the resident evil films are quite popular and successful, to the point where non-gamers will pick up a resident evil game thinking its an adaptation of the movie.
why havn't resident evil games taken more inspiration from the films, because the games seem to be pretty rubbish by now why not take inspiration from the films?
i havn't played alot of resident evil because call me crazy but japanese action games should not hide behind a facade of western action/horror, but i would quite like a more film inspired game particularly if it was from the first three films.
edit: ok, to clarify what i mean by inspiration i don't mean narrative inspiration.
the thread thru all the films for me was a super human more or less as a shepard over less capable humans.
i guess this is the idea from the films i'd like to see in a game, becuase you never feel threatened in a RE game why not focus the threat on your flock? It works in the films, we all know mila jovavich(?) isn't going to die.
why havn't resident evil games taken more inspiration from the films, because the games seem to be pretty rubbish by now why not take inspiration from the films?
i havn't played alot of resident evil because call me crazy but japanese action games should not hide behind a facade of western action/horror, but i would quite like a more film inspired game particularly if it was from the first three films.
edit: ok, to clarify what i mean by inspiration i don't mean narrative inspiration.
the thread thru all the films for me was a super human more or less as a shepard over less capable humans.
i guess this is the idea from the films i'd like to see in a game, becuase you never feel threatened in a RE game why not focus the threat on your flock? It works in the films, we all know mila jovavich(?) isn't going to die.