Are you serious? Wow, now the PS3 really sucks.Yes, as the PS3 is backwards compat with the PS1. But not the PS2 for some reason...
There was this beat em up with a billion characters. It was absolutely awesome but I totally can't remember it's name.TheNecroswanson said:PS3 sacked it's compatibility for most of the models to help lower it's price. You can get ones with it, but it's still a pretty penny.
As for Sega Saturn games on Virtual Console? Doubt it. Saturn didn't have very many great games, and many of them were JRPGs that were done better on other systems. So if they do put any games form the Saturn onto the VC, I can't see it being anything other then Dark Stalkers.
It could've been Capcom vs SNK: Millennium Fight or Guilty Gear X, both of those games were on DC and had a fairly big roster of playables.Decoy Doctorpus said:There was this beat em up with a billion characters. It was absolutely awesome but I totally can't remember it's name.TheNecroswanson said:PS3 sacked it's compatibility for most of the models to help lower it's price. You can get ones with it, but it's still a pretty penny.
As for Sega Saturn games on Virtual Console? Doubt it. Saturn didn't have very many great games, and many of them were JRPGs that were done better on other systems. So if they do put any games form the Saturn onto the VC, I can't see it being anything other then Dark Stalkers.
Uh...As for Sega Saturn games on Virtual Console? Doubt it. Saturn didn't have very many great games, and many of them were JRPGs that were done better on other systems. So if they do put any games form the Saturn onto the VC, I can't see it being anything other then Dark Stalkers.
Nah. It was guardian heroes. The shiz.Retoru said:It could've been Capcom vs SNK: Millennium Fight or Guilty Gear X, both of those games were on DC and had a fairly big roster of playables.Decoy Doctorpus said:There was this beat em up with a billion characters. It was absolutely awesome but I totally can't remember it's name.TheNecroswanson said:PS3 sacked it's compatibility for most of the models to help lower it's price. You can get ones with it, but it's still a pretty penny.
As for Sega Saturn games on Virtual Console? Doubt it. Saturn didn't have very many great games, and many of them were JRPGs that were done better on other systems. So if they do put any games form the Saturn onto the VC, I can't see it being anything other then Dark Stalkers.
IMO, Nintendo should just release a 40GB hard drive for the Wii and be done with it. Then they could put CD-based games on the VC, and simply transition the format to their next console.Saturn games may just be too big.
Hm, sounds like we need a new Wii with better Internet connectivity, a 60GB harddrive, and CD/DVD playback with ripping. Oh, and slots on the side for NES, SNES, and N64 games. That would be nice (it's very possible, too, see the link):I agree, the data space on the Wii is nothing short of laughable. Not to mention there's no conversion chart. How many blocks is how many bytes?
And especially with the amount of data and space required to use it for something other than playing Wii games is ridiculous. I had downloaded the three Strong Bad games before needing to purchase an SD card simply because after all my game saves, it just had no space for anything else.
And game size isn't the only problem. The need for wifi on the Wii makes it's download speed unacceptable. Imagine how long it would take to download something so small as a 2D fighting game. Not to mention it times out constantly. It would be nearly impossible to get something that big on the Wii. The networking and hardware is just too shitty.
Why the heck isn't the Game Boy on VC? Or the Game Boy Advance? I could use some Pokemon Gold/Silver or Advance Wars right now, and those are a joke to emulate.I want Dreamcast VC!
I have an answer to that, sorta. I forgot how many blocks a Wii has on it, but the total amount of internal memory is 512MB(yeah, that's all you get, 512 internal flash memory), so just take 524288(amount of bytes in 512MB) and divide that by the number of initial blocks. The resulting product is the bytes to the block.TheNecroswanson said:I agree, the data space on the Wii is nothing short of laughable. Not to mention there's no conversion chart. How many blocks is how many bytes?