Reaper of Souls

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Elfgore

Your friendly local nihilist
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Dec 6, 2010
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Kinda have a general Diablo 3 question for ya'll. Is it any good? My friend was badgering me yesterday about buying it so we could play together. Is it any different than Diablo 2, because I hated that game.
 

VanTesla

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Apr 19, 2011
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BloatedGuppy said:
Is anyone reaping souls yet? How is it? New class good? Thoughts on the 2.0 loot system? Thoughts on Act V?
Haven't played the PC version in a while, but played the console version not that long ago which came with most of the 2.0 loot system upgrades and my friend had some cool weapons with neat procs. He had a Katana legendary with a proc that summoned a fire demon that also was connect to it via chain that would do damage if enemies passed through it and it would attack them as well. There was a long bow with a proc that summon crows to attack enemies and some sort of magic orbs that increased his attack power for a bit.
 

VanTesla

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Elfgore said:
Kinda have a general Diablo 3 question for ya'll. Is it any good? My friend was badgering me yesterday about buying it so we could play together. Is it any different than Diablo 2, because I hated that game.
Well it is more simple in that points are already distributed apon level up, it goes much faster in my opinion solo or teamed unless you are slow and or have a shit connection when on the pc, it can become repetitive quickly after going through the whole game time after time just to get better loot and don't care or enjoy to just go in higher difficulties to challenge your skills.

If you have a crap pc or have a bad connection the consoles are a ok substitute that also does not need you to have an internet connection to play the main game. Diablo 3 is much better now after a few patchs and fixes compared to when it first came out which in my opinion back then was complete garbage. If you do get it you can likely find it cheaper depending on where you get it online, but ask your friend if you can play on his for a bit to see if you enjoy it enough to actually purchase it first.
 

Bombiz

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Apr 12, 2010
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McKitten said:
I'm probably going to voice a minority opinion here but: Loot 2.0 is still about 95% as bad as 1.0 was. So it's still pretty damn terrible. Can't talk about the RoS content (haven't even decided on whether to buy it yet, waiting for reviews), but i checked out the Loot 2.0 patch when it came out for quite a while.
Anyway, yeah they removed the AH, but that was never really the big problem with the game. The AH was just a symptom, the main problem is that the loot is bloody boring because of the combat system of the game and that there's next to no interesting item features or skill features so next to no interesting variety in the loot and just a boring race to get the maximum stat points in a slot. The AH didn't cause that, it just made it absolutely obvious because you immediately noticed you weren't checking the AH for an exiting new item, you were checking it to get a chest piece with 20 more vitality points than your current one.
Loo 2.0 doesn't really change that, except that instead of farming for money (boring) and spending it on equipment with slightly higher numbers on the AH (boring) you're farming for random drops which now have a much higher chance to result in items with slightly higher numbers. (still boring)
They only real improvement i've seen in the item system is that there are now far more items with skill-specific boni, so in theory you can craft a character build with specific skills and collect equipment to boost those specific skills. That at least makes it a little bit more varied than before, where literally the only difference between two characters was what number each of their individual stats was at.
But since the skills are still mostly boring it's not a big improvement.
I played a ton of D3 after launch,for half a year, and checked it out every major patch (played about 20 hours with loot 2.0) but unless RoS reviews tell me it has an amazing must-see story, i probably won't get it. I don't believe the gameplay can be salvaged to provide the sort of long-term fun that D2 did.
meh. for me it's about the same as D2 to be honest. even in that game all i really did was farm for better equipment in Baal runs. so the game play is relatively the same. though i do miss rune words. those things where amazing.
 

Radeonx

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Apr 26, 2009
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Elfgore said:
Kinda have a general Diablo 3 question for ya'll. Is it any good? My friend was badgering me yesterday about buying it so we could play together. Is it any different than Diablo 2, because I hated that game.
It is a great game to zone out and mindlessly kill shit while hunting for gear. The story is lacking (Although the cutscenes are all incredible because Blizzard makes amazing cinematics). I'd say it is pretty fun to get with friends, though it is by nature a grinding game so if you aren't interesting in replaying on harder difficulties to get the best gear, I don't know if it would be worth the money. It is really similar to Diablo 2 (especially now), so I don't think you would like it.
 

