Seriously Nintendo fans, enough with all the hate.

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Innegativeion

Positively Neutral!
Feb 18, 2011
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Eh, I expected it to be a half-decent smash bros. knock off.

Was even a little excited at the prospect of shooting sly cooper with a RYNO gun, or throwing daxter at clank, etc.

I wouldn't mind playing smash bros: sony edition, as the SSB formula is excellently genius, although...;

The all stars score system though is just... just terrible.

One of the least popular additions to brawl (which I happen to like, but that's neither here nor there), and they just make a game centered around it. There's no penalty for taking hits. It's... asinine, is what it is.

No matter how much you like super moves, a fighting game about super moves sounds just senseless. Additionally, since the only function of super moves is to kill instantly, most of them are going to feel and function exactly the same.

The appeal of smash bros.'s more open, roam-friendly stages was that the characters could toss each other around. All stars just seems to be a zoomed-out camera... and no health bars.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
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Nintendo came up with a game where they take various Nintendo characters in a 4 player brawler. It turns out to be a success so they make two sequels to it.

Sony makes a 4 player brawler where they make a character roster with various characters appearing on different Sony systems where you need to use super attacks in order to score points.

Clearly this is not even close to being a rip-off of Super Smash Bros. It's so incredibly different I can't even begin to describe it...
 

Aprilgold

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Apr 1, 2011
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D Moness said:
OlasDAlmighty said:
Whenever Nintendo does something original it's either laughed at or called a gimmick,
Yeah when nintendo comes with something it is silly stupid and gets laughed at then another company comes with it (like sony) then suddenly it is gods gift to men for many people.

That is something that ticks me off.
I'll hammer on this drum.

--------------------------------------------------------------------------------------

Go fuck yourselves Sony because this is a rip-off and it is clear as day.

Is that bad? Not really, but doesn't change the fact that it is a rip off.
 

Some_weirdGuy

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Nov 25, 2010
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What I wish they DID copy more from super smash bros was the good character roster. Sly racoon seems to be the only notable one in there that i'm personaly familiar with. Where are the other like him?

Original super smash bros had this roster of all the major iconic nintendo characters(mostly, if only they could retroactively include banjo-kazooie :p) and a few extra's you may or may not have known about.

This one has... maybe 2? of the more iconic playsation characters (though admittedly i'm not so in one the newest generation) and the rest are all just randoms.


I understand why, since stuff like spyro, crash, rachet and clank, jak and daxter, etc they apparently don't own anymore, but it's still disappointing.
Actually, the cynic in me just now is wondering weather they might have some of these other characters but they're keeping them back so they can sell them as DLC.
 
Dec 3, 2011
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Imitation is the sincerest form of flattery. If Sony pulls it off, more people can enjoy the Super Smash Bros-style gameplay that so many people love; how could that be a bad thing?
 

Clearing the Eye

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Jun 6, 2012
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Samus Aran but a man said:
Imitation is the sincerest form of flattery. If Sony pulls it off, more people can enjoy the Super Smash Bros-style gameplay that so many people love; how could that be a bad thing?
A solid system of thought, friend.

Don't like it? Alright. Maybe some people will. Don't buy it and let them have their fun. *shrug*
 

Omgsarge

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May 11, 2009
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Yes, it is most certaintly heavily...shall we say, "inspired" by SSB. However, I fail to see a problem here. It WILL have some things that are not present in SSB which in turn will inspire Nintendo to add new features to their game. We get a mascot brawler with Sony characters and some more evolution in the genre. Everybody wins. It will not comprimise Nintendos creativity or take away from their sales (probably).

Honestly, people should be glad that Sony and Microsot copy Nintendo. It gives the whole industry more variety and we, the consumer, will only profit from the increased competition (not saying that only Nintendo innovates). Nintendo still gets bragging rights for bringing motion controls and the mascot-fighter into the console world so whats the big problem? "Loyal" fans who think this diminishes their chosen videogame company? Please.
 

ninjaRiv

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Aug 25, 2010
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In my opinion, I think it's a great thing Sony's doing. Brawl was pretty incredible not just because it was fun but also because it was a celebration of nintendo's rich history. I seriously hope Microsoft give it a go at some point so I can see Master Chief go up against Marcus!
 

