Revenge of the Metacritics: Diablo III Getting Review-Bombed

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Apr 29, 2010
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DustyDrB said:
superbatranger said:
DustyDrB said:
I'm against always online (though Diablo III and that kind of game in general don't interest me), but Metacritic bombing is just dumb. Review scores have always been pretty irrelevant to me, but now user reviews in general on sites like Metacritic and Amazon have lost all their credibility.
You gotta admit that some reviews one finds in Amazon are quite funny.
The funny ones are the reviews that criticize every aspect of the game even though they clearly hadn't played it yet. Such was the case early yesterday with Diablo. Why not just be honest and say you're giving the game a zero because it didn't work when you tried to play it? You actually have a bit of a case there...
Well, I meant in general, not just Diablo 3. Anyways, I don't trust user reviews.
 

Lawllerskater

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Jan 29, 2010
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I don't get everyone's problem with the game. I, personally, can play it just fine and it's a charmingly fun game to play with friends.

People are mad because they can't log onto a server. Why not wait? I didn't play the game immediately once it was released, because Blizzard announced that the servers will probably be jammed tight. So I waited till the next day.

I played for awhile the next day, had fun, logged off. People rage because servers go down. What do you expect? Blizzard is blatantly telling you that there's going to be traffic with the game within the first couple of days. It's been a day since it's out. A day. Calm down. Wait for the servers to clear. Play the game. Then review it.
 

Kahunaburger

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May 6, 2011
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Lawllerskater said:
People are mad because they can't log onto a server. Why not wait?
I think the more pertinent question is "why require an online connection for a single-player game?"
 

Arcane Azmadi

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Jan 23, 2009
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LiquidGrape said:
Question: does this finally prove that gaming culture has a certain measure of entitlement issues, or is it merely the righteous indignation of customers and fans scorned?
It's just more evidence that if you want to find the biggest bunch of pricks in human history, looking at the gaming community is a good place to start.
 

Ashannon Blackthorn

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Here's the be all and end all for this as far as I can see. If you do not like the DRM, or the online requirement, or the direction Blizzard took the game. Do not buy it, do not play it and leave those who want to play it alone. Blizzard does not owe any of you a thing and none of you owe Blizzard anything either. All the posts I've seen about this come down to "I want this game how I want it."

Guess what? It's not your game. Blizzard announced a long time ago about the online requirement, the real money Ah and all that. They publically said it was going to be hell first few days. You have absolutely no reason to complain...

I actually commend and respect those who refuse to buy the game for the above reasons. I detest the whiney self entitled folk who think that Blizzard has to answer to them and do what they want.

edited to be less angry.. angry man is angry.
 

KiKiweaky

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Aug 29, 2008
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Didnt know you had to have internet to be able to play the single player campaign, bit of a fail from blizzard imo but then again they dont want people to do the naughty on it do they.

Dont really see what the metacritic reviews are going to do though a boycot and a few thousand emails to blizzard employees would probably be a better idea.
 

Gennadios

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Aug 19, 2009
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Meh. These dumbasses should have seen it coming and need to learn to vote with their wallets and not their user scores.

I'm getting a bit tired of people throwing their money at publishers and then crying when they get screwed. The pre-release news pretty much told everyone and their dead ancestors to expect it.
 

kouriichi

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I see no problem with users giving it a 0. If you buy a game, and cant play it for some reason on the developers side, it deserves a low score.

Blizzard KNEW this would happen. They had months to plan for it. They had ample time to get extra servers running, and manage traffic flow far better. Did they? From what i can tell, no, they really didnt. Ive also heard the game spans barely 12-15 hours for anyone who knows how to play a diablo game, which is a little disgraceful for a game that used to be so expansive.

I mean, they got rid of the single biggest element of Diablo. Randomized environments. What? I "might" get lucky and have access to a 30 seconds dungeon with loot i probably wont use? Great. Everything ive heard about D3 (other then the way Abilities can be changed) has been a bit of a let down. Im glad i didnt buy it. And anyone who did purchase it, and thinks its a bad Diablo game, has the right to rate it however they want.
 

IamLEAM1983

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Aug 22, 2011
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Zeh Don said:
Take a look at why they're being review bombed.

Mass Effect 3 had one of the worst endings imaginable for what was three games in the making, and was badly received we're getting free DLC to make it better.

Call of Duty: Modern Warfare 3 was... well, Call of Duty. It wasn't technically reviewed bombed - those low scores are entirely accurate.

Diablo 3 was rendered entirely unplayable for over half of it's pre-order and day one purchasers. And for those that could play it, they were treated to disconnects, character deletions, lag, random server resets and extended periods of maintenance. And half of the player base hasn't even fucking tried multiplayer yet.
This wasn't review bombed: a game that is simply unplayable gets a zero.

Defending Always On DRM and Pay2Win games isn't justifiable. Blizzard are raping you, and you're not only paying them for it, you're defending them for doing it.
Anyone who bought Diablo 3 get's what they deserve.

captcha: moot point. Touché, internet, touché.
Or you can, y'know, give the auction house and the multiplayer components the shaft. The only things Blizzard are getting from me are the occasional data packets sent to the authentication server. It's not like the RMAH is being shoved down your throat.

Not to mention that by its own setup, Diablo III is very much NOT a Pay-to-Win title. If I choose to play alone, the only competition I have to face is myself. If I ever open my game to the public, I can choose to either obsess over some complete unknown's arbitrarily better gear, or just take a chill pill, choose not to give a fuck, and keep playing.

