DISCLAIMER: I like the games I'm about to bash.
Okay, so, this is a subject that i've personally feel royally pissed about and should be adressed with child-like anger and irritation, and lets get one thing straight from the get-go:
Weapons = awesome. Weapons that fit in a believable way, like assasins creed and mass effect, are the best.
And then there's The Witcher, Dragon Age, WoW (and every other mmorpg in the world), that has floating weapons that inexplicably hovers one to two centimeters from your back.
WHAT.
THE.
FUCK.
Now, talking as a LARPer, I've tried to have weapons on my back. And that shit does not work, you cannot draw a sword that is longer than your own arms length. It's impratical, it's stupid, and you look like an ass drawing it. The only reason why, is because it looks cool.
I have however, accepted mass effects and gears of wars version, since they're, magnets or something like that, but medevial times did not use magnets.
This has to stop, and I might sound a bit annoying, but this REALLY has to stop. It looks like you're trying to take two meter long rope from your undergarments from your back for gods sake!
We had scabbards in our belts for a reason, quick to draw, and easy to manage.
It breaks immersion when EVERY SINGLE character in the game have weapons on their back as if they're Guts from Berserk (anime / manga). And Guts has a hook and a scabbard that like it's easy to draw out, it's not realistic but I can deal with it.
I did, once, put magnet inside my foam swords, and they stuck nicely on my plate armour, but when you run around, they get loose, and fall off easily. So, I made a scabbard on my back that had a close function like a purse, with magnets. It still does not work, the belt that held the scabbard fell out quicker than you could say: "AMBUSH!"
It looks unreal, and it should be avoided. When you make a dark fantasy game, or any game for that matter that has visible weapons on the characters, at least make it believable.
Okay, so, this is a subject that i've personally feel royally pissed about and should be adressed with child-like anger and irritation, and lets get one thing straight from the get-go:
Weapons = awesome. Weapons that fit in a believable way, like assasins creed and mass effect, are the best.
And then there's The Witcher, Dragon Age, WoW (and every other mmorpg in the world), that has floating weapons that inexplicably hovers one to two centimeters from your back.
WHAT.
THE.
FUCK.
Now, talking as a LARPer, I've tried to have weapons on my back. And that shit does not work, you cannot draw a sword that is longer than your own arms length. It's impratical, it's stupid, and you look like an ass drawing it. The only reason why, is because it looks cool.
I have however, accepted mass effects and gears of wars version, since they're, magnets or something like that, but medevial times did not use magnets.
This has to stop, and I might sound a bit annoying, but this REALLY has to stop. It looks like you're trying to take two meter long rope from your undergarments from your back for gods sake!
We had scabbards in our belts for a reason, quick to draw, and easy to manage.
It breaks immersion when EVERY SINGLE character in the game have weapons on their back as if they're Guts from Berserk (anime / manga). And Guts has a hook and a scabbard that like it's easy to draw out, it's not realistic but I can deal with it.
I did, once, put magnet inside my foam swords, and they stuck nicely on my plate armour, but when you run around, they get loose, and fall off easily. So, I made a scabbard on my back that had a close function like a purse, with magnets. It still does not work, the belt that held the scabbard fell out quicker than you could say: "AMBUSH!"
It looks unreal, and it should be avoided. When you make a dark fantasy game, or any game for that matter that has visible weapons on the characters, at least make it believable.