Apr 28, 2008
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Adremmalech said:
1. At the end of Portal 1, we see a parking lot surrounded by a lush, green landscape, covered in trees. At the end of 2, we're in Ohioan wheat fields. Yes, it's a massive facility, but I didn't get the sense that we traveled very far horizontally, only vertically. Plus we wound up in GLaDoS' chamber again, so the elevator up should have brought us back to the same parking lot.
However, Wheatly was moving around all the chambers. So who knows where we ended up?
 

Chubbs99

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Dec 29, 2009
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I loved the ending to P2, and I'm sure I had one of the strangest WTF faces during the Turret Song. Personally, aside from P3 possibly being tied into the HL series, I want to see a P0 and explore more of Ancient Appature Science. Personally I found that whole area to be the best part of P2, and even better then P1. For Science!
 

Proverbial Jon

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Nov 10, 2009
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Vault Girl said:
Gaben has said that Chell is going to be an important figure in the future of the whole half life series or will at least have some significance.
Do you have a reference link for that info?
 

Vault Girl

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Apr 17, 2010
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Proverbial Jon said:
Vault Girl said:
Gaben has said that Chell is going to be an important figure in the future of the whole half life series or will at least have some significance.
Do you have a reference link for that info?
It has been stated by Gabe Newell in an October 2007 interview that Chell has importance in the overall Half-Life universe, and will eventually have a fairly significant relationship with some of the other characters that we are already familiar with.[7]

Information is from The Combine Overwiki, the Half Life/ Portal wiki site.

http://half-life.wikia.com/wiki/Chell this is the character profile for chell and the information above is posted in the behind the scenes section

http://www.g4tv.com/videos/18508/X-Play-Preview-Portal/ that is the poitn of refrence. An interview with some of the people involved in the orginal Portal design. in it Gabe Newell himslef says that Chell will be important in the half life univers, not just within the portal timeframe.
 

Lungo

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Feb 9, 2008
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Zhukov said:
That.

Was.

Fucking.

Awesome.

I mean, how many games end with transporting your opponent onto the moon? Seriously. That's not something you're ever going to see in Call of Duty 7 or Cover-Based Shooter #48851.

GLaDOS was awesome. Turret opera was awesome. Ending was awesome. "Want You Gone" was pretty cool. I personally prefer "Still Alive", but the new one was still good.

Valve are incredible. Maybe saying that makes me a fanboy, I don't care. They're brilliant. Period.

Oh, and of course, how could I not mention, "Space? Space! Spaaaaaaaaaace!" I'm going to enjoy it now before it become the new "Cake is a lie."
This... no need to write it myself... it was just awesome.

And I had a talk with one of my friends... and I ended up agreeing him on, that I was turning into somewhat a Portal 2 fanboy, just because I had used 2 days to go though EVERYTHING there was found in the Portal, Portal 2, ARG and so forth. Everything I could find which had a connection to each other... But I say, it was worth it! There are soo much more cool stuff you can discover about portal, portal 2 and half-life from all hose hidden goodies.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
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Vault Girl said:
It has been stated by Gabe Newell in an October 2007 interview that Chell has importance in the overall Half-Life universe, and will eventually have a fairly significant relationship with some of the other characters that we are already familiar with.[7]

Information is from The Combine Overwiki, the Half Life/ Portal wiki site.

http://half-life.wikia.com/wiki/Chell this is the character profile for chell and the information above is posted in the behind the scenes section

http://www.g4tv.com/videos/18508/X-Play-Preview-Portal/ that is the poitn of refrence. An interview with some of the people involved in the orginal Portal design. in it Gabe Newell himslef says that Chell will be important in the half life univers, not just within the portal timeframe.
I did not know this was a fact spoken by Lord Newell himself! Thanks for the links, I like to gather as much fact on Half Life as possible, details are so scarce these days.
 