If you're looking for an easy target to throw scorn at, I'd redirect your ire towards anyone who'll be fish enough to actually buy this or that rare set, once actual paid-for acquisitions are enabled. All I know is I won't be one of them. I won't care if someone's build strategy tells me that I absolutely need this or that piece of gear - I can either adhere to the proposed strategy or not give a damn and just go about my business.

Oh, I almost forgot - I can almost smell the "Oh, you Blizzard apologist, you!" comments coming, so I might as well add a few dashes of honest criticism:

1. the lack of randomized environments is a letdown;
2. what little plot there is is so filled with holes I'm starting to wonder if Sanctuary isn't actually located in Switzerland;
3. the opportunities for mixing and matching skills and strategies have been greatly reduced. It'll take quite a while before we see players with vastly different builds;
4. basing the damage level on your equipped gear is kind of dumb. Instead of sinking points into skills I like, I have to wait for each of them to unlock;
5. all of the above points to someone at Activision, probably, looking at early builds for the game and going "You know what? This isn't enough of a mainstream cash cow, even by our standards. You guys work on Blizzard Time anyway - dumb that shit down and add in some microtransactions, and we'll consider it".

It's a fun game; don't get me wrong. It's just leagues behind its bigger brother. Only three Zombie Dogs, seriously?! Where's my undead army, Blizzard?
 

Lawllerskater

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Kahunaburger said:
Lawllerskater said:
People are mad because they can't log onto a server. Why not wait?
I think the more pertinent question is "why require an online connection for a single-player game?"
I mean that's a feasible question, but people are acting like this is suddenly news to them.
Blizzard has told us that this game will require an online connection from the start. In addition, they stated servers will be overpopulated and down a lot as their systems get chugging. Am I really the only person that's okay with this?

I mean, think of all the traffic. It brought a DDOS to their website. There's really nothing they could've done to prevent this. The game is just popular.

I mean, I DO get your point and I find it an issue, but I'm not going crazy over it. Mainly because I was eased into it. My thought was basically the game was actually going to officially come out a couple days after the 15th; when servers free up.

I look at this like trying to go to the movies to see a super popular movie. Say you go to the movie theater, wait in a huge line that takes up a long time. Then you get to the ticket counter and their sold out. It's not the movie's fault. It's not the theater's fault. It's just a popular movie. Wait a week after it comes out and you'll have no problem getting into the movies; and maybe even get the house's best seats.
 

M-E-D The Poet

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Sep 12, 2011
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Stormz said:
Probably it doesn't gameplay wise, but I'm gad so many people are still passionate about this DRM bull. Because now that Diablo 3 has done it. I can guarentee every developer and their dog is going to force singleplayer to be an online only experience despite the fact it fucking SHOULDN'T.

Also no one is entitled, if I bu...fuck it, noone cares anymore now do they? the publishers have officially won anyway so why bother voicing my opinion.
no it does suck gameplay wise

not worth the wait

same thing like duke nukem forever

Took to long they tried changing it in the end and now they released a pile of dung some people will like because they like that kind of dung with the branding but for the rest pile of suck
 

LetalisK

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PercyBoleyn said:
shrekfan246 said:
Auction House is optional.
So are boosts in free to play games, what's your point? Diablo 3 is built entirely around the Real Money Auction House. Why do you think Blizzard made the game online only and removed so many options that five years ago we all took for granted?
Don't expect a response from him, you are being far too "brash and banal" with your legitimate counter-point and mild wording. And count your blessings that this is the case, for you would not want him to post at you with a self-contradictory and irrelevant picture.
 

Tuxedoman

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The online DRM Diablo has is because of how broken and shit the multiplayer Diablo 2 had, and due to the demographics of pirated games. I mean hell, for every one copy of Crysis that was sold, 40 copies were supposedly pirated. Thats why they made their next titles on the consoles; they don't loose customers.
The whole reason this DRM bullshit happens is due to video game piracy, and companies trying to stop it. Some take their PC games, port them to console, then stop supporting the PC version, and some require you to log into a server before playing.
At least having to log into a server is better than EA's old attempts that limited the number of times you can install a game.

As for the game its self... EH. Its not bad, story is about as weak as I expected. Gameplay is enjoyable with a friend though.
 

CardinalPiggles

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Jun 24, 2010
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If you are disappointed it's not enough like Diablo 2, then go back and play Diablo 2.

I personally don't like the fact I always have to be online to play it, because my internet will cut out at least once a week, but then I just go and play something else (or do something constructive). There is really no reason to say the game is as bad as games can possibly get.

LetalisK said:
This is why I only pay attention to the yellow votes and read them to see if they make sense. :p
Ah, I'm not the only one then. It's usually the people who dish out the 5's and 6's that give out the most level headed pro's and con's about a game, you know, what a review should be.

Saying 'it does this one thing wrong that causes a small group of people an inconvenience, therefore I'm going to give the whole game a 0/10 score' is just silly. But then, people are just silly.
 

LetalisK

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Tuxedoman said:
The online DRM Diablo has is because of how broken and shit the multiplayer Diablo 2 had, and due to the demographics of pirated games. I mean hell, for every one copy of Crysis that was sold, 40 copies were supposedly pirated. Thats why they made their next titles on the consoles; they don't loose customers.
The whole reason this DRM bullshit happens is due to video game piracy, and companies trying to stop it. Some take their PC games, port them to console, then stop supporting the PC version, and some require you to log into a server before playing.
At least having to log into a server is better than EA's old attempts that limited the number of times you can install a game.

As for the game its self... EH. Its not bad, story is about as weak as I expected. Gameplay is enjoyable with a friend though.
Moving over to consoles doesn't stop pirates, though. Console games are still highly pirate-able. So either companies are stupid or there is a different reason. edit: for example, it's easier and less expensive to develop for consoles