I'm tired of the RPG genre being entirely shifted to any game with "moral" choices regardless of actual gameplay.
Mass Effect 2 on the other hand doesn't fit my tastes, not because it isn't necessarily an RPG, but rather because there is absolutely no depth to the combat. The only way of weighing stats is the numbers on the 2 guns you find for each slot, which have no relevance because there are no numbers to compare them against. The only non-gun methods are Biotics, which act almost exactly like guns, or Tech, which also act just like guns. Weapon choices are a joke, with there actually almost as many guns available through DLC than in the vanilla game (sheesh). There might as well not be any talents/skill trees. And the upgrades you buy for your weapon requires no active thought or comparison, just buy everything you see. The "puzzle" elements of the hacking, unlocking and mineral scanning just pad out gameplay and don't do anything creative with the opportunity.
Writing and Voice acting mean about as much to me as Graphics, its cool if they are really good, but its doesn't absolve all the problems with the actual game. They only annoy me if they are terrible.