I hope they'll go away...SimuLord said:I wonder if quick time events will stick. I mean, they're hardly ever used these days...
I hope they'll go away...SimuLord said:I wonder if quick time events will stick. I mean, they're hardly ever used these days...
Actually...at least in the first one a character either died or could be turned to stone, effectively killing them and removing them from the party. In the former this meant a trek to the nearest temple for a resurrection, for the latter a prayer that you didn't forget to stock some stone to flesh scrolls. Either way if either those happened to the -main- character it was game over, bit stupid really. But it was one of the things that made the game a little more difficult.Dr Spaceman said:The Baldur's Gate games would either permanently kill one of your characters or "incapacitate" them, depending on how much damage they sustained when their hit points fell below zero. It keeps the game moving a little quicker if you don't have to reload to prevent a character's death or go back to town to revive a lost character. But yeah, it takes a lot of the challenge out.CountFenring said:I always liked the idea that once a character died they were always dead (see Fire Emblem) if it happened in KotOR or another squad based RPG it would make it incredibly hard, but I would definitely enjoy the challenge. Maybe an extra game mode in which enemies were more sparse.
Plenty of old school rpgs did this (Name a Black Isle game they all did it).CountFenring said:I always liked the idea that once a character died they were always dead (see Fire Emblem) if it happened in KotOR or another squad based RPG it would make it incredibly hard, but I would definitely enjoy the challenge. Maybe an extra game mode in which enemies were more sparse.
lul ^.^pantsoffdanceoff said:WWII, they made a few games about it but it never seemed to catch on.
Too bad you cant have Japan in WWIII. Isn't it against their constitution to wage wars now?zombiepandaman said:They should move on to WWIII already, because WWII is just getting old. Even though it hasn't happened yet doesn't mean it can't be historical.pantsoffdanceoff said:WWII, they made a few games about it but it never seemed to catch on.
No they're forbidden to raise an offensive military.pantsoffdanceoff said:Too bad you cant have Japan in WWIII. Isn't it against their constitution to wage wars now?zombiepandaman said:They should move on to WWIII already, because WWII is just getting old. Even though it hasn't happened yet doesn't mean it can't be historical.pantsoffdanceoff said:WWII, they made a few games about it but it never seemed to catch on.
Gutentag, directly translated it means good day.ShadowPen said:B;a -bla bla bla bla- The first boss shouted Gugentag (or however its spelled, a german greeting) before shooting you to death...
sorry boss, I've heard that one a long time ago, from many different people.thegrandtaco said:Dont forget it people, you heard it here first.
Maybe not the numerical counter, but isn't weapon degradation a form of limited use?uberpoi said:One thing that im glad never caught on is uses for weapons like in fire emblem
LOL. Only problem with that game was all the times when you needed a hole in exactly the right spot and ended up yelling at your TV- "Stand over there... no, *there*. No! Don't jump over to the other side of the screen! Fine- I'll give you another cinnamon so I can pick you up and drop you where I want you. ARGHH- I whistled for you to change back- not to change back and then jump over to the other side of me!"not4prophet said:I think there should be more games where you feed a gelatinous blob jellybeans in order to change his shape and navigate a variety of obstacles.
I'm just saying...