Weaver

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Apr 28, 2008
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Sniper Team 4 said:
Without spoiling anything major, is the story good? That's all I care about. Sadly, I have to wait for the PS4 version, but I'd like to know how the story holds up.
I found Diablo 3's story to be pretty bad in general lol.

Blizzard has been on this terrible streak lately where they flesh out the story in the books and present a half-assed related version in their games with most of the details missing so if you haven't read the books you really have very little idea to the larger scope of what's going on.
 

babinro

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Sep 24, 2010
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I'd compare Reaper of Souls to Diablo 2's expansion pack.
- Both games offer very little content for the asking price
- Both offer minor tweaks that can easily add 100+ hours of added playtime
- Both are only truly worth if if you enjoyed the core game play

Loot 2.0 system is an improvement but still doesn't feel right. There are still far to many terrible drops in the game such as legendary items with nothing particularly interesting about them. It's like Magic Card sets...there's always a decent amount of trash to accompany the standouts.

The 4 primary / 2 secondary affix system in Loot 2.0 means that you can't possibly get everything you want in a single item. You'll have to make sacrifices to balance your overall gear. This can either be viewed as a meaningful choice or a nerf to gear depending on your perspective. I personally like it.

The Crusader is a well designed class. It has a unique feel and offers something new. It's your ultimate close ranged AoE class but it's also slow and very poor at single target killing. The class is balanced decently well but many would consider it among the weaker classes overall.

Act 5 is really well done. I consider it the 2nd best act in the game next to act 1. It suffers from a bit of bad pacing but offers plenty of diversity and unique monsters. The story is pure 'meh'. The franchise has never been about it's storyline and this expansion won't change your mind.

Bounties and Rifts are the long term highlights of the game and they rock! It's fun to be able to farm different zones in all 5 acts rather than static runs like before. Rifts are basically random dungeons for even more variety. This all keeps things from getting stale when grinding for gear.

All told I'd recommend the game unless you disliked the combat system of the D3 vanilla.
 

RJ 17

The Sound of Silence
Nov 27, 2011
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BloatedGuppy said:
DoPo said:
Well, even though I haven't seen Loot 1.0, I've seen Loot 2.0 - it was released few weeks ago, actually. I'd say it's good - you get many many items with stats you actually need. And the guaranteed legendaries are...well, OK, though how useful they are is still up to chance a bit. At least they are most likely to roll with a stat that's relevant to you.
So is everything still just a generic mess of stats, or are there actual set piece items and items with interesting procs and what not now?
I can't speak for the PC version (but I'd have to imagine that, as with most cases, its ahead of the console version), but on my 360 version I found this nifty legendary ring called "The Puzzle Ring" which has a chance to spawn a treasure goblin every time the wearer gets hit by a melee attack.

The key-word is "treasure goblin", meaning that it's always a mid-tier treasure monster, and as such only drops mid-tier (lvl 30-35) gear and such. Not all that great for the character wearing the ring, but it's good for getting stuff to put in your stash for other up-and-coming characters you might have. :3
 

DarkhoIlow

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Dec 31, 2009
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I really enjoyed it personally storywise and gameplay.

I haven't played the Crusader yet, but I'm planning on rolling one once I finish with Burial at Sea and Castlevania Los 2 DLC.

The patch 2.0 was great. I played at normal and even though I had only paragon rank 14 (only had like 300hours in my barbarian) the majority of the loot that drops is suited for your current class that you are playing.
 

antidonkey

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Dec 10, 2009
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I still haven't even downloaded the loot 2.0 patch yet. Once I manage that and get familiar with D3 again I'll go after the xpack. It'll probably be a few weeks though.
 

