Reasons to not be worried about the Xbox One

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JokerboyJordan

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Sep 6, 2009
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Yes, I realise there's several other threads, but they're all spewing bullshit and hate and I thought it would be better to just show the FACTS about the console.

According to this [http://news.xbox.com/2013/05/qa], the official FAQ.

It will not require an "always on" internet connection.
"No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We?re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."

Your current Xbox Live Membership, Gamertag and Achievements carry over

"Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360."

It will NOT be backwards compatible
"Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games?games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future."

You can still trade in, purchase and play pre-owned games
"We are designing Xbox One to enable customers to trade in and resell games. We?ll have more details to share later."


Whilst the last statement may sound slightly ominous, we'll just have to wait and see.

I'll update the post as necessary.
 

Racecarlock

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Jul 10, 2010
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Why is not being backwards compatible a good thing? I can't just rebuy all old games on the next console, especially since they won't all be available.

I can't just keep old consoles forever. I don't have infinite space here.
 
Jan 1, 2013
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Racecarlock said:
Why is not being backwards compatible a good thing? I can't just rebuy all old games on the next console, especially since they won't all be available.

I can't just keep old consoles forever. I don't have infinite space here.
The worst part is that the XBOX is not as durable as old consoles are. Even if you keep it, hopefully for Microsoft it will break and you'll repurchase your old games via download in their paid on-line service.
 

Smeggs

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Oct 21, 2008
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Okay, let's see...

1. It requires at least one connection within every 24 hours to the internet. That is nearly as bad. People whose power or internet is knocked out for long periods due to things beyond their control are screwed. The console should work for the gamer, not the other way around. So much for consoles being gaming machines without the hassle of a PC.

2. Why in the hell would I care about this? Are there honestly people who ware these useless points as a badge of honor? I was under the impression that if we actually try for the achievement, we get it and forget it. At least most do, I feel sort of sorry for anyone who actually thinks they're accomplishing something by getting another throwaway number tacked onto your profile that says how much time you spend gaming over anything else.

3. ...Why is this considered a good thing? Backwards compatibility would be a great inclusion onto this otherwise terrible concoction of crap. It means I don't need to pay full price for a game I paid full price for years ago, and also there's the fact that the majority of 360 games won't be remade to work on the XBO. Also, people who claim that you should just keep the 360 seem to overlook the fact that, to my knowledge, the RRoD and other "major hardware failures" are still an occurring issue. Kinda hard to play Halo 4 when your console is just a paperweight with ugly flashing red lights.

4. That doesn't change the fact they're still making you pay to play a friend's used copy. Goodbye to those days of trying out a game before buying it yourself. Goodbye, game rentals. This is the same stupid shit EA was spouting about how they wanted to make it impossible to play used games. It's all about the money and fuck customer satisfaction.

TL;DR

I don't need to worry about it because I'm not getting it. It's already shaping up to be a piece of crap.

Sir Christopher McFarlane said:
Racecarlock said:
Why is not being backwards compatible a good thing? I can't just rebuy all old games on the next console, especially since they won't all be available.

I can't just keep old consoles forever. I don't have infinite space here.
The worst part is that the XBOX is not as durable as old consoles are. Even if you keep it, hopefully for Microsoft it will break and you'll repurchase your old games via download in their paid on-line service.
Ding-ding-ding! Congratulations, you've figured out their scheme!
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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When carrying over your gamertag to the next machine, will it still be able to be used on the 360? That's something my brother wants to know.

Needing a once per day connection sucks, every now and then my net goes down, so what am I supposed to do if it doesn't make it in time and I want to play my games on a day off when it's pouring like rain like it does often where I live.

I don't buy the whole "we couldn't make it backwards compatible." thing, for the disc stuff, sure okay fine, the hardware might clash with things. But all the XBL Arcade titles, pure digital, I think it's bullshit.

I can't even borrow a friends game, I'd have to pay a fee (apparently the price the game is going for if what is heard is correct) just have a go at Generic shooter 5000, to find out if it is really all that bad or what ever. The amount of times I have bought a game because I was able to play it thanks to a friend is huge, half my 360 games roughly have been bought due to being able to try before I buy.
 

