I've got no real problem with realism, but only as it doesn't get in the way of fun in a game. For me Fun will always be a higher priority then realism or graphics.
i agree realistic games all seam alike, because its realist you cant add anything new to itJoe Casson said:Not true. if that were how it worked unrealistic games wouldnt sell one bit. I personally can get emmersed in Guilty Gear and maybe its just me, but a lot of realistic games these days feel so ****ing samey to me I gave up on them because 90 percent of them seem to revolve around WW2, WW1, some kind of previous war, and oh wait MORE WARTheDuckbunny said:Escapism. You can't play a Mario game and feel like you're part of that world. With the more realistic games you can, and people like to feel immersed in a game.
First of all, welcome to the Escapist!Joe Casson said:Not true. if that were how it worked unrealistic games wouldnt sell one bit. I personally can get emmersed in Guilty Gear and maybe its just me, but a lot of realistic games these days feel so ****ing samey to me I gave up on them because 90 percent of them seem to revolve around WW2, WW1, some kind of previous war, and oh wait MORE WARTheDuckbunny said:Escapism. You can't play a Mario game and feel like you're part of that world. With the more realistic games you can, and people like to feel immersed in a game.
I agree, I don't think realism equates immersion by a long-shot.micky said:i can be immersed in unrealistic games quite easily
such lazybonesDeadlyFred said:I agree, I don't think realism equates immersion by a long-shot.micky said:i can be immersed in unrealistic games quite easily
Making games realistic puts less stress on the developers to be creative... why think up some new and interesting premise when you can just make another WW2 game?
Gatorade's "is it in you?" campaign provided the lame pickup line gift that keeps on giving.micky said:that sounds like a description on a Gatorade bottleJohnnyallstar said:It's an attempt to match what cannot be matched. A goal that we keep striving in excellence towards, yet currently unable to achieve. It keeps us fresh, inspired, and invigorated.
id love to go back to games like grim fandango and such-Samurai- said:I believe that "Realistic" games are just a fad right now. People are still testing the boundaries of the still-some-what-new hardware we have. We want to see just how real we can make something look and feel.
Its just technology. It allows things to look and act like it would in the real world. You've got to remember that we didn't have that kind of thing until recently. Even up to the PS2/Xbox, we could only go so far.
Eventually, it'll pass, and we can get back to wacky games that are more fun than a test to what we can do.
Then new technology will arise, prompting us to push the reality test even further.
Because real life is boring and grey. It does defeat the point of escapism though, we play games to get away from the dull and dreary real world!micky said:why does the color grey suddenly become a realistic color?
i think its the advancment in technology like -Samurai-: said we just want to know the limits of what we can do and its just a fad..i hopenightwolf667 said:You know, realism is a term that gets tossed around a lot and most people who use it mean "realistic" as in the real world but the term realism as applied by a literary definition (and has been used to define the rules of fantasy and sci-fi for more than fifty years now) is simply this: that the world you have created continues to play out by the laws of reality that you the creator have set out for it. So long as you do not break the rules (that the writers themselves have established)the game, novel, movie, whatever remains "realistic". This is what allows for the suspension of disbelief. It's a contract that the creator makes with their reader, player, viewer, etc.
That said, why does there seem to be a push for games to be more like the real world? One could say the advancement of technology. That has been the forward push of gaming for the last decade, better graphics engines that realistically simulate real world environments. Another could deconstruct the backlash since the 90s against 50s style optimism and the lighter story-telling style of 60s, 70s, and 80s in favor of more "adult" themes. You know, trading in the hero for the anti-hero, etc. It's probably a compilation of things.
DOES THIS GAME EXIST!?!lwm3398 said:Am I one of those people? Hell no. I'd rather play a game about time-traveling lizards in robot-suits fighting a legion of bunny-human hybrids with fire whips than shoot the same Nazis in the face fifty-thousand times.
Unless I'm using an acid-bullet sniper rifle and the Nazis are replaced by Jason Vorhees,
his clones, and pet wide-mouth dog-things.[footnote]Borderlands is awesome.[/footnote]