BloatedGuppy

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Feb 3, 2010
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Played for a while last night. 2.0 is almost TOO generous. Between crafting and drops I'm kitted out in rares and legendaries and I'm only level 14.

Crusader is fun enough but I suspect needs some of her flashier later abilities to really shine.

Game is still a shoulder crippler, alas.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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TheKasp said:
Did loot 2.0 fix the absolutely boring itemisation where only DPS, your main stat and vitality mattered?
No, it just makes more loot come with those mods.
 

Bombiz

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Apr 12, 2010
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TheKasp said:
Did loot 2.0 fix the absolutely boring itemisation where only DPS, your main stat and vitality mattered? Because if not I'll stick to Path of Exile and continue building my characters around fun uniques with unique effects (a twohanded axe that is also dual wield = profits from both 2hand and dualwield talents or a quiver that increases the damage of a projectile by the pierce percentage of it).
eh that game feels too much like D3 with the action house for me. spend a lot of my time in trade chat and on the forms looking for gear.
 

Eclectic Dreck

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Sep 3, 2008
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The Crusader is an interesting enough class but, all told, doesn't really bring anything new to the table besides an aesthetic. It's defense oriented and yet doesn't get the flat defense bonus monks and barbarians get and honestly doesn't seem to be any more durable than a Barbarian in the first place. It's functionally just the Paladin from Diablo 2 and is largely interesting because it actually does an excellent job of crowd control and offering AOE buffs to other players.

Act 5 is, honestly, just more of the same with one exception. Enemy counts are absurd. A friend and I slogged through most of it on Torment I last night (we were reasonably equipped to start) and it simply degenerated into a slow grind. At one point, simply walking through a door resulted in monster kill sprees of over 100 for each of us. Were it not for the absurd enemy counts (and the fact that most enemies are hilarious damage sponges) it would be a rather brief affair.

The new features, though, certainly deserve a mention. The new loot system actually means that you'll find items your high level character might use. Since the loot system came out, I've received perhaps two dozen legendary items and nearly half as many set items compared to the perhaps 6 total legendary I found playing in nearly twice the time. The Mystic finally solves a problem I've long had by letting you change the appearance of your gear so you don't look like you simply went diving in a pile of cast offs in order to equip yourself. That she also lets you reroll single stats on items is likewise excellent even if it does require what I believe is the rarest resource in the game to achieve.
 

Bombiz

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Apr 12, 2010
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TheKasp said:
weirdo8977 said:
eh that game feels too much like D3 with the action house for me. spend a lot of my time in trade chat and on the forms looking for gear.
Player trading was always a big part for me and in Diablo 2 it was that as well. You simply can't rely on getting certain items all by yourself (unless you spend an ungodly amount of time).

My problem is less with the AH. If Blizzard would not have designed the dropsystem around it (as long as you can grind currency fuck giving people decent drops) I don't think it would've made much of a problem. My problem lies with how items and gear work in the game. To bring PoE back on the table, I use a certain lower level unique on my old main in the endgame that has a certain effect on trapskills and only thanks to that item my build works. I'm building a duelist around the mentioned 2h axe because I find that item fucking awesome. The items don't resolve around 3 interesting stats and a lot of nonsense.
one mans nonsense is another mans fun i guess. though i didn't like the trading in D2 either. in fact to be fair these game types usely center around heavy trading or shit ton of grinding to make some of the funner builds. Unless you use a "new-player" friendly build. which even then still requires a certain amount of gear. and i find PoE to be a lot more Grindy then D3.

Also building builds around certain sets of gear is fun and all but some of them are just fucking outrageous. i mean just look at this :http://www.pathofexile.com/forum/view-thread/846000
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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Sniper Team 4 said:
Without spoiling anything major, is the story good? That's all I care about. Sadly, I have to wait for the PS4 version, but I'd like to know how the story holds up.
Welp, just finished the game. Without spoiling anything, the story started out relatively...well, standard, I suppose - nothing to write home about, nothing to complain about either. Towards the end, though, I found it quite groan-worthy. I don't really know what your expectations are, but mine were none, actually, yet the story turned out predictable and even then it made me go "Really? Really?". Especially the last, like 2 minutes of cutscenes. Don't get me wrong - it's not bad just...really? THAT is what they went with?

