Wheres Baldurs Gate? influential storytelling, customisation, and variety combined with a number of direct spin-off's, NeverWinter (bioware) was just one of the spin-off's
Seeing as how D&D is referenced in the mechanics of the original Final Fantasy, I would say that you are correct. I'm not talking about the re-makes where MP replaced the original mechanic, which was spells per day.Rex Dark said:D&D?
You didn't say it had to be a videogame...
Oblivion, you said it was not the innovator here, I said it was for RPGs on the current gen consoles because it was the first to go back to no cut scenes.Abanic said:What was "for current gen consoles"? You said 'it'.dragonslayer32 said:It was for current gen consoles. Final Fantasy evolved with adding cut scenes and RPGs followed this. Oblivion however, went against this changing how we play RPGs today.Abanic said:You do realize that Final Fantasy only started it's 'cut-scenes' with #7, right? Before that the characters would simply move around and talk without the player being in complete control, or they wouldn't talk at all (silent protagonists) and the story would evolve around them. Oblivion (though I love it) was not the innovator here.dragonslayer32 said:No, their aren't a lot of RPGs that do this, but the ones that do are all modern RPGs with more following in their footsteps. It has shown the RPG genre that cut scenes aren't needed, thus changing the genre, MAKING IT MORE INFLUENTIAL.Flying-Emu said:That's really not 'influential' since there AREN'T a lot of RPGs that do this.dragonslayer32 said:I know what the question is and I answered it accordingly, Oblivion was more influential because it didn't have any cut scenes and still was a great game, meaning it focused all on gameplay. It was the first RPG I am aware of to do this.Flying-Emu said:The question was "Which of these is more influential?" not "Which do you like the most?"dragonslayer32 said:Oblivion obviously, that game is epic. Final Fantasy has too many cut scenes, if it were not for this, I would choose final fantasy.
I hate Final Fantasy and everything related to it, but I can still recognize that it was one of the key turning points in RPGs.
I, and everyone I know, didn't even hear about the Fallout series until the FO3 came out.DragonChi said:I chose "other"
the RPG's that I feel made a bigger impact on the genre are Fallout & Diablo.