MysticSlayer

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1. Given the wording, I'm assuming it is going to use something similar to Steam, where it requires you to login online before going offline? Anyways, this really isn't news to me, considering it was confirmed long ago that Xbox One wouldn't be anywhere near as Draconian as the more ominous rumors were hinting at, but most people seemed to ignore those in favor of the easier-to-hate ones. In any case, I don't really see it being anywhere near as bad as our worst fears. Not ideal, but still not worth complaining about too much unless, of course, you feel like taking a few shots at Steam while you're at it.

2. Er, yeah, that's completely pointless unless Microsoft decides to do promotions where you get more based on your Gamerscore.

3. A lack of backwards compatibility is not good at all. However, I am sort of glad that they plan on keeping up some 360 support even after this releases.

4. Yes, everyone knows that. What people are angry about is the need to pay in order to install a used game on the hard drive, which, as far as we know now, is necessary to play them in the first place. Part of me hopes it is just another "always online" rumor, but this is Wired, which, if I remember correctly, are the same people who correctly debunked the "always online" rumor (can't find any of those articles on any site amidst all the new ones that are being put out today). In other words, the information seems very bleak right now.

In short, this really doesn't change my currently negative opinions of the console. If Microsoft confirms that #4 is just a rumor or that they're changing their position, then I might open back up to the console. However, right now, I'm looking elsewhere.
 

nexus

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May 30, 2012
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The best thing about an X1 is that I don't have to buy one.

Xbox One, not even one.

I will diskinect.
 

Zeh Don

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Jul 27, 2008
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JokerboyJordan said:
It will not require an "always on" internet connection.
No, but it requires an internet connection.

http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-509164109

Kotaku: If I?m playing a single player game, do I have to be online at least once per hour or something like that? Or can I go weeks and weeks?

Harrison: I believe it?s 24 hours.

Kotaku: I?d have to connect online once every day.

Harrison: Correct.
 

Xdeser2

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Aug 11, 2012
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To be honest, I've been hearing ALOT of bad things about the Xbox One (besides having a fucking stupid name), but thats really such as it is in the gaming community, we all (understandably) focus on the negatives

Ill be frank here, I don't like much of what I saw in the presentation, but I'll play devils advocate here for a few minutes. It seems like on the hardware end they seem to have taken alot of complaints to heart, and apparently theres going to be FIFTEEN first party titles lined up for launch (and shown at E3). If the majority aren't Kinect titles, they may avoid the long gaming wasteland that happened after the launch back in '05.

Still though, Devils advocate aside, fuck Microsoft for no backwards compatibility, used games fees and their (Semi)Always-On Bullshit.
 

PrimitiveJudge

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Aug 14, 2012
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I am cool with the system. SNES was not backwards compatible, most PC games cannot be shared because of security keys. Honestly I like it so far. However the Kinect thing makes me a little paranoid. I don't care for all this hate speech, every gaming system ever has gone through this and that angry Joe guy can stop being a sissy and accept the fact that new technology is not cheap. Your friends want to play your games, invite them over. I plan on getting the new system, and keeping the 360. No harm no foul.
 

Zeh Don

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Xdeser2 said:
...It seems like on the hardware end they seem to have taken alot of complaints to heart, and apparently theres going to be FIFTEEN first party titles lined up for launch (and shown at E3). If the majority aren't Kinect titles, they may avoid the long gaming wasteland that happened after the launch back in '05...
The problem is doing too much with too little. The Playstation 4 is as impressive as it is because it's for gaming. That's what it does. 8gb GDDR5 RAM for nothing but gaming? That's intense.
Microsoft's tri-OS system ensures everything is running all the time. That 8gb of DDR3 RAM in the Xbone? You've just lost about 2-3GB of it for crap most gamers aren't going to use at all. Their 8 Core CPU? It has one core dedicated to Kinect, one core dedicated for TV components, and one dedicated to the actual console's tri-OS system. You now have 5 cores available to game developers.

