Project Natal (Xbox 360 's Will killer) what games would you like to see ?

Recommended Videos

Riding on Thermals

New member
Aug 28, 2008
152
0
0
Bulletinmybrain said:
"And then everybody strokes each other!"

On the guy that says that natal is so technologically advanced: Still not going to work, gimmick for you to chew on and toss aside. It is to make it seem like the 360 is the best thing since sliced bread to sell more consoles. Not much else. Plus. Just like touch screens it is just easier to use a keyboard and mice. Same way that is is easier to just use a controller instead of motion control.
I assume you were talking to me there. Absolutely it's a gimmick right now, based on all the available data I can find. Until they debut some truly epic games that can take full advantage of 3D motion (without proprietary hardware), image scanning, voice pattern recognition and anything else the system is capable of, it will stay a gimmick. In my opinion the system looks promising. It's certainly not going to kill the Wii, anyone named Will, or replace controller-based games but it could turn out to be cool proprietary hardware. I certainly won't be buying it the minute it launches, and in reality, probably not until said awesome games come out and the price drops.

A gimmick isn't necessarily a bad thing either. The Wii itself is a gimmick, and it makes more money than a US Mint. It could be completely useless, in which case I won't care. But it could also be pretty cool. Either hailing it as the second coming of Christ or condemning it to the lowest circle of hell already seems a bit premature doesn't it?
 

darthzew

New member
Jun 19, 2008
1,813
0
0
Air Traffic Control Man Covered in Beetles

Sorry... anyway, boxing would be fun. Also, a space-oriented RTS using a 3D plane would be fun.
 

Riding on Thermals

New member
Aug 28, 2008
152
0
0
I could see this working for RTSs actually. Being able to select units by circling them or by speaking their unit name or such. Honestly, being able to voice command your units would be pretty cool. If you set the controller on a flat surface you could use the thumbsticks for map movement, or you could just swipe at the screen. Actually, I'm kinda intrigued to see how it would work with an RTS now... but who knows?

Also, I've always wanted a game based on the Battle Room from Ender's Game and this could be perfect. It's a 3D environment, all motion in the Battle Room is zero-g so you wouldn't have the problem of having to walk places and such. All you'd have to do is push off surfaces and be able to lean. For a fan of that book, it would be quite sick IMO
 

comadorcrack

The Master of Speilingz
Mar 19, 2009
1,657
0
0
Riding on Thermals said:
Natal is actually very technologically innovative?
Let is be as technologically Advanced as it wishes, I still doubt you'll ever see any thing innovative in the way of gameplay.
Most games Are about realising a fantasy and, I hate to rain on eveyones parade (aww, who am I kidding), but most people are actually shit at things.

Like sugesting Hitman (Jack B). Most people can't actually infiltrate an organisation of highly trained and profesional assasins. And taking away the removed aspect of using a controler and all your left with is some bloke in his living room flailing his arms until he breaks someones neck on screen.

Or an RTS which.. actually could convicably work, but once again most gamers (me included) really won't be bothered to do all the movements required I'd much rather be leaned over mouse and keybord or leaned back with a controler.

And by the way Riding on Thermals. If you wish to attack my argument then don't use sarcasm direct at me personally. Thats a flaw in reasoning which lessens the credibility of your arguing.
 

Reg5879

New member
Jan 8, 2009
603
0
0
Mr. Fister said:
Reg5879 said:
The only games that can work with Natal is fighting games, but what about FPS games or most games that involve making your character walk, how will you make the character walk???
The game would probably make you march in place to walk and stick your hands out to turn, or something else that's just as silly.

Although I don't see a lot of fighting games happening because that's a surefire way to cause broken bones and furniture.
It would be a lot of hassle to try and get an FPS game to work with Natal. Also, your right, it would be like the Wii on release all over again with fighting games, people accidently hitting eachother or putting a hole in the TV lol.
 

Riding on Thermals

New member
Aug 28, 2008
152
0
0
comadorcrack said:
Riding on Thermals said:
::snip snip::
I wasn't attacking your argument because, let's be honest, your original post didn't really give an argument. It involved smacking Bill Gates for some arbitrary reason, and then you called Natal a rip-off of the eye toy. The first half was irrelevant and the second half was ignorant. Furthermore, I'll use sarcasm as I please.