Vault Girl

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Proverbial Jon said:
Vault Girl said:
It has been stated by Gabe Newell in an October 2007 interview that Chell has importance in the overall Half-Life universe, and will eventually have a fairly significant relationship with some of the other characters that we are already familiar with.[7]

Information is from The Combine Overwiki, the Half Life/ Portal wiki site.

http://half-life.wikia.com/wiki/Chell this is the character profile for chell and the information above is posted in the behind the scenes section

http://www.g4tv.com/videos/18508/X-Play-Preview-Portal/ that is the poitn of refrence. An interview with some of the people involved in the orginal Portal design. in it Gabe Newell himslef says that Chell will be important in the half life univers, not just within the portal timeframe.
I did not know this was a fact spoken by Lord Newell himself! Thanks for the links, I like to gather as much fact on Half Life as possible, details are so scarce these days.
I know right? it's so annyong knowing that this is all happening in the same unvierse and never knowing when its going to collide. What is Chell shows up in Episode 3? OR the Combine discover GlaDoS, or Wheatley crashes to earth and is used by Dog as a fetch ball? the possibilities man!


"So how are you Holding up? BECAUSE I'M A POTATO". = NEW FML expression?

I'm so happy for the Space Core, he's just such a happy little guy. the only one in the game who's actually freakin happy! (despite the fact he's voiced my Nolan North) I love that little guy!
 

Ekonk

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Apr 21, 2009
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Adremmalech said:
The parallel with Promtheus was not unnoticed. The ending was great and the only part I have questions about is the fields of wheat on the surface.

1. At the end of Portal 1, we see a parking lot surrounded by a lush, green landscape, covered in trees. At the end of 2, we're in Ohioan wheat fields. Yes, it's a massive facility, but I didn't get the sense that we traveled very far horizontally, only vertically. Plus we wound up in GLaDoS' chamber again, so the elevator up should have brought us back to the same parking lot.

2. We're pretty much certain that the combine get a full defeat at then end of Episode 3, but this seems to promise us that the earth gets back to normal. Earth is lookin' pretty good now, with blue skies and abundant grain. This could also mean that North America is largely untouched by the Combine, as HL2 is in Europe somewhere.
That's true, but the main characters come directly from Black Mesa. Which is in New Mexico. Which is in America. Which means that they either went to City 17 voluntarily, or where put there by the Combine, who juggle around with the populations of the Cities to stop them from settling down, making friends and connections. I don't think they went to City 17 voluntarily, which leaves only the option of them being put there by the Combine, which means that the U.S. is also under Combine control.

Not to mention the Seven Hour War which supposedly ended in global Combine victory.
 

The Aimless One

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Aug 22, 2009
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I loved it!

I was scratching my head about what to do next and fired a shot at the moon out of boredom.
This made for one hell of a WTF?!-moment. XD

Seldom have I enjoyed a game ending more then this one.
 

Laughing Man

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Oct 10, 2008
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Glados saying goodbye to her daughter. aka: Chell if you believe all the speculation.
Okay Caroline IS NOT Glados and Chell is not Glados daughter, although she may or may not be Caroline's daughter. Caroline is a ghost in the shell.

Ill explain, during one of the past Aperture science facility levels, Cave Johnson talks about AI and digitising people's personalities. So let's say that at some point after Cave's death Caroline had this done and she was stored digitally. Now the place starts to decay things start to go wrong and you start to get some cross system corruption. Caroline starts to spread, starts to crop up in a whole host of facilities computer AI systems.

She gains some access to Glados but Gladoses desire to research and do science and the level of power she has over the facility clouds the Caroline effect. We see this when Wheatley takes over from Glados, he goes from being quite nice and jovial to a power mad idiot, in this place power really does corrupt. On the flip side Spud Glados has more chance to be effected by Caroline given that she is no longer being driven by research and science and the power of controlling Aperture.

So what about the turrets, well Glados doesn't actually control the turrets, if she did why would they have the personality loading and testing line you see whilst digging round in the bowels of Aperture? Chances are this 'Caroline effect' has managed to get in to the turret production line at some point along the line, remember you save a turret that claims to be Caroline and then says 'I am different'. Like the defective turrets you see getting trashed some of these faulty Caroline infected turrets would have been caught and destroyed but many would have gotten away. This is further shown by an easter egg of one fat turret conducting a three turret opera in one of the early test chambers.

