There are valid points for and against botting, but for me, there are more points against.
FPS type games where things like actual skill and reaction time matter, bots destroy any balance unless everyone uses a bot. Auto-tracking all targets and auto-aiming for vital points takes away any chance for real players to get a shot in edge-wise. It hurts the ability of other players to play, so they should not be allowed.
RPGs have a trickier time since they tend to be filled with time-wasting grinds and side fillers; especially in MMOs that have time sinks like crafting or having to master an action by repeating it a million times. Other than fast-forwarding through basic lessons of gameplay, bots are also sometimes used to quickly tag special mobs as soon as they spawn so other players can't kill them for quests or useful items they drop. It's not as 'harmful' as the FPS bots, but it's still disruptive and pulls down the quality of play.
In the end... If a person feels they need to let the computer play a game for them, they probably shouldn't waste their money on the game in the first place because they'll completely miss the lessons that make it possible to play when the fun parts come around.
FPS type games where things like actual skill and reaction time matter, bots destroy any balance unless everyone uses a bot. Auto-tracking all targets and auto-aiming for vital points takes away any chance for real players to get a shot in edge-wise. It hurts the ability of other players to play, so they should not be allowed.
RPGs have a trickier time since they tend to be filled with time-wasting grinds and side fillers; especially in MMOs that have time sinks like crafting or having to master an action by repeating it a million times. Other than fast-forwarding through basic lessons of gameplay, bots are also sometimes used to quickly tag special mobs as soon as they spawn so other players can't kill them for quests or useful items they drop. It's not as 'harmful' as the FPS bots, but it's still disruptive and pulls down the quality of play.
In the end... If a person feels they need to let the computer play a game for them, they probably shouldn't waste their money on the game in the first place because they'll completely miss the lessons that make it possible to play when the fun parts come around.