Back to the top: There are no other systems that are trying to incorporate 3D environments and voice recognition, so while I won't hold my breath for innovation, I see room for some cool stuff. Seriously, I think my idea for the Battle Room game based on 3D space and zero-gravity would work really well. I'm not saying it will revolutionize gaming with every new app, but nothing does.

To your point about people being shit at things... actually that's pretty accurate. But if developers can make games that everyone can finish with a controller, then they can do the same with motion directed games.

As for the RTS thing, there's no other way I'll ever play one on a console until there's a system employing more than 4 buttons and 4 triggers to accomplish all the things you can do on a computer. I think it could be a cool addition to gameplay and increase immersion if you could play it Minority Report style, with a mix of motion and voice. It would be much more like being that omnipotent strategist in some advanced control center than pointing, clicking, and typing. (My opinion)

Lastly, I don't know where you got your statistic for what "most gamers" want, but if you've checked the sales figures for Wii's lately it seems that they don't mind having to be active for the purpose of games. And, actually, some Wii games can be stupidly fun when you're required to be moving around. It's a different style of game. The difference here is that as Natal is a peripheral, it won't cripple the Xbox to be only motion based. You can still have regular games that don't use Natal at all. Incorporating your whole body into a game can draw you in far greater than just using your thumbs, so it could actually go farther toward "realizing a fantasy" as you said.

In any case, I hold to my position that either selling your soul for a Natal or deriding it already is foolish. It has potential, nothing is set in stone yet.

And by the way Comadorcrack, ignoring grammar and proper spelling is a flaw in reasoning which can lessen the credibility of your argument.


::On topic:: It would be a very simple game, but a game based on old time Western shoot-outs. Having to be able to quick-draw, dodge and take out your opponent before they kill you.

Also: Why couldn't games incorporate both the Natal system and controllers? I mean, you could use a controller for the majority of the game, for moving your character around and the like, but you could easily incorporate mini-game sections where you interact using Natal.
 

Strong Intelligent

New member
Feb 25, 2009
444
0
0
Well, that whole FPS stuff, but to change weapon you say the name of the weapon, and make reloasing motions for the various guns. Could be made backwards compatible with Halo or whatever.
 

CyberAkuma

Elite Member
Nov 27, 2007
1,055
0
41
I do not want to insult you, but the way you spell and malform your sentences and your usage of the English language is equal to the ridiculous opinions that you are posting in here.

I just cannot take anything serious what is coming out of your keyboard. The Nathal... "killing" the Wii...? The quality of your thread is that of what you would find among the worst fanboys on the GameFAQs or GameTrailers Forums.

If you seriously think that what you type is up to any standard of the rest of what the people write in here; I cannot state how absolutely wrong you are about everything and I would feel ashamed of myself if I was in your position.

At LEAST spell the word "Wii" correctly in the thread title for Pete's sake.

Regarding your ridiculous claim, the Wii has been outselling the Xbox 360 by 200-300% and a motion controller that is in the earliest pre-alpha stage with dubious functionality [http://www.gametrailers.com/player/51585.html?type=flv] (if you saw the E3 conferance you would have realized that) is not going to change that.

As for which games, I'm having extremely difficult taking the motion-sensoring controller seriously for any hard-core franchaise such as ANY RPG, FPS or even RTS (not that RTS on a console is a good idea anyway)

No console will "kill" the Wii - as you laughibly put it. The console war is horrendous and people enforcing it in near-moronic threads like these are just adding flame to the fire.
 

Riding on Thermals

New member
Aug 28, 2008
152
0
0
Okay, after watching the ZP about Duke Nukem Forever:

He explains a control scheme for a first person game with the controller mapped so that triggers were your legs and thumbsticks for your arms. In any case...

What if you took that mechanic and used the Natal to map where your head was looking: could you direct the vision of the game with whwere you're looking?

Proof of concept? http://www.youtube.com/watch?v=Jd3-eiid-Uw&feature=channel

This guy got hired to work on this stuff and he's impressed with the tech.

Alternatively, could you use the PS3's six-axis to do the same thing? I really don't know how those are supposed to work.