The games aren't going to do enough in the first gen of titles with that kind performance hamstring to drive the amount of sales Microsoft is banking on. No one is going to fork out US$500.00 for a powerful TV Box when you buy them for less than US$100.00. Those fifteen games need to do more than any other launch line up in history just to overcome the cloud of negativity that has enveloped the Xbone on it's first day in the world. We're talking a string of instant classics that win over the core gamer despite all the negativity.

I can't see it happening.
 

Ed130 The Vanguard

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Sep 10, 2008
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Zeh Don said:
JokerboyJordan said:
It will not require an "always on" internet connection.
No, but it requires an internet connection.

http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-509164109

Kotaku: If I?m playing a single player game, do I have to be online at least once per hour or something like that? Or can I go weeks and weeks?

Harrison: I believe it?s 24 hours.

Kotaku: I?d have to connect online once every day.

Harrison: Correct.
So its going to be a 'SimCity style Always Online' with a bigger time limit?

Yeah that's a bullshit dealbreaker right there, even without the rumors swirling around used games.
 

Jimmy T. Malice

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Dec 28, 2010
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Zeh Don said:
Xdeser2 said:
...It seems like on the hardware end they seem to have taken alot of complaints to heart, and apparently theres going to be FIFTEEN first party titles lined up for launch (and shown at E3). If the majority aren't Kinect titles, they may avoid the long gaming wasteland that happened after the launch back in '05...
The problem is doing too much with too little. The Playstation 4 is as impressive as it is because it's for gaming. That's what it does. 8gb GDDR5 RAM for nothing but gaming? That's intense.
Microsoft's tri-OS system ensures everything is running all the time. That 8gb of DDR3 RAM in the Xbone? You've just lost about 2-3GB of it for crap most gamers aren't going to use at all. Their 8 Core CPU? It has one core dedicated to Kinect, one core dedicated for TV components, and one dedicated to the actual console's tri-OS system. You now have 5 cores available to game developers.

The games aren't going to do enough in the first gen of titles with that kind performance hamstring to drive the amount of sales Microsoft is banking on. No one is going to fork out US$500.00 for a powerful TV Box when you buy them for less than US$100.00. Those fifteen games need to do more than any other launch line up in history just to overcome the cloud of negativity that has enveloped the Xbone on it's first day in the world. We're talking a string of instant classics that win over the core gamer despite all the negativity.

I can't see it happening.
Wait, it has an 8-core CPU? It seems Microsoft have fallen into the same trap that Sony did with the PS3. That unusual architecture will make it much harder to develop for cross-platform.
 

StormShaun

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Feb 1, 2009
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When people say "Reasons to not be worried" ... that is the time I worry a WHOLE lot more.

But as I said in another topic, I won't make my decision if this new generation and Xbox is good or not.
I don't have enough evidence yet.

Though my first look is having a baaaaaad feeling.
They might win me over if they make Xbox Live free ... doubt it though.
 

Zeh Don

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Jul 27, 2008
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A custom built 8 core CPU, I do believe they said. None of the specifics have been given, however, so it remains to be seen just how different it is from conventional architectures.
 

Teoes

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Jun 1, 2010
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StormShaun said:
When people say "Reasons to not be worried" ... that is the time I worry a WHOLE lot more.
Wise words from a wise old bear said:
The fact that you say "They're not that bad", means they are that bad..
In fairness to the OP, the points raised are not necessarily 'bonuses' or 'good things'; he's not trying to defend them in any way. He's pointing out the currently-known facts - this is an attempt at rumour-control, amidst all the bile. So no, lack of backwards compatibility is not a good thing, but nobody stated otherwise. I didn't see the actual event so I don't know how it was presented (although it's safe to assume it was presented in a positive manner, they're not going to say "Yeah, this is a feature of our new console and it's shitty, isn't it, but that's the way it is. Deal with it."), but on the basis of the quoted text alone it is simply a thing, a fact.

Right - carry on with the flaming..
 

