Resident Evil 6: The Return of Horror Survival?

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Sangreal Gothcraft

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Feb 28, 2011
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Survival Horror? *Laughs hard*wait your serious? *Laughs harder!* It is more like..Uncharted Rip off....why try to be like other games, they spit on Old fans and try to make it more action and more Uncharted-Hollywood movie ques...
 

Smooth Operator

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Oct 5, 2010
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Oh I see, so it made you remember the good RE games... ya I got that same "this used to be a good franchise" feeling from it.
 

TheDrunkNinja

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Jun 12, 2009
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I haven't played it yet beyond the demo, so I guess I can't really give a fully informed opinion on how much "horror" there is to the game. Though it's clear the majority don't see the same horror elements in the game that you seem to see. I'll have to wait until I get the game and see it for myself.
 

Hawkeye 131

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Jun 2, 2012
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The part that bothers me isn't how Capcom, financially speaking has done very well with this game (last I heard RE6 sold over 4.5 million copies in the first few days). It's how the powers that be at Capcom will either forget, ignore or dismiss the significant chunk of people who disliked the overall "direction" the game took and continue on completely oblivious to it all.

Capcom: "Oh wow guys look at these sales figures!!!... We did such a great job everyone!", "Alright guys lets hurry up and polish off that on-disc DLC stuff we never finished earlier so we can cash that cow and green light Resident Evil 7!"

-Hawk
 

Beautiful End

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Feb 15, 2011
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Yeah...RE6 is not survival horror. Sorry, bud.

It's one thing if you like it and one thing, though. That's cool and more power to you.

If you've played the first RE games, you know what survival horror is. You're not an action hero. You're just an unlucky bastard trying to literally survive the horrors of the place and you're horribly unprepared for it. And scary shit pops out from time to time. Think of RE2. You're walking down the hall, you got one green herb and two bullets. You're praying you can make it to the safe room and BOOM! Something pops out from out of nowhere and attacks you. You use your two bullets that might or might not a lot of damage. Then you're out of options so you run and run. Maybe you die right there. Maybe you survive. But if you survive, you know that's not the end of it.

RE6 is more action oriented, what with the quick-time events and the action heroes. It's reaaaaally action oriented. You got every single chance of surviving even if you're out of bullets or herbs or whatever. The main characters are badass and, story wise, are perfectly familiar and able to fight zombies at this point. And yeah, this also applies to Leon's campaign which, I'll admit, is the best so far. But still, RE6 is just an action game with zombies.

To define a survival horror game, the game has to make you feel helpless and scared. Ever since RE4, Capcom abandoned that idea and went for the action-oriented RE games because, ya know, RE4 sold millions. So clearly, fans want that. So, ya know, just replicate that cash cow as much as possible.

Capcom logic.
 

gigastar

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Sep 13, 2010
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Am i the only one getting a vibe that OP is just tro- making a provocative statement?

Maybe RE6 is no survival horror game, but ill find out soon enough what kind of game it actually is.

After all, as a game, how badly could the entire collective of Capcom's developers have screwed it?
 

dogenzakaminion

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Me and a friend ran through the entire Leon campaign (except boss fights) using only melee attacks. That's not survival horror. I know where you're coming from, the feeling of being outnumbered, not going what is going on (though you'd think someone whose been through the Raccoon City and Las Plagas incidents would know a zombie when he saw one), and the need for a more cautious approach is more survival horror than the other campaigns. It reminds me more of RE4 tho, nothing like the originals.
 

Legendairy314

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gigastar said:
Am i the only one getting a vibe that OP is just tro- making a provocative statement?

Maybe RE6 is no survival horror game, but ill find out soon enough what kind of game it actually is.

After all, as a game, how badly could the entire collective of Capcom's developers have screwed it?
I can basically count on one hand the things I like about the game so far. That should probably be an indicator on how bad it is.
 

Mr.Pandah

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Jul 20, 2008
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Poor guy, starts a thread loving a game, and sees all this hate.

As for your question, I'd actually love to see more Survival Horror. What I don't want to see is more Resident Evil 6.
 

Kopikatsu

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AgentLampshade said:
Co-op cannot be scary. Even playing alone, you know there's someone there to watch your back. There is nothing scary about that. Why couldn't at least one campaign be solo (not counting Ada's)?

Remember how tense it was trudging through an unnaturally quiet castle with the odd jibe at the castellan to lighten the mood? If that were recreated nowadays, there would be explosions and hundreds of spawning enemies and ammo everywhere and the sound of your partner shouting for help and the castellan would be Wesker, and the jibes would be angry growling.
"I wish there was one solo campaign because the solo campaign they do have doesn't count."

...Wha?

dogenzakaminion said:
Me and a friend ran through the entire Leon campaign (except boss fights) using only melee attacks. That's not survival horror. I know where you're coming from, the feeling of being outnumbered, not going what is going on (though you'd think someone whose been through the Raccoon City and Las Plagas incidents would know a zombie when he saw one), and the need for a more cautious approach is more survival horror than the other campaigns. It reminds me more of RE4 tho, nothing like the originals.
I don't see how, considering that some enemies are immune to melee attacks, like the Rasklapanje, Whoppers, and kind of Shriekers. (There are more than that, but those are just off the top of my head)
 

razer17

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Feb 3, 2009
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The only thing I had to survive in RE6 was the horrible gameplay. You definitely don't have to watch your ammo, because you can basically just melee every enemy in the game.

