Real Life FPS

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Shuvy

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Jan 24, 2009
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it's funny, but evidence suggests to me from my last actual First Person Shooting in real life that my FPS is pretty low- I can't even see the flying bullets that i could see with crysis when my machine almost caught fire!
 

Knight Templar

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Well its less than 30 because a pulsar that sends out a 30 times a second is seen as being a solid dot to the human eye.

So one or two would be my guess, you're blind when your eye is moving so it would be a very hard thing to know.
 

Zealot1011

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Feb 27, 2008
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You make a good, point Templar, but you have to remember there's a difference between the maximum frames an eye can see per second, and the point at which those frame seem to meld into one continuous picture. You have to remember, your brain does a lot of filling in when it comes to your vision. Peripheral vision for example is mostly your brain extending your sight artificially to the left and right based on what it sees.

If the human eye processed at 30fps or lower, there would be no 120 Hz televisions, because 30Hz and 60 Hz would look identical. We DO however notice a huge difference looking at a video at 60 Hz versus one at 120 Hz. The same can be said for increasing the refresh rate of a monitor to reduce eye strain. It's not that your eye doesn't see the gaps between the frames, it's that our brain automatically fills in the gaps.
 

Zealot1011

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Correction, Peripheral vision is not what I meant. I was talking about the absolute outer edge of your vision to the left and right, which extends the eye's total range of vision past 180 degrees.
 

asinann

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Zealot1011 said:
You make a good, point Templar, but you have to remember there's a difference between the maximum frames an eye can see per second, and the point at which those frame seem to meld into one continuous picture. You have to remember, your brain does a lot of filling in when it comes to your vision. Peripheral vision for example is mostly your brain extending your sight artificially to the left and right based on what it sees.

If the human eye processed at 30fps or lower, there would be no 120 Hz televisions, because 30Hz and 60 Hz would look identical. We DO however notice a huge difference looking at a video at 60 Hz versus one at 120 Hz. The same can be said for increasing the refresh rate of a monitor to reduce eye strain. It's not that your eye doesn't see the gaps between the frames, it's that our brain automatically fills in the gaps.
30Hz would also be only 15fps.

The formula is Hz/2=fps.

But according to military scientists the fps limit on the human eye is only theoretical, not proven and they don't even have a number for the theoretical limit.

So anyone answering your question with a number is talking out their ass.

As for certain eye disorders such as color blindness, they might allow you to see things clearly faster than having a normal eye. In color blindness the person had more rods (the light and motion sensor parts in the eye) than cones (the things that see color) and based on that you can assume that a:they see slightly better in low light situations and b:they would in theory have a higher fps rate in their eyes.
 

AroLombardi

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shadowgaunt said:
I'm getting tired of this glitch were my screen goes black for a frame or two.
I'm afraid that's racist sir. I'm going to have to ask you to leave.

But I'd guess it at eleventy. Makes sense....
 

Soulgaunt

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TheRedLucario said:
shadowgaunt said:
I'm getting tired of this glitch were my screen goes black for a frame or two.
I'm afraid that's racist sir. I'm going to have to ask you to leave.

But I'd guess it at eleventy. Makes sense....
Uhh, I meant blinking.
 

Knight Templar

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Percutio said:
You aren't blind when your eye is moving... In fact, your eye is constantly making minor movements to refocus even when you intently stare at a point.
But you don't see anything when your eye moves from one point to another, thats what I was saying.
 

Soulgaunt

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Altorin said:
shadowgaunt said:
TheRedLucario said:
shadowgaunt said:
Uhh, I meant blinking.
It's still considered racism sir. Please leave now or we will call security.
Is the security well armed?
they come equiped with the newest line of banhammers
TheRedLucario said:
shadowgaunt said:
Is the security well armed?
If you consider very hard sticks to be well armed, then yes.
Uh-huh....Ok, thanks, now I know to run like hell. *Runs away.
 

Knight Templar

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Percutio said:
Knight Templar said:
Percutio said:
You aren't blind when your eye is moving... In fact, your eye is constantly making minor movements to refocus even when you intently stare at a point.
But you don't see anything when your eye moves from one point to another, thats what I was saying.
Uhm... Have you been reading wiki or something? I'm pretty sure that it is almost the other way around. Your eyes move so that you can see while moving.
Ha no, I read it in a science mag some time ago.

Hmmm, maybe you are right and it was wrong, I'll look into it.
 

Jirlond

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Well your question is very vague - the human brain process the what our eyes can see, sometimes it fills in the gaps subconciously i.e. a small gif that has only 3 frames (something at the top middle and bottom)and our brain fills in the parts between to make it look fluent.

But as for how real life looks fluent is because it is - life doesnt redraw the image 30-60 times a second unlike you see on a screen.
 

Woem

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May 28, 2009
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I thought you were going to talk about paintball, life's very own (non-lethal) FPS.

OT: I don't think it's the framerate that matters so much as the clarity and visibility. Most people that suffer from eyesight problems do so because they don't see far enough, or not close enough, or because they see spots or have blurry vision.