Yopaz

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Jun 3, 2009
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chozo_hybrid said:
When carrying over your gamertag to the next machine, will it still be able to be used on the 360? That's something my brother wants to know.

Needing a once per day connection sucks, every now and then my net goes down, so what am I supposed to do if it doesn't make it in time and I want to play my games on a day off when it's pouring like rain like it does often where I live.

I don't buy the whole "we couldn't make it backwards compatible." thing, for the disc stuff, sure okay fine, the hardware might clash with things. But all the XBL Arcade titles, pure digital, I think it's bullshit.

I can't even borrow a friends game, I'd have to pay a fee (apparently the price the game is going for if what is heard is correct) just have a go at Generic shooter 5000, to find out if it is really all that bad or what ever. The amount of times I have bought a game because I was able to play it thanks to a friend is huge, half my 360 games roughly have been bought due to being able to try before I buy.
It's the price for the game and your friend will no longer be able to play it when you borrow it. Edit: it will be deleted from his hard drive according to what I read.

The console isn't blocking used game, it just forces you to pay the price of A new game before you can play the used game. There is a difference between that and blocking the game and that difference is that now used games have just become more expensive than new games. Reason not to worry? Yeah, it certainly made me stop worrying since this was what made me go from 70% sure that I wouldn't get it to 100% sure. I don't even like buying games used and I always buy new when I have the option, but when a company blatantly screws over its customers then I will try to avoid it if I have other options.
 

BreakfastMan

Scandinavian Jawbreaker
Jul 22, 2010
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1 is still bad, 2 is bare-minimum of acceptableness, 3 is still bad (why is this a point in its favor?), and there are too many rumors for me to buy 4 atm.

But, if I had to be kind to the console, I would say that I like new Remedy titles, and the fact that Microsoft has 15 new games in development and, 8 of which are new IPs, is quite appealing too. But that is pretty much it. :(
 

emeraldrafael

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Jul 17, 2010
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JokerboyJordan said:
...

According to this [http://news.xbox.com/2013/05/qa], the official FAQ.

It will not require an "always on" internet connection.
"No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We?re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."

...

You can still trade in, purchase and play pre-owned games
"We are designing Xbox One to enable customers to trade in and resell games. We?ll have more details to share later."


...
Towards your last point, this article seems ot be the "details to share later"

Towards your first point, <url=http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-509164109>this article says you do need internet connection and for the moment, the plan is once a day. granted its been updated since, so after seeing the audience reaction they may be rethinking this. however, it does mean (if true) you will have connect once a day, even if you're only playing offline games.

And yes, I know, "but emeraldrafael, what about your smartphone or laptop or pc, tehy're all connected to the internet at least once a day, why is this such a big deal?" and yes thats true. however im going to share an anecdotal story, one of a young man who received a PS3 for christmas three years ago before he went off to college. Now this young man, having played PS2 before for years and never really much of a pc gamer had no use for the internet connecting to his system to get multiplayer access, and isntaed would invite his friends. However, after selling all his PS2 games after selling his PS2 upon receiving his PS3, he recently hard P3Fes was ont he PSN, and for under 5 dollars, a bargain price as any player who experienced the game will likely agree. So, three years later, after having now wifi in his house, after playing offline, this young man finally, and i reiterate, 3 YEARS LATER, connected his PS3 to the internet.

Now I know, those people who cant connect to the internet can just keep thier 360 and what kind of rock do they live under, but i can all but bet there are people int his world now who would have gone into their purchase of an Xbox1 and never expect to be online at least once a day. So this (if true, and I see no reason why it wouldnt without microsoft making an announcement saying "yeah, we were idiots, sorry, our bad, that was just fucking dumb to say") can be a very big detractor against microsoft, on top of charging for pre owned games and whatever other nasty surprises are in store.

EDIT: And this isnt exactly encouraging. Probably not the biggest deal, but all the same, just like no BC it just seems like a step backwards and makes its predecessor look even just the tiniest bit better in some regards. which isnt exactly be something that happens when youre going for a next generation.