Reboots you actually like

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Gankytim

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Serious Sam HD: The First Encounter.

I just like it, nobody released a DOOM style Bullet Hell game in a long ass time, and it really recaptured what Serious Sam is all about. Mindless fun, bullet spam, strafing and jumping.

Mortal Kombat. You can't deny, not only was it a respectful and logically needed reboot of one of the most clusterfuck stories in gaming but it had SO MUCH FUCKING CONTENT.
 

Evonisia

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I do get the impression that the fact that they're recent would be the reason Tomb Raider 2013, DMC: Devil May Cry (<--- holy crap what the hell is that name?) and XCOM: Enemy Unknown are the most common responses, including from myself with Tomb Raider (and I could have said XCOM). Unless DMC really is that good, I've yet to play it and the only DMC style game I've played all the way through is Bayonetta.

nevarran said:
Tomb Raider was a good game, but I prefer the old puzzle and platforming elements before the slaughter of countless enemies, any day.
I do find the enemy slaughter to be quite jarring. The final mission is just a slaughterhouse from Lara, mother nature herself and one of the main villains. I mean poor henchmen.
 

The Random Critic

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Agreed on Xcom. Hunting just one little creature in a huge map is the main part that turns me off
(I like/don't mind most of the extra complexity it offers)

Might try Xenonauts though, is it on sale?

Edit: no :(
 

crazygameguy4ever

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Hmm.. game wise i'd say 2013's Tomb Raider is the best game reboot i've played.. movie wise, i'll go with the Christopher Nolen, Christian Bale "Batman" films and for anime i'll say Fullmetal Alchemist Brotherhood.. even though the first 13 episodes are badly done story wise and not as good as the same first half of the original Fullmetal Alchemist anime's story is. it got good after that..
 

crazygameguy4ever

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Meriatressia said:
In games
Deus Ex: Human Revolution.
I did'nt play the other games. But DE:HR is probabley a reboot more than a prequal.

Draken: The Ancients Gates.
I think this is a reboot of a older game.

In films
RoboCop (2014)
A absolutely awesome film that is far better than the 1987 one in every way possible.
A proper reboot.

The Philadelphia Experiment(2012)
Not as good as the older one. But ok.
If you think the reboot film of Robocop was better then the original which actually had heart then you don't know good movies. or maybe you only like micheal bay type action films that are all about explosions and light on story?

oh and Deus Ex Human Revolution wasn't a reboot.. it was a prequel to the first game
 

joest01

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Nieroshai said:
joest01 said:
Agree on DmC. Combat was very well thought out. Not super challenging but almost puzzle like in how you needed to string together attacks to get past certain combinations of enemies.

But the number one re-imagining is of course ....

Metroid Prime!
I do, of course, hope you're kidding.
Not kidding on either account. Why?
 

K-lusive

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I actually liked Bionic Commando more than others seemed to. Sure the story was crap but the game itself was decent enough fun.
 

ScaredScorpion

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I'd probably have to go with X-Com, I don't think any other reboots have really been all that interesting for me.

joest01 said:
Nieroshai said:
joest01 said:
Agree on DmC. Combat was very well thought out. Not super challenging but almost puzzle like in how you needed to string together attacks to get past certain combinations of enemies.

But the number one re-imagining is of course ....

Metroid Prime!
I do, of course, hope you're kidding.
Not kidding on either account. Why?
I think Nieroshai might be talking about how Metroid Prime isn't a reboot, it's still in the same continuity as all the previous games
 

joest01

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ScaredScorpion said:
I'd probably have to go with X-Com, I don't think any other reboots have really been all that interesting for me.

joest01 said:
Nieroshai said:
joest01 said:
Agree on DmC. Combat was very well thought out. Not super challenging but almost puzzle like in how you needed to string together attacks to get past certain combinations of enemies.

But the number one re-imagining is of course ....

