Realism in video games?

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Alexxerth

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Many games (such as fallout new vegas) have an aspect or mode dedicated to Realism. However many of these games seem to be almost impossibly unrealistic even in these modes. For instance in Fallout, you can still fast travel and instantly teleport across a large distance. Or in many other games, you may need to eat or health may not regenerate, yet 5 bullets to the skull do not kill you. Why do people bother with realism mode when the game itself isn't realistic?
 

nexekho

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Jan 12, 2011
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Realism doesn't matter unless you're playing a simulator. What matters is that it's fun. It's there to add more difficulty for those who want it. Which comes down to fun for those people.
 

KingofallCosmos

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Nov 15, 2010
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You want realism? look out the window. Here you have the chance to create a world of your own and people want realism? Same goes for movies, books. etc.
 

Hive Mind

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Apr 30, 2011
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KingofallCosmos said:
You want realism? look out the window. Here you have the chance to create a world of your own and people want realism? Same goes for movies, books. etc.
Realism has its place -- such as in simulators that allow us to escape the everyday and become a demi-god, railway legend of old, urban planer of a living metropolis or an extreme sport pro.
 

Sharalon

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Jan 19, 2011
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As I recall, it's called Hardcore mode or something in New Vegas and it's really not there to make the game 100% realistic but rather increase the difficulty and add another aspect to the roleplaying.
 

Confidingtripod

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May 29, 2010
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Some people wnat the fun aspects of realism, look at the sims, it's stupid and silly but you still need to eat, work, sosiallly interact, etc...

Honestly I believe that eventually there will be two brands of RPG, the kind we have now: Level up's, fighting monsters, being a hero. And then we'll have another kind about simply being a person in the world, working, having a family. Y'know like FPsims
 

Denomoses

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in New Vegas it just adds to the immersion becuase you actually have to survive to some extent. But then again its really only for people who want to play it like that.
 

NinjaDeathSlap

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Feb 20, 2011
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Realism doesn't necessarily mean a realistic setting. Realistic physics, game mechanics and level of difficulty can really help with immersion for what would otherwise be a very unrealistic environment.
 

KingofallCosmos

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Hive Mind said:
KingofallCosmos said:
You want realism? look out the window. Here you have the chance to create a world of your own and people want realism? Same goes for movies, books. etc.
Realism has its place -- such as in simulators that allow us to escape the everyday and become a demi-god, railway legend of old, urban planer of a living metropolis or an extreme sport pro.
I agree, I just put it there black and white because realism seems to be what everyone is looking for, overlooking the possibilities of letting it go.
 

Sonicron

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Mar 11, 2009
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It's the same old song I've been singing for years: Any developer who prides themselves on creating a realistic game instantly loses favor with me. I get enough realism every day - you know, in the real world; When I turn on my console or PC, I do so because I want a short break from realism. Swinging across town in red-and-blue spandex in a mediocre Spider-Man game is infinitely more enjoyable to me than watching realistic torture scenes in Black Ops.
 

Hive Mind

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Apr 30, 2011
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KingofallCosmos said:
Hive Mind said:
KingofallCosmos said:
You want realism? look out the window. Here you have the chance to create a world of your own and people want realism? Same goes for movies, books. etc.
Realism has its place -- such as in simulators that allow us to escape the everyday and become a demi-god, railway legend of old, urban planer of a living metropolis or an extreme sport pro.
I agree, I just put it there black and white because realism seems to be what everyone is looking for, overlooking the possibilities of letting it go.
I can understand that. But I would venture to say it isn't actually realism people want, but rather more gritty, intense experiences that are still believable. Humans want to feel alive and adrenaline is a natural high (thrill seekers - junkies). It's not surprising to find this craving in a medium of escapism.
 

KingofallCosmos

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Nov 15, 2010
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Hive Mind said:
KingofallCosmos said:
Hive Mind said:
KingofallCosmos said:
You want realism? look out the window. Here you have the chance to create a world of your own and people want realism? Same goes for movies, books. etc.
Realism has its place -- such as in simulators that allow us to escape the everyday and become a demi-god, railway legend of old, urban planer of a living metropolis or an extreme sport pro.
I agree, I just put it there black and white because realism seems to be what everyone is looking for, overlooking the possibilities of letting it go.
I can understand that. But I would venture to say it isn't actually realism people want, but rather more gritty, intense experiences that are still believable. Humans want to feel alive and adrenaline is a natural high (thrill seekers - junkies). It's not surprising to find this craving in a medium of escapism.
Up to a point. I would go farther and say people really don't know what they want. This realism thing is more a stubborn unaccepting of things unfamiliar. That's understandable, considering the escapist aspect you brought up. Still, people'd do well to open up.

edit: f*cked up some grammar, hope it's legible now.
 

Vault101

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Sep 26, 2010
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Alexxerth said:
Many games (such as fallout new vegas) have an aspect or mode dedicated to Realism. However many of these games seem to be almost impossibly unrealistic even in these modes. For instance in Fallout, you can still fast travel and instantly teleport across a large distance. Or in many other games, you may need to eat or health may not regenerate, yet 5 bullets to the skull do not kill you. Why do people bother with realism mode when the game itself isn't realistic?
its less about realism and more adding a challenge to the game

but yeah hardcore mode wasnt really hard at all (would have been harder in fallout 3) but I enjoys the option of have to eat and drink

and your not really teleporting...aside form encounters with enimies it still takes into account the time
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Denomoses said:
in New Vegas it just adds to the immersion becuase you actually have to survive to some extent. But then again its really only for people who want to play it like that.
Like I said Its not really hard at all

now it would have been ALOT harder in fallout 3 but inNV you dont really feel the desperation...there always seems to be foodn and water when you need it
 

Judgement101

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Mar 29, 2010
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Has this not be done at least 16 times?

If you want realism, join the military. (I heard they have bad respawn times though)
 

Sebobii

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Jul 15, 2009
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Sonicron said:
It's the same old song I've been singing for years: Any developer who prides themselves on creating a realistic game instantly loses favor with me. I get enough realism every day - you know, in the real world; When I turn on my console or PC, I do so because I want a short break from realism. Swinging across town in red-and-blue spandex in a mediocre Spider-Man game is infinitely more enjoyable to me than watching realistic torture scenes in Black Ops.
Torture is something you get every day? Huh... That's odd...
 

Kathinka

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Jan 17, 2010
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imagine if before playing a shooter you would have to learn the basics for 12 weeks, then another 12 weeks to specialize and about a year of training before you could go online. oh, and when you get hit you have to wait 4 months or so before you can have a go again, but you still can't fully extend your arm. and of course, if you die that was that^^
 

Mr. Fancy Pants

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May 7, 2011
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I like games to have realistic human interactions, i.e. believable dialogue, none of that silent protagonist or speech tree bullshit. I want fully scripted games, damn it. Apart from that, I want them to be as unrealistic as possible. If I wanted to play a game in which events were realistic, I'd go outside.