RPG purists.

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Smooth Operator

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Oct 5, 2010
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Seems all the casual audience is missing the point of our complaint, so to put it into your perspective.
What if the next CoD/Halo/GoW were to change it's fight mechanics into a JRPG turn based style and sold to you as a shooter, would you not complain?
 

Levi93

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Oct 26, 2009
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Le_Lisra said:
"Yes."

Thing is, your behavior, OP, annoys the people that annoy you just as much.

There are things worth debating and there things that are not, and this clearly isn't.
This so much, your pointing out a particular type of person whos opinions differ from yours and that's just as bad as you think their opinion to be IMO.
 

Spencer Petersen

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Apr 3, 2010
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I'm tired of the RPG genre being entirely shifted to any game with "moral" choices regardless of actual gameplay.

Mass Effect 2 on the other hand doesn't fit my tastes, not because it isn't necessarily an RPG, but rather because there is absolutely no depth to the combat. The only way of weighing stats is the numbers on the 2 guns you find for each slot, which have no relevance because there are no numbers to compare them against. The only non-gun methods are Biotics, which act almost exactly like guns, or Tech, which also act just like guns. Weapon choices are a joke, with there actually almost as many guns available through DLC than in the vanilla game (sheesh). There might as well not be any talents/skill trees. And the upgrades you buy for your weapon requires no active thought or comparison, just buy everything you see. The "puzzle" elements of the hacking, unlocking and mineral scanning just pad out gameplay and don't do anything creative with the opportunity.

Writing and Voice acting mean about as much to me as Graphics, its cool if they are really good, but its doesn't absolve all the problems with the actual game. They only annoy me if they are terrible.
 

ChupathingyX

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Jun 8, 2010
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The reason why games like Call of Duty are not RPGs is because you're forced to be a soldier fighting against the evil Russian invaders. In Black Ops you're forced to be Alex Mason, you're forced to do the missions you're assigned to.

RPG games should allow you to choose who you are, what you do, how you do it and what will eventually become of you.

For example in Oblivion you are forced to serve the Emperor and you have to destroy the Mythic Dawn. It doesn't let you become a full time member, it doesn't let you kill Martin and then proceed to massacre Cloud Ruler Temple and claim it on behalf of the Mythic Dawn. In other words, there is no choice.

Also I never really understood how killing someone for the Dark Brotherhood silently without anyone knowing still increases your infamy somehow. If no one know you did it, how would you become more infamous?