Sometimes I wonder if reviewers played the same game I did... First, you can routinely blow by police doing 10'ish miles over the limit without them batting an eye. In fact, there was one mission (saving Leo Galante) where if you didn't ignore the speed limit - to a point - you have virtually no chance of getting there in time. I think you have to be going 15-20+ miles over the limit before the police will issue a warrant.
Also, I played the game on it's normal difficulty - and I certainly didn't think any of the fights were too difficult... I had no problems with the in-game camera... and the cover system worked beautifully. Sure, I died some, and I'll grant you, if you think you're going to run-and-gun through Mafia II, you are in for a rude awakening. It's not gonna happen. Using the cover system is mandatory for those precious seconds you need after taking a few hits to regenerate the majority of the health you lost. In the open, you can go down to a just a few shots from a handgun - and shotguns will take you down in a single shot at times; so using cover and waiting to take that aimed shot at someone is a must. Charging blindly into a room thinking you're the mafia version of Rambo is a death wish.
Could they have a done a better job with Mafia II? Absolutely. It's kinda on the short side for $50 imo; but the worst thing in my viewpoint was that they went to all this trouble to create and populate the city, and then gave you no real time to enjoy it. Just the inclusion of a few people with side missions, and the ability to explore the city without blowing off a mission requirement would have been nice. In fact, the junk yard owner goes as far as to tell you to come see him for some work; but he never has anything for you. Frankly, I think they're setting us up for DLC on that count. I liked the original Mafia, but frankly, eight years later, I expected a better product for Mafia II.