I'll leave you with some cryptic words - odds and evens, man, odds and evens.

And for the rest, here is a brief summary of the story

Malthael, the angel of death, goes and steals the black soulstone. Then attacks Westmarch and starts to generally just kill everybody, turn them into troops and kill more people. For...reasons, at that point - nobody is sure what, but reasons. You set out to stop the killing and find Malthael - in the process you kill Urzael, his lieutenant, and Adria, who is apparently the only person who knows where Malthael is. And he is in Pandemonium. Once you get there, you find out his plan - change the black soulstone to trap ALL demonic essence from whatever world it currently occupies. Which, for Sanctuary, means that all people would die (they are half angel and half demon, after all). Or in other words, he just wants to kill everybody.

When you eventually fight Malthael, he shatters the soulstone and absorbs the shards thus empowering himself...for basically some more fancy moves. At any rate, once he is defeated, the really groan-worthy part starts - turns out that since Malthael absorbed the soulstone, and thus all prime evils, and he has been defeated, then Diablo is *gasp* free again. Dun-dun-dun. And I was wandering why at the end of D3 everybody was like "Yeah, evil is gone forever and ever and stuff". I found this rather lame. Well, the second baffling part comes after - Tyrael has some monologue about how the nephalem is capable of vanquishing both demons and angels however is still mortal and thus at risk of corruption. His last words are to the effect of "would the nephalem withstand the corruption or give in to it?" which leads me to believe that in the future we would see another Diablo 2 4 where the antagonist is the nephalem (probably as a vessel for Diablo or something).
 

BraveSirRobin

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Mar 17, 2010
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It's ok. Blizzard has never been amazing at plot since Frozen Throne but this one really pissed me off because that ending literally seemed like someone said "Hey we need to make a sequel." The lack of a random boss consistently shouting hollow threats all through the act was nice though.

The gear system is still broken and tied directly to Main Stat + Vit + All Res, but gear with that will actually drop now so it's not as terrible. Numbers have gotten insane. I stopped playing at level 58 after D3 came out I had maybe 23k life and 26k DPS. After 24 hours my Life was over 500k and DPS well over 160k. After going onto some of my other characters it seems the gear you get now is just significantly more powerful in true Blizzard fashion.

Honestly it was fun up until the final boss. It really pissed me off that I was able to take on every enemy and boss in L70 torment 1 fine with my wizard but that the final boss just arbitrarily has double the health of every other enemy in the game. Basically it just made the fight a drag and after dying 14 minutes into the fight with him at 15% and me having already done 650 million damage I just said fuck it and went down to master because it wasn't even a challenge at that point, it was artificial inflation. Really sad too cause he was a very cool fight that would have been a high point if it didn't take FOREVER for no reason.

Adventure mode is decent but it's literally go to these 5 places and do random events/bosses from the act or kill a random elite enemy who's affixes we hid. So don't expect it to radically make it more fun. The nephalim rifts are pretty much just the Blizzard version of maps you've done in literally any other ARPG without any sort of actual gameplay variations like the map mods in PoE or Torchlight. I'll certainly get the gametime out of it to justify the price but I don't see myself sinking the hundreds of hours into it I did path of exile or torchlight. There just isn't much to do. Every character of a class is still the same as any other so no reason to level up alts and they only added 1 new spell to the existing classes. The crusader is fun though and has some cool spells.

Also as a side note legendaries now drop like candy. I saw more legendaries in the 24 hours I played this one than my full playtime of the original D3. Though it's really annoying that you can't trade them at all unless the person was with you when it dropped.

TLDR: decent if you liked D3 but nothing ground shattering if you didn't. Expect some decent playtime but to get bored after a week or two unless you LOVED the original.