The final proof is Gladoses behaviour overall. If Caroline was core part of Galdos rather than just a suppressed rouge element of code then Gladoses behaviour is not that of mother to daughter and Glados actually says at the end that the events of saving Chell's life had taught here an even more valuable lesson 'where Caroline lives in my brain' she then deletes Caroline. Sounds like a rough bit of code to me.

That's my theory, Caroline is a ghost in the machine, a rough program that may or may not have resulted from the uploading and storage of the real Caroline's personality at some point Aperture's early history.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
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Vault Girl said:
I know right? it's so annyong knowing that this is all happening in the same unvierse and never knowing when its going to collide. What is Chell shows up in Episode 3? OR the Combine discover GlaDoS, or Wheatley crashes to earth and is used by Dog as a fetch ball? the possibilities man!

"So how are you Holding up? BECAUSE I'M A POTATO". = NEW FML expression?

I'm so happy for the Space Core, he's just such a happy little guy. the only one in the game who's actually freakin happy! (despite the fact he's voiced my Nolan North) I love that little guy!
Oh I'm counting on Chell turning up in Ep3, I really am. If it ever sees the light of day of course. There are just too many links to Aperture/Black Mesa in both games for them to stay as seperate entities, the biggest link of course at the end of Ep2. The only problem is that the tone of both games are very different. Although pulling off any sort of merge would be a huge task, I'm confident Valve could achieve it.

I'm thinking that half the game could be quoted now for a very long time! There was a lot of material that made me laugh, even afterwards, just thinking about it. "Well it just goes to show that people with brain damage are the real heroes aren't they, at the end of the day?" Fantastic. Also I LOVE Valve for making me jump when I should have been speaking, really makes me feel like I had legit brain damage there.

Ahh dear little Space Core, he finally got his wish! To be stuck with him was Wheatley's true punishment.
 

Darby

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Jul 21, 2010
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In "want you gone", GLaD0S says "She was a lot like you, well, maybe not quite as heavy. Now little Caroline is in here too".
Also, did anyone else find the Borealis easter egg? The two games have been playfully poking each other for a long time, but sooner or later, they'll have to merge in some way.
 

Pedro The Hutt

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Apr 1, 2009
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You all need to keep in mind that back in 2007 Chell wasn't meant to be in Portal 2, which meant she was free to go on and play a role in Half-Life 2 Episode 3. But the fan demand to have Chell back in Portal 2 simply killed all chances of that happening. Instead of being free to do her own thing she was dragged back into Aperture Science while she was still too dazed to wrestle her way out of the robot's arms thanks to the powers of the retcon, and was kept in there for (most likely) hundreds of years, so unless Gordon Freeman is kept in a stasis yet again between Half-Life Episode 3 and Half-Life 3, and that the time difference is also hundreds of years, then I really don't think that you'll be seeing Chell appearing in the Half-Life franchise. Neatly avoiding the need for Valve to think of mannerisms for her beyond "Never ever gives up", and the need to find her a voice actress.
 

Laughing Man

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Oct 10, 2008
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Hmmm Chell explaining to Freeman the events that took place in Aperture and Freeman explaining the events surrounding Black Mesa and the take over of Earth... boy that is gonna be one long boring and very mute conversation.
 

bfgmetalhead

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Aug 4, 2010
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I was really expecting after cell reached the surface when she looked left and right to see a strider step on me but no links to half-life except the boriallis still this has to be on the top-ten endings of games of all time lists near the top 3 at least
 

slashcross

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Apr 26, 2011
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http://half-life.wikia.com/wiki/Timeline_of_the_Half-Life_universe

Portal 2 seems to take place at the same time as the resistance against the combine so i think its safe to assume that the wheat field is maintained by an AI in the facility to keep people in stasis alive. What interests me is the time travel mention in the bottom as well as the missing experiment, links to EP3 perhaps?