Problems with CoD : Black Ops multiplayer design. - EDITED

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Octorok

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May 28, 2009
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CCountZero said:
Octorok said:
I am a bit of a whiner, I know
To be frank, and quite blunt, in no way should you EVER be considering yourself a whiner for writing a list of criticisms of the parts that you feel ruin your gameplay experience.

Your writing is calm and to the point, and show no signs of real frustration.

Do NOT think that of yourself, when it's clearly not the case.
Thanks, but it's a little true outside of this context. I'm known for being perfectly calm, discussing something like character development and unfocused mission flow, then randomly snapping into "RAGE" mode and suddenly going on about Claymores, generally because one will have killed me.

However, you are also right. These are what I consider to be legitimate gameplay concerns. Fortunately a lot of them are easy to fix.
 

Megacherv

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Sep 24, 2008
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Turtleboy1017 said:
All I read is... whine whine whine.

For the spawns, I play demolition. For the explosives, I either just deal with it or throw on flak jacket. For the knives... well I never let anyone get in close enough to knife.

As soon as I unlocked the AUG and L96A1 I touched no other gun. Do I care? Not really. And also the pro perks kind of suck in general, only useful one I actually put on is sleigh of hand pro.

Just play the barebones mode or something if you're sick of the "innovations" they have made.

Either that or don't play it at all.
It may be whining, but it's deserved and mostly true.
 

Octorok

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Megacherv said:
Turtleboy1017 said:
All I read is... whine whine whine.

For the spawns, I play demolition. For the explosives, I either just deal with it or throw on flak jacket. For the knives... well I never let anyone get in close enough to knife.

As soon as I unlocked the AUG and L96A1 I touched no other gun. Do I care? Not really. And also the pro perks kind of suck in general, only useful one I actually put on is sleigh of hand pro.

Just play the barebones mode or something if you're sick of the "innovations" they have made.

Either that or don't play it at all.
It may be whining, but it's deserved and mostly true.
Thanks very much.... I think...
 
Jun 11, 2008
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I really wish they would go back to CoD2 bashing and the original system. Who is with me with that? It is still a one hit kill but has a ridiculously short range that if you do get a bash kill you so deserved it.
 

bodyguarddied

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Oct 25, 2009
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The knife....the goddamn knife. I can deal with some of the map/spawn issues, but when i get killed by the knife and I'm not even on their screen in the killcam multiple times? fuck that. bring back the bash system I say, make melee a last resort
 

nofear220

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Apr 29, 2010
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Octorok said:
I'll deal with the car first. It's too fast to hit, really. I've hit a few, but when it's coming at you, winding around, you'll be lucky to get it and survive. It results in you getting blown up, essentially through no fault of your own. You didn't give the guy his killstreak - you just couldn't outrun the little bastard and it ruined your flag capture, or bomb plant.

The Claymore on the other hand, is overpowered beyond belief, uses up no Perk slots (just an Equipment one where it outstrips everything else by a mile and a half) and you get one every time you Spawn.
There is a perk for this, it is called flack jacket... Basically what flack jacket does is make you a superhuman tank to explosives. The only way you can die from an explosive is if you are already hurt or the damn think is stuck to you.

There are a lot of things wrong with the game that make me rage too and I agree with you on a lot of points but this thread just seems like a rage/rant thread. Activision will keep milking the series churning out the same games just with different maps, weapons, and kill streaks. If you want to play the best CoD game ever, even with its flaws, just stick to CoD4.
 

Spencer Petersen

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Apr 3, 2010
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All the knifing problems could be eased by a simple system. Making the knifing button equip a knife rather than attacking. The weapon switch would be longer for heavy loadouts, and the equipping would give those who specifically want to have their knife out an advantage in close range combat.
 

TerribleAssassin

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Apr 11, 2010
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The Wykydtron said:
Yeah I agree with the broken spawn system, the knife and second chance, don't know what your problem is with the pro perks they are perfectly valid and if your constantly getting Claymore'd use Hacker. Simple

Oh and the leveling grind is complete bullshit i'll agree with you there
I third this.


