Say something bad about a game you like

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Kuchinawa212

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Apr 23, 2009
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I hated how in Gears of War all you gotta do is give Dom a scratch behind the ears and he's A-OK. What about those bullet wounds? Those don't just go away. Sure, breaking game flow with Marcus ripping bullets out would make the game less fluid, but it would make more sense
 

Stoic raptor

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Jul 19, 2009
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God of War: Rapidly pressing circle is too hard!
God of War 2: Zues should have been more epic. Aries was super epic, Zues was just epic.
Resident Evil 4: Last boss should have been harder, and the game should have been longer.
Silent Hill 2: Should of had more buildings to go into.
Metroid Prime: Last form of last boss should have been harder
Metroid Prime 2: NO AMMO FOR BEAMS!!!
Metroid Prime 3: Why did we have to kill the ice guy!?
 

Amarok

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Dec 13, 2008
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Kuchinawa212 said:
I hated how in Gears of War all you gotta do is give Dom a scratch behind the ears and he's A-OK. What about those bullet wounds? Those don't just go away. Sure, breaking game flow with Marcus ripping bullets out would make the game less fluid, but it would make more sense
I think you'll find that ripping bullets out of somebody's body with your bare hands actually doesn't help bullet wounds at all.

On-topic: World of Warcraft - Pugging.
 

Galad

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Nov 4, 2009
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VTM:Bloodlines:

My character might be on a well-lit spot, 3 meters away from a group of baddies altogether facing him/her, but as long as he/she has enough stealth points, he/she can be considered invisible. Yeah right.

Also, why was 9/10th of the story revolving about opening a damn coffin?! Didn't them script writers have a little more imagination than that?!

Disciples 2:

long waiting times between AI turns, annoyingly obviously dumb AI that is simply given more and better units at higher difficulty setting.. *sniff* This game could be so much better, and to think that Disciples III is rumored to include only 2 races makes me think it couldn't possibly hope to at least rise to the level of Disciples II
 

Random Argument Man

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May 21, 2008
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Started the MGS series: Cutscenes/3 minutes of codec/cutscenes/2 minutes of gameplay/codec/ 1 minute of gameplay/cutscene/codec/cutscene/ AND IT GOES ON AND ON.

Final Fantasy: Walking 2 foots to the next random battle.

Warcraft 3 DOTA: That fucking tech and his suicide!
 

Jenova65

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Oct 3, 2009
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KOTOR and KOTOR II Swoop racing, WTF! Can I win? Can I b*ggery!
As many PP's have said Generiplanets of Mass Effect are all 'meh'
(I feel a bit unclean now, may go and have a bit of a lie down................)
 

ethaninja

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Oct 14, 2009
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CoD 4 - Tacticalicity (not a word but still cool), was not good even on hardest difficulty. Too much of an arcade shooter.
 

Kuchinawa212

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Apr 23, 2009
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Amarok said:
Kuchinawa212 said:
I hated how in Gears of War all you gotta do is give Dom a scratch behind the ears and he's A-OK. What about those bullet wounds? Those don't just go away. Sure, breaking game flow with Marcus ripping bullets out would make the game less fluid, but it would make more sense
I think you'll find that ripping bullets out of somebody's body with your bare hands actually doesn't help bullet wounds at all.
well, yeah. I was saying through some sorta of futuristic device or something
 

Sexy Street

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Sep 15, 2009
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Spitfire175 said:
Borderlands: Too friggin' short. I want more, it was all over way too quickly.
Lol unless you SUPER RUSHED the entire game and did no side-quests then yes it is short. Either that or you are a game genius and can even make the random loot re-spawn comp. break and give you AWESOME stuff.

OT: Oblivion - Voice acting/ HOW THE FUCK DO THEY KNOW I KILLED SOMEONE IN THE WOODS 50000000000 MILES AWAY FROM THEM???
 

CanOfBeans

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Sep 24, 2009
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overlord 2 , the spell system downgraded from the old one and the all the boss fights were puzzles fights that were agenst giant monsters that come out of no were , while in the 1st one the all the bosses were heros you heard about and its an actual fight, lastly fail last boss in every form (so yea a large downgrade from the original)
 

EmeraldGreen

Professional Lurker
Mar 19, 2009
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Mirror's Edge is like a delicious creamy chocolate that a small child held in its sticky little hand for too long and then dropped under a bed, from whence the child's mother retrieved it six months later covered in dust bunnies.

The level design, particularly the design of the enemy encounters, failed utterly to support what was awesome about the gameplay. And the story was ridiculous. I'm still confused about who was on which side and who was betraying whom...
 

DaneFK

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Jan 7, 2009
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Resident Evil 5:
- AI Sheva NEVER uses anything but the gun as long as there is ammo for it.
- Global inventory. What if I want to start the game over? Not with all the stuff from my last playthrough, but you know, for the challenge?
- Playing Sheva is hard because of the camera being placed on her left side... and you can't change it.

Uncharted 2:
- In multiplayer, being the highest level also means having the best perks, which isn't fair to the new players.

Cod4:
- Random nades, Martyrdom, spawning just in front of an enemy and not being able to mute players in the lobby (PS3)
 

Booze Zombie

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Dec 8, 2007
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Saint's Row 2 had worse graphics than Saint's Row, there weren't enough clothes options and not enough layers of wear for said clothes.

Also, a little more resource management would've been welcome.

"Get to the docks and make sure your weapons shipments don't go missing, yo!"
 

Uncompetative

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Jul 2, 2008
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Too many rounds in the magazine of the Sniper Rifle in Halo 3. Given its power I would actually prefer if you had to reload between every shot.
 

werekitsune

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Oct 18, 2009
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Oblivion: the vampire glitch where you can get infinite money killed the experience for awhile

Mass Effect: too long conversation, slow ass elevators, can't move fast enough

KHII: too much button mashing, disney worlds sucked balls, backtracking through those worlds sucked balls

Gears of War 2: not only was Dom a *****, but he was also retarded

Fable 2: no plot, sucky ending /c I waited to hear the count's entire speech and find out why he was such a dick, and then before I could kill him the stealth guy shot him. bastards. and no replay value either