Ossum said:
Don't hang me, but the Metroid series... see, I can play Super Metroid with the same sort of glee, challenge, excitement, and sometimes fear, as I had so many years ago when I first got it. The Prime series is visually stunning, and very fun, but... once played through a single time, my interest in playing it again has been quite diminished by walking through that much territory, wasting the same PITA enemies that always respawn in tiny corridors, and by the constant feeling of always having to backtrack for one tiny upgrade to progress mere inches through a side tunnel. They're great the first time, but replayability has been absolutely murdered and simple advancement always feels like a slog.
To be honest, I think I have to agree with you. I recently got into the Prime series because I don't own a GCN myself, and got to borrow the system. Playing through Prime 1 so far, I see little to no replay value in it, unless you haven't touched the game in years. It's possibly because I started playing on hard mode, and enemies take that much longer to kill, and it becomes somewhat tedious, but if that's the case, then what replay value is there when killing most trash mob enemies are nothing more than being tedious?
And the fact that puzzle solving and exploration/collecting are my favorite parts of gameplay, once you do it and know where everything is, it's no longer fun as what it used to be.
Perhaps I'm just really sore about it at the moment because I really dislike the Phazon Mines.