Eeexcept 'jRPG' games do contain roleplaying. A: Because as so many above said, 'assuming the role' is as much roleplaying as 'creating the role', and B: NOT ALL RPG'S FROM AND/OR CARRYING ELEMENTS GENERALLY ASSOCIATED WITH JAPAN DON'T ALLOW YOU TO CREATE AND DIRECT THE ROLE.
First things first, we need to get over the stupid blanket assumptions people make about RPG's that happen to come out of Japan, and the moronic assumption that deep, semi-linear story and roleplay are mutually exclusive concepts. Have you lot ever even bothered playing the Suikoden games? How the hell can it not be called roleplaying when you get beaten over the head with the consequences of decisions you, as the player, just made?
Laughably, the biggest 'Oh no, why didn't I realise this would happen if I did that?' moment I've ever had from a videogame wasn't just from a Japanese RPG, but from a Japanese RPG containing adult content; Sengoku Rance. It's the game made me realise more than any other, repeatedly, 'crap, that was my fault and not the characters''. And that's Despite having little to no Western-style character customisation, and a plot based on multiple layers of linearity instead of ripping out all immediate depth in favour of giving me a sandbox.
Frankly, I think you'd do better to revoke the RPG title from games like Morrowind and give them the label 'sandbox' instead, though that would still be stupid, because then you're forgetting the OTHER facet of the RPG.
First things first, we need to get over the stupid blanket assumptions people make about RPG's that happen to come out of Japan, and the moronic assumption that deep, semi-linear story and roleplay are mutually exclusive concepts. Have you lot ever even bothered playing the Suikoden games? How the hell can it not be called roleplaying when you get beaten over the head with the consequences of decisions you, as the player, just made?
Laughably, the biggest 'Oh no, why didn't I realise this would happen if I did that?' moment I've ever had from a videogame wasn't just from a Japanese RPG, but from a Japanese RPG containing adult content; Sengoku Rance. It's the game made me realise more than any other, repeatedly, 'crap, that was my fault and not the characters''. And that's Despite having little to no Western-style character customisation, and a plot based on multiple layers of linearity instead of ripping out all immediate depth in favour of giving me a sandbox.
Frankly, I think you'd do better to revoke the RPG title from games like Morrowind and give them the label 'sandbox' instead, though that would still be stupid, because then you're forgetting the OTHER facet of the RPG.