Haven't played the PC version in a while, but played the console version not that long ago which came with most of the 2.0 loot system upgrades and my friend had some cool weapons with neat procs. He had a Katana legendary with a proc that summoned a fire demon that also was connect to it via chain that would do damage if enemies passed through it and it would attack them as well. There was a long bow with a proc that summon crows to attack enemies and some sort of magic orbs that increased his attack power for a bit.BloatedGuppy said:Is anyone reaping souls yet? How is it? New class good? Thoughts on the 2.0 loot system? Thoughts on Act V?
Well it is more simple in that points are already distributed apon level up, it goes much faster in my opinion solo or teamed unless you are slow and or have a shit connection when on the pc, it can become repetitive quickly after going through the whole game time after time just to get better loot and don't care or enjoy to just go in higher difficulties to challenge your skills.Elfgore said:Kinda have a general Diablo 3 question for ya'll. Is it any good? My friend was badgering me yesterday about buying it so we could play together. Is it any different than Diablo 2, because I hated that game.
meh. for me it's about the same as D2 to be honest. even in that game all i really did was farm for better equipment in Baal runs. so the game play is relatively the same. though i do miss rune words. those things where amazing.McKitten said:I'm probably going to voice a minority opinion here but: Loot 2.0 is still about 95% as bad as 1.0 was. So it's still pretty damn terrible. Can't talk about the RoS content (haven't even decided on whether to buy it yet, waiting for reviews), but i checked out the Loot 2.0 patch when it came out for quite a while.
Anyway, yeah they removed the AH, but that was never really the big problem with the game. The AH was just a symptom, the main problem is that the loot is bloody boring because of the combat system of the game and that there's next to no interesting item features or skill features so next to no interesting variety in the loot and just a boring race to get the maximum stat points in a slot. The AH didn't cause that, it just made it absolutely obvious because you immediately noticed you weren't checking the AH for an exiting new item, you were checking it to get a chest piece with 20 more vitality points than your current one.
Loo 2.0 doesn't really change that, except that instead of farming for money (boring) and spending it on equipment with slightly higher numbers on the AH (boring) you're farming for random drops which now have a much higher chance to result in items with slightly higher numbers. (still boring)
They only real improvement i've seen in the item system is that there are now far more items with skill-specific boni, so in theory you can craft a character build with specific skills and collect equipment to boost those specific skills. That at least makes it a little bit more varied than before, where literally the only difference between two characters was what number each of their individual stats was at.
But since the skills are still mostly boring it's not a big improvement.
I played a ton of D3 after launch,for half a year, and checked it out every major patch (played about 20 hours with loot 2.0) but unless RoS reviews tell me it has an amazing must-see story, i probably won't get it. I don't believe the gameplay can be salvaged to provide the sort of long-term fun that D2 did.
It is a great game to zone out and mindlessly kill shit while hunting for gear. The story is lacking (Although the cutscenes are all incredible because Blizzard makes amazing cinematics). I'd say it is pretty fun to get with friends, though it is by nature a grinding game so if you aren't interesting in replaying on harder difficulties to get the best gear, I don't know if it would be worth the money. It is really similar to Diablo 2 (especially now), so I don't think you would like it.Elfgore said:Kinda have a general Diablo 3 question for ya'll. Is it any good? My friend was badgering me yesterday about buying it so we could play together. Is it any different than Diablo 2, because I hated that game.
I found Diablo 3's story to be pretty bad in general lol.Sniper Team 4 said:Without spoiling anything major, is the story good? That's all I care about. Sadly, I have to wait for the PS4 version, but I'd like to know how the story holds up.
I can't speak for the PC version (but I'd have to imagine that, as with most cases, its ahead of the console version), but on my 360 version I found this nifty legendary ring called "The Puzzle Ring" which has a chance to spawn a treasure goblin every time the wearer gets hit by a melee attack.BloatedGuppy said:So is everything still just a generic mess of stats, or are there actual set piece items and items with interesting procs and what not now?DoPo said:Well, even though I haven't seen Loot 1.0, I've seen Loot 2.0 - it was released few weeks ago, actually. I'd say it's good - you get many many items with stats you actually need. And the guaranteed legendaries are...well, OK, though how useful they are is still up to chance a bit. At least they are most likely to roll with a stat that's relevant to you.
No, it just makes more loot come with those mods.TheKasp said:Did loot 2.0 fix the absolutely boring itemisation where only DPS, your main stat and vitality mattered?
eh that game feels too much like D3 with the action house for me. spend a lot of my time in trade chat and on the forms looking for gear.TheKasp said:Did loot 2.0 fix the absolutely boring itemisation where only DPS, your main stat and vitality mattered? Because if not I'll stick to Path of Exile and continue building my characters around fun uniques with unique effects (a twohanded axe that is also dual wield = profits from both 2hand and dualwield talents or a quiver that increases the damage of a projectile by the pierce percentage of it).
one mans nonsense is another mans fun i guess. though i didn't like the trading in D2 either. in fact to be fair these game types usely center around heavy trading or shit ton of grinding to make some of the funner builds. Unless you use a "new-player" friendly build. which even then still requires a certain amount of gear. and i find PoE to be a lot more Grindy then D3.TheKasp said:Player trading was always a big part for me and in Diablo 2 it was that as well. You simply can't rely on getting certain items all by yourself (unless you spend an ungodly amount of time).weirdo8977 said:eh that game feels too much like D3 with the action house for me. spend a lot of my time in trade chat and on the forms looking for gear.
My problem is less with the AH. If Blizzard would not have designed the dropsystem around it (as long as you can grind currency fuck giving people decent drops) I don't think it would've made much of a problem. My problem lies with how items and gear work in the game. To bring PoE back on the table, I use a certain lower level unique on my old main in the endgame that has a certain effect on trapskills and only thanks to that item my build works. I'm building a duelist around the mentioned 2h axe because I find that item fucking awesome. The items don't resolve around 3 interesting stats and a lot of nonsense.
Welp, just finished the game. Without spoiling anything, the story started out relatively...well, standard, I suppose - nothing to write home about, nothing to complain about either. Towards the end, though, I found it quite groan-worthy. I don't really know what your expectations are, but mine were none, actually, yet the story turned out predictable and even then it made me go "Really? Really?". Especially the last, like 2 minutes of cutscenes. Don't get me wrong - it's not bad just...really? THAT is what they went with?Sniper Team 4 said:Without spoiling anything major, is the story good? That's all I care about. Sadly, I have to wait for the PS4 version, but I'd like to know how the story holds up.