Metroid Prime!
I do, of course, hope you're kidding.
Not kidding on either account. Why?
I think Nieroshai might be talking about how Metroid Prime isn't a reboot, it's still in the same continuity as all the previous games
Ah, OK, I guess that is true. So the slate wasn't completely wiped clean on this one. My bad. But it was created by a different studio. Texas based no less :)
 

josemlopes

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Rainbow_Dashtruction said:
josemlopes said:
Didnt like much about Tomb Raider, the best parts of it (platforming and puzzles) were barely present but when they did show up outside of those linear segments I really enjoyed it. The most fun I had with the game was finding the collectibles.

Then we got XCOM: EU that was fucking awesome but I never played the originals so I cant really comment on what it does better or worse.

The same with Jagged Alliance BiA, not as awesome but I still enjoyed how the combat worked even though I know a lot of the fans dont.
Comparing the old and new? The old is one of the best aged games of its era so it is a lot easier then most. Enemy Unknown is highly different but still a solid strategy. Old is arguably better but a completely different game, as well as a lot harsher to the player.
Since I never played many games like that (the same with Jagged Alliance) I guess XCOM:EU works extremely well for a starting point, then jumping for the more in-depth originals when the player gets the hang of the basic mechanics.

For me the harder part was the UI from what I remember when I tried right before the release of the reboot. It may be a lot easier for me to get into now after playing EU.
 

kasperbbs

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Tomb Raider 2013 - I hated the previous games so it wasn't that hard to impress me.

Wolfenstein: New Order - It's refreshing to play a FPS where you don't need to constantly stick to cover and wait until some shmuck sticks his head out, plus the story is pretty good and the game is longer than most shooters i have played through in the last ten years.

The dark knight trilogy - i don't even remember the other ones, so whatever.

Battlestar Galactica - one of my favorite sci-fi series which i watched twice and i don't do that often.
 

josemlopes

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Rainbow_Dashtruction said:
josemlopes said:
Rainbow_Dashtruction said:
josemlopes said:
Didnt like much about Tomb Raider, the best parts of it (platforming and puzzles) were barely present but when they did show up outside of those linear segments I really enjoyed it. The most fun I had with the game was finding the collectibles.

Then we got XCOM: EU that was fucking awesome but I never played the originals so I cant really comment on what it does better or worse.

The same with Jagged Alliance BiA, not as awesome but I still enjoyed how the combat worked even though I know a lot of the fans dont.
Comparing the old and new? The old is one of the best aged games of its era so it is a lot easier then most. Enemy Unknown is highly different but still a solid strategy. Old is arguably better but a completely different game, as well as a lot harsher to the player.
Since I never played many games like that (the same with Jagged Alliance) I guess XCOM:EU works extremely well for a starting point, then jumping for the more in-depth originals when the player gets the hang of the basic mechanics.

For me the harder part was the UI from what I remember when I tried right before the release of the reboot. It may be a lot easier for me to get into now after playing EU.
As I said, its a COMPLETELY different game. Similar strategies of movement don't work. The UI, aside from the enemy sighted icon in the top right (although its in the bottom right in UD) is essentially the same thing, but aside from that its completely different. Research is handled a bit differently. Units are substantially more throwaway, what with the one hit kills with best armour.

To say "I figure playing the modern title will help me get the basic mechanics" is almost like saying Age of Empires will help you get the basic mechanics of Civlization because their both about advancing through technological ages.


Regardless, the UI is hardly complex, so it shouldn't be too hard to figure out. That'd be X-COM Apocalypse's UI. The game as I've said is one of the easiest old games to get into modern day, and one of the best aged games of all time.
I believe that but when the only turn based game I played before was Pokemon, I guess there is a lot in EU that serves as a bridge for the originals. Even Age of Empires would teach very basic notions of the genre that Civilization is also part of (even if one is grand strategy and the other isnt).

You kind of get what I mean right? Like by playing Quake III as your first FPS you do learn things that can end up being applied to a game like Arma (mouse look, movement controls, HUD and terminology meaning inside the genre, etc...)
 