And also you've done your research on Multiplayer and Combat Roles throughlly, I just think they should go back to CoD 1's online system, set weapons, nothing you could do about it, then you wouldn't have to bother abound grind or Claymore's.



And also the FAMAS is the worst excuse for point flying ever. Retardedly high ROF and 3 hit-kill. Go figure.
 

MiracleOfSound

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Jan 3, 2009
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Octorok said:
Why do people tell me that they like the maps? I like the maps! Except for Nuketown, that's a disgrace. Small map =/= fun.
...except in private lobbies. Nuketown is a horrible map for pubs but it's wonderful for Tomohawk only games against friends :)
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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rstank77 said:
this is all old thank you for stating the obvious
...and thank you for your post which was badly punctuated and contributed absolutely nothing to the discussion.
 

Octorok

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nofear220 said:
Right, the choice to use Flak Jacket. But you shouldn't have to use a Perk because of something in the game. It should be about your preferred playstyle. Recall Stopping Power? Nearly damn well everyone used it, because if you didn't, you couldn't kill the other players before they got you.

Maybe if you plan on being on the front lines, dodging cars and grenades 24/7, then you should choose Flak Jacket. But, there are no fronts. Everyone is affected by the Claymore/Car problem. And the players shouldn't have to use a Perk just to not be blowing up every 5 seconds.
TerribleAssassin said:
I didn't really research combat roles. I just know about them in multiplayer FPSes from years of personal experiences.

Although, there is a military voice tearing his hair out in the back of my head yelling, "NO! You use those for suppression! Why are you sprinting at that building, alone? ARG!"
MiracleOfSound said:
Octorok said:
Why do people tell me that they like the maps? I like the maps! Except for Nuketown, that's a disgrace. Small map =/= fun.
...except in private lobbies. Nuketown is a horrible map for pubs but it's wonderful for Tomohawk only games against friends :)
Ah, true. In much smaller games, and especially the tense ones like Tomahawk only, it'll be fun. But in the MP *proper* it's just a mess of spawns that'd turn even the nicest Saint into a sandle-lobbing jelly of rage.
MiracleOfSound said:
rstank77 said:
this is all old thank you for stating the obvious
...and thank you for your post which was badly punctuated and contributed absolutely nothing to the discussion.
And thank you (how saccharine...) for telling off someone who has absolutely nothing interesting to say.
 

rstank77

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Jan 28, 2010
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MiracleOfSound said:
rstank77 said:
this is all old thank you for stating the obvious
...and thank you for your post which was badly punctuated and contributed absolutely nothing to the discussion.
...and thank you for continuing pointless posts buddy

lets just keep this train chugging
 

Shadow-Phoenix

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Mar 22, 2010
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Ive had a lot of problems and pointless changes myself such as the recent Hardline pro change which basically makes the pro version of the perk useless since i can only change my care package and not the sam turret or sentry gun package which all in all still had slim chances of giving me something between chopper gunner to atack dogs.

The second chance perk everyone seems to use it these days and becomes annoying for me who uses an Olympia with slight of hand pro only to quick reload as they go down with not enough shells and they can easily kill me.

The knifing system to me seems messed up completley since everytime i go to knife someone i end up going right through them as if they were a mere ghost only to have them 180 with nano second speed and knife me with precision to leave me in a state of wtf man?.

They could do with fixing it so you can't pass through your enemies like ghosts and make it so you can pass through your allies because i have died numerous times when an ally of mine wont step back from the doorway to let me in only to have both me and him lost in a hail of bullets.

