@Turfwar: I have yet to figure out where the characters will be in The Turfwar: for now I am concentrating on building the gangs and making sure none of them can easily outmatch the others. The plan is for them all to be equal in strength.
As for characters, I don't want to take a PvP route with it, because it will get messy very quickly. If people are on opposing sides, both will want to win no matter the cost, and then we start to see people at each other's throats out of character.
@staika: I see... perhaps I shall see you there when the Jade Empire thread is launched. I redownloaded the game earlier today, but I can't run it because my laptop doesn't actually possess a graphics card.
@Link: Ah, oops. My mistake there. I understand now, and agree whole-heartedly that quality beats quantity.
From the beginning of my role-playing life, which started here on the Escapist back in late 2009, I have almost[footnote]I say almost because I do remember posting one-liners and I now regret doing so - but hey, we're all new at some point, and have probably done things we consider to be failures. I know I'm not alone there.[/footnote] entirely avoided one-liners by taking cues from the other people in the threads I joined. So a big thank-you to Sky, Neo, Void, Pm0n3y and j1-2themax, plus a good number of others who aren't part of SK, and therefore probably won't read this.
Edits:
@Malyc: As I said, I don't know where characters are going to be just yet. Oh, and I don't take reserves.
@Schiz: A turfwar is a fight over common ground, or something along those lines. When five rival gangs all meet in the same city, things are naturally going to heat up once they're aware of each other's presence.