Nieroshai

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joest01 said:
Nieroshai said:
joest01 said:
Agree on DmC. Combat was very well thought out. Not super challenging but almost puzzle like in how you needed to string together attacks to get past certain combinations of enemies.

But the number one re-imagining is of course ....

Metroid Prime!
I do, of course, hope you're kidding.
Not kidding on either account. Why?
Metroid Prime is a sequel to Metroid for the NES and a prequel to Metroid II: Return of Samus. Most chronologies claim that all 3 Prime games are sequentially before MII, but in Prime Zebes still exists and in Prime 2 it does not, which means either Retro goofed or Prime 2 and 3 happen after Super Metroid.

I've just never heard Prime called a reimagining before.
 

OldDirtyCrusty

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Tomb Raider is pretty nice, never could get into the classic series. Double Dragon Neon is already mentioned.

For some "fresh" titles in here i like to mention Splatterhouse and Dead to Rights Retribution. Both games where way more fun than official reviews made them to be (at least to me) and are personal favorites.

I`m looking forward to try out ShadowWarrior, Thief and DMC. DMC can`t be really judged from my side since i never touched the original but i liked the previous games (Enslaved, Heavenly Sword).
 

Batou667

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Prince of Persia Sands of Time, Ninja Gaiden, Mortal Kombat. I also thought Turok 2008 was a fairly good game that mostly stood on its own merits.

Also, if we're including games that are "soft reboots" or substantial departures from the series, I've got to admit that I thought Splinter Cell: Conviction and Hitman: Absolution were both probably changes for the better.

Bad ones? I was disappointed with Sonic 4, which is a reboot in all but name.
 

joest01

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Nieroshai said:
joest01 said:
Nieroshai said:
joest01 said:
Agree on DmC. Combat was very well thought out. Not super challenging but almost puzzle like in how you needed to string together attacks to get past certain combinations of enemies.

But the number one re-imagining is of course ....

Metroid Prime!
I do, of course, hope you're kidding.
Not kidding on either account. Why?
Metroid Prime is a sequel to Metroid for the NES and a prequel to Metroid II: Return of Samus. Most chronologies claim that all 3 Prime games are sequentially before MII, but in Prime Zebes still exists and in Prime 2 it does not, which means either Retro goofed or Prime 2 and 3 happen after Super Metroid.

I've just never heard Prime called a reimagining before.
Yeah, very much my bad. I guess I struggle with the term reboot. To me taking Metroid into first person was huge. And hugely successful too.

Compare that with Castlevania, which I guess was a proper reboot? They worked in some of the staples of the series. Dracula, the whip :) But they missed the essence of it somehow.

Metroid Prime hit it on the head.
 

Nieroshai

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joest01 said:
Nieroshai said:
joest01 said:
Nieroshai said:
joest01 said:
Agree on DmC. Combat was very well thought out. Not super challenging but almost puzzle like in how you needed to string together attacks to get past certain combinations of enemies.

But the number one re-imagining is of course ....

Metroid Prime!
I do, of course, hope you're kidding.
Not kidding on either account. Why?
Metroid Prime is a sequel to Metroid for the NES and a prequel to Metroid II: Return of Samus. Most chronologies claim that all 3 Prime games are sequentially before MII, but in Prime Zebes still exists and in Prime 2 it does not, which means either Retro goofed or Prime 2 and 3 happen after Super Metroid.

I've just never heard Prime called a reimagining before.
Yeah, very much my bad. I guess I struggle with the term reboot. To me taking Metroid into first person was huge. And hugely successful too.

Compare that with Castlevania, which I guess was a proper reboot? They worked in some of the staples of the series. Dracula, the whip :) But they missed the essence of it somehow.

Metroid Prime hit it on the head.
I wish Retro or at least anyone other than Team Ninja had gotten the Other M project. Metroid can still be resuscitated, but so many fans don't believe it.
How did you feel about Lords of Shadow? A lot of people are split on it; I enjoyed it, but then again I only played Symphony of the Night prior so I have little to compare.