[Kira Must Die said:
]That's a fair point. To me, though, it's kinda like asking "What would character x do in a zombie apocalypse?" You can ask "Why put him there in the first place?" but I feel as though you can learn more about a character by putting them in a situation we have never seen them in.
From a character analysis perspective, you are right. The answer "to see how they react" is absolutely sufficient justification for an analyst to put a character into any situation. If a blogger wants to consider simultaneous zombie outbreaks in Gotham and Metropolis to compare and contrast the reactions of Batman and Superman, I wouldn't ask for any deeper justification.
But from a character design perspective, the question of why is something that absolutely needs to be considered. What is the designer trying to convey about the character or the world they live in? If an author wants to write a story about Superman fighting zombies and can't give a good reason why it's zombies instead of robots, then they need to put the pen down and think until they have an answer. If they don't, the story will be weaker for it.
Heck, this change in Samus actually contains an example of good design. There's a very good reason for why she is wearing rocket
shoes; to explain the mechanical changes in how she fights. If they had put her in sensible-looking rocket shoes but hadn't made any mechanical changes, you can bet I'd ask why they had put the rocket shoes in.
[Kira Must Die said:
]However, your point is a valid one, too, although I'd argue that despite how they look, they are helping. Just look at her fight with them.
I've never claimed otherwise. The issue is that they'd help just as much if they looked like flats, so the fact that they look like heels should have an explanation.