Zeh Don said:
Take a look at why they're being review bombed.
Mass Effect 3 had one of the worst endings imaginable for what was three games in the making, and was badly received we're getting free DLC to make it better.
Call of Duty: Modern Warfare 3 was... well, Call of Duty. It wasn't technically reviewed bombed - those low scores are entirely accurate.
Diablo 3 was rendered entirely unplayable for over half of it's pre-order and day one purchasers. And for those that could play it, they were treated to disconnects, character deletions, lag, random server resets and extended periods of maintenance. And half of the player base hasn't even fucking tried multiplayer yet.
This wasn't review bombed: a game that is simply unplayable gets a zero.
Defending Always On DRM and Pay2Win games isn't justifiable. Blizzard are raping you, and you're not only paying them for it, you're defending them for doing it.
Anyone who bought Diablo 3 get's what they deserve.
captcha: moot point. Touché, internet, touché.
Or you can, y'know, give the auction house and the multiplayer components the shaft. The only things Blizzard are getting from me are the occasional data packets sent to the authentication server. It's not like the RMAH is being shoved down your throat.
Not to mention that by its own setup, Diablo III is very much NOT a Pay-to-Win title. If I choose to play alone, the only competition I have to face is myself. If I ever open my game to the public, I can choose to either obsess over some complete unknown's arbitrarily better gear, or just take a chill pill, choose not to give a fuck, and keep playing.
If you're looking for an easy target to throw scorn at, I'd redirect your ire towards anyone who'll be fish enough to actually buy this or that rare set, once actual paid-for acquisitions are enabled. All I know is I won't be one of them. I won't care if someone's build strategy tells me that I absolutely need this or that piece of gear - I can either adhere to the proposed strategy or not give a damn and just go about my business.
Oh, I almost forgot - I can almost smell the "Oh, you Blizzard apologist, you!" comments coming, so I might as well add a few dashes of honest criticism:
1. the lack of randomized environments is a letdown;
2. what little plot there is is so filled with holes I'm starting to wonder if Sanctuary isn't actually located in Switzerland;
3. the opportunities for mixing and matching skills and strategies have been greatly reduced. It'll take quite a while before we see players with vastly different builds;
4. basing the damage level on your equipped gear is kind of dumb. Instead of sinking points into skills I like, I have to wait for each of them to unlock;
5. all of the above points to someone at Activision, probably, looking at early builds for the game and going "You know what? This isn't enough of a mainstream cash cow, even by our standards. You guys work on Blizzard Time anyway - dumb that shit down and add in some microtransactions, and we'll consider it".
It's a fun game; don't get me wrong. It's just leagues behind its bigger brother. Only three Zombie Dogs, seriously?! Where's my undead army, Blizzard?