Also what was with the recent update to sniper rifles giving them less recoil?, because now i'm dealing with snipers running around firing so many shots off like their sniper was that of an uzi and trying to no scope or quick scope me when most of the maps are hardly suitable for snipers except maybe Jungle, havana and Array.
 

vietfighter

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Apr 26, 2008
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Ha. The last time i played it (4 person split screen), I can attest to some of these legitimate issues. however, I find the Stoner63 to be quite effective in most of the maps (Thermal Scope is just naughty!), and I have a personal preference for the AK-47. My 3 buddies have a preference to the dual wield Shotgun (gold plated), silenced commando, and silenced AK-74u. Only the latter is on the "hate" list, and the person that used it had little prior experience in the genre.

I, like most people here, despise the claymore. But, it is a land mine. What do you really expect from a weapon banned by the Geneva Convention? I manage to survive half the landmines that i trip, but I walk about as fast (generally speaking) as a dehydrated turtle in the Sahara.

Second Chance is evil. one of my buddies has that perk (and since it is Split Screen, It's proed) and always manages to murder every one of us after every engagement.

I personally like the maps. but with only 4 people playing at a time, it isn't as hectic as real multiplayer.

That's my 2 cents.
 

Megacherv

Kinect Development Sucks...
Sep 24, 2008
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Octorok said:
Megacherv said:
Turtleboy1017 said:
All I read is... whine whine whine.

For the spawns, I play demolition. For the explosives, I either just deal with it or throw on flak jacket. For the knives... well I never let anyone get in close enough to knife.

As soon as I unlocked the AUG and L96A1 I touched no other gun. Do I care? Not really. And also the pro perks kind of suck in general, only useful one I actually put on is sleigh of hand pro.

Just play the barebones mode or something if you're sick of the "innovations" they have made.

Either that or don't play it at all.
It may be whining, but it's deserved and mostly true.
Thanks very much.... I think...
I meant it in the kindest possible way, the game does need a lot of fixing
 

archvile93

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Sep 2, 2009
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Okay, your complaints.

Spawn points: I'll give you that one I hate it too.

Knife: The only time someone managed to rush me and kill me with the kife was beacuse I either failed to kill him with a shotgun (he startled me and I fired way too soon), or because he was already at close range and I should've used the knife myself. I admit it gets annoying sometimes, but the alternative is to make meelee completely useless like in BC2 where' it's both incredibly slow and unreliable, such as when you stab an unwary enemy in the back after the 3 second animation and the game just doesn't feel like making that successful stab count, so the enemy turs around and kills you.

Explosives: Flak Jacket and hacker if they annoy you so much

Second chance: you are aware that you can kill people with that perk before they're allowed to even fire a shot right? Last stand was way worse since you could kill three people before your super invulnerability wore off, and you can't go down with an automatic weapon anymore to. I agree though the person who finishes him off should get the assist, not the guy who put him down, he should get the kill.

All purpose weapons: There have been situations where I've said "I wish I had a sniper rifle right now," you just need to know where to look. Shotgun outdo smg at very close range, you need to ensure a one shot kill though. I reccomend lightweight and marathon for that.

Pro perks: I'll give you that, it is rather annoying, though the bonuses really aren't that great, except marathon's.

CoD points: yeah they are pretty useless. Leveling up should only unlock playercardtype stuff.
 

OniaPL

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Nov 9, 2010
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The maps are too small and the spawns are retarded. And play hardcore mode, that pretty much removes the knifing.

And yes, Assault Rifles pretty much own the game with SMG's.
 

Phoenixmgs_v1legacy

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Sep 1, 2010
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Octorok said:
Huge snip
This is exactly why I don't play the COD games as they are just casual arcade FPSs. If I'm supposed to play the game for 100+ hours online, it better have deep, hard-to-master gameplay, COD does NOT have that. How could COD be the gold standard for online shooters when it doesn't even have something as basic as a proper spawning system? And, you forgot to mention health regen, that's a big no-no for online shooters as well.

I hope you have a PS3 or PC because the 360 has no hardcore shooters. Metal Gear Online is the most old-school, innovative, hardcore shooter this gen. MAG is the best console FPS this gen. Warhawk takes a great deal of skill to play as well. None of these games have moving spawns or health regen. And, hopefully SOCOM4 ends up turning out well.