Even RE4 had better horror, what with those creepy chanting monks. Resident Evil is dead. Racoon City was terrible, 6 is terrible, 5 was decent at best. It's got to a point where the films are better than the games. And the films are pretty poor.
 

AzrealMaximillion

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Jan 20, 2010
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OP hasn't defended their point from the onslaught. I'm considering this a troll until they back themselves up.


You want a newer survival horror game? Alone in the Dark (2008) did a much better job.
 

DrunkenMonkey

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Sep 17, 2012
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Yeah, kids today they wouldn't know survival horror if it ate their brains. I mean come on, resident evil 6 has kung fu, kung freaking fu. If you run out of ammo, you can fall back on that. Also you are not alone like almost ever, if players or ai don't keep you company, your vast arsenal does. Survival horror is the old resident evil games, silent hill, siren, etc. Not RE6, I'm just shocked that somebody would be ignorant enough to justify it in RE6's context, when the creators themselves have said it themselves, its not. I mean shit, seriously. I want what you're smoking, give me that if you can. I want to see what you see, but no don't insult the survival horror genre by saying that RE6 is proof that it can thrive this generation, because seriously, zombies, monsters and fun are all kind of secondary objectives in that genre. Fun (in that context) should be the emotional thrill of being hunted, not "Oh shit I just blew away a mob of zombies with fire kicks and counter attacks, and grenades, and yeah... you get the idea.
 

Superior Mind

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Feb 9, 2009
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From what I've heard about RE6 nothing about it is survival horror. I think to be classified as survival horror there needs to be times where you as the player are harmless to the environment you are placed in. Times when your only option is to run or hide. Resident Evil is tailor-made to make you succeed. It has to. The world revolves around you. It may try to make you feel like the odds are against you, but you're always a protagonist, the hero.

I think major developers are a way away from embracing real survival horror because they fear gamers will find it boring. Hiding and running doesn't seem appealing to an industry largely fixated on combat and violence for its entertainment bread and butter. Basically it's a lot harder to make running and hiding entertaining - much easier to just give someone a BFG and tell them to go nuts. Still, there have been promising signs that there is a market for survival horror so maybe when the industry sees a willing market they'll put more effort in.
 

chinangel

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Sep 25, 2009
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-_-

Someone mentioned something about me defending myself? Okay here we go.

No I wasn't trolling.

The LEON campaign was what made me think of the original Resident Evil games, it was reminiscent of the survival horror, and it was the closest to the genre we've seen in...ever. And No I remember the Silent Hill games: BAAAAAAAAAAAAAD! X_X

The new Silent Hill games are dreadfully awful, but I'm not here to talk about those. I'm acknowledging them but not discussing them.

The Jake and Chris campaign's were dreadful and disappointing, but the Leon campaign gave me hope that there will be more true survival horror in the future. more zombies and more ACTUAL survival horror...just get rid of this 'partner' BS.

with more work into it, the Leon campaign could've been stretched out into a full-length Survival Horror game, getting rid of the goddamn partner system and the puzzles that go with it for a few more classic 'odd key for the keyhole' puzzles.

I was probably...enthusiastic when I declared Leon's campaign survival horror, but I've been so starved for the genre that I'll take what I can get.
 

alphamalet

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Nov 29, 2011
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chinangel said:
-_-

Someone mentioned something about me defending myself? Okay here we go.

No I wasn't trolling.

The LEON campaign was what made me think of the original Resident Evil games, it was reminiscent of the survival horror, and it was the closest to the genre we've seen in...ever. And No I remember the Silent Hill games: BAAAAAAAAAAAAAD! X_X

The new Silent Hill games are dreadfully awful, but I'm not here to talk about those. I'm acknowledging them but not discussing them.

The Jake and Chris campaign's were dreadful and disappointing, but the Leon campaign gave me hope that there will be more true survival horror in the future. more zombies and more ACTUAL survival horror...just get rid of this 'partner' BS.

with more work into it, the Leon campaign could've been stretched out into a full-length Survival Horror game, getting rid of the goddamn partner system and the puzzles that go with it for a few more classic 'odd key for the keyhole' puzzles.

I was probably...enthusiastic when I declared Leon's campaign survival horror, but I've been so starved for the genre that I'll take what I can get.
Did you just call the classic Silent Hill games bad, or are you referring to the newer ones? Don't make me get my pitchfork :)
 

Jdb

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May 26, 2010
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Resident Evil 6 is horror, but it's not survival horror. It's more accurate to call it spectacle horror - Horror meant to scare/disturb with bizarre images and occurrences, rather than a constant feeling of dread or vulnerability. There are a lot of things in Resident Evil 6 I at least raised a concerned eyebrow towards, especially one of the bosses in the fourth campaign.