Sheo_Dagana

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Aug 12, 2009
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The user interface and the level designs seem identical to Smash Bros., but the mechanics themselves seem more similar to Final Fantasy Dissidia. In Dissidia, you build up "bravery" by attacking your opponent and causing them to lose their own. You cause damage to your opponent's HP by using HP attacks, which do damage proportionate to your bravery. Sony All-Stars seems to have a similar mechanice, but dumbed down. I think someone else mentioned Dissidia in this thread, so I'm glad I'm not the only one that noticed.

At the end of the day, they could rip off Smash Bros. entirely and I wouldn't care. Especially since Big Daddy being in the game means that other, non-Sony Exclusive characters, might be in it. Its a long way out though, who knows what they'll change between now and then.
 

Soxafloppin

Coxa no longer floppin'
Jun 22, 2009
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Rip off or not, I am fucking BUZZING to play it, I mean SSBB (to me, okay?) is one of only a few reasons to own a Wii, I sunk 100s of hours into Melee on Gamecube. If they can capture the franctic fun of SSBB and give it things like good online and some decent DLCs and stuff, I'l be a happy sony fan.
 

lapan

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Jan 23, 2009
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Austin Manning said:
2) An answer to is not a rip off. When one company decides to create an IP to rival their competitors they are not ripping each other off. As an example: The Old Republic is not a clone of WoW, it was made by EA and Bioware to challenge their rival Activision's control over the MMO market. Furthermore EA did the same thing with Battlefield 3 and the rebooted Medal of Honour, attempting to shake Activision's hold on the FPS market. These rival IPs are in the same respective genres and play similarly, but all provide different experiences and it's wrong to just dismiss a game for having a similar gameplay style to another that you like.
They arent exactly sublte about it with the whole tagging their trailers as smash brothers on youtube...

The biggest problem is that they are lacking iconic characters, a lot of the announced characters are either very reccent or from multiplat titles.
 

dementis

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Aug 28, 2009
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Austin Manning said:
That's no excuse for sinking to the level of an Xbox Live troll. You also seem to have missed my point about an answer to not being a rip off. Seeing as the score system works differently, not to mention that the characters and stages have nothing to do with each other. Calling the game a comeplete rip off seems more like fanboyish insecurity that there might be a rival game that is as successful as a game you like.
I resent the "X-box live troll" comment, it's all game specific not console specific, certain games attract that type of personality, I haven't played an online game in a while because of the community I always seem to come across, with the exception of the firefall beta.

OT: The game looks fun, I enjoyed smash bros. and even though Sony's version does have similarities it's not a rip-off. Like someone else said, Nintendo fans do get treated pretty poorly by the other console factions, they're allowed to blow off some steam for once.
 

MysticToast

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Jul 28, 2010
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PreviouslyPwned said:
MysticToast said:
PreviouslyPwned said:
See, the thing is, SSB works because Nintendo has all those iconic characters. Playstation doesn't have that luxury.
You obviously didn't see me squeal with delight when I found out Sweet Tooth is in the game, then.
Who the hell is sweet tooth??
That's the point I was going to eventually make. You say Sony doesn't have any iconic characters. I say you're very wrong. I've heard of Nintendo like everybody else and I've played Smash Bros. Melee. However, I didn't even know who have of the characters were. Nintendo has never been very prominent in MY gaming career, so they don't have as many iconic characters for me. Likewise, you may not have heard of Sony's iconic characters, but a lot of gamers have, and that makes this game really exciting for us.

By the way, Sweet Tooth is from Twisted Metal.
 

Grygor

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Oct 26, 2010
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MysticToast said:
PreviouslyPwned said:
MysticToast said:
PreviouslyPwned said:
See, the thing is, SSB works because Nintendo has all those iconic characters. Playstation doesn't have that luxury.
You obviously didn't see me squeal with delight when I found out Sweet Tooth is in the game, then.
Who the hell is sweet tooth??
That's the point I was going to eventually make. You say Sony doesn't have any iconic characters. I say you're very wrong. I've heard of Nintendo like everybody else and I've played Smash Bros. Melee. However, I didn't even know who have of the characters were. Nintendo has never been very prominent in MY gaming career, so they don't have as many iconic characters for me. Likewise, you may not have heard of Sony's iconic characters, but a lot of gamers have, and that makes this game really exciting for us.

By the way, Sweet Tooth is from Twisted Metal.
Of course part of the problem with Super Smash Bros is that the series is basically limited to Nintendo-owned characters (Sonic and Solid Snake notwithstanding), even though many of the most iconic characters on Nintendo systems (particularly in the 2D era) came from third parties, like Mega Man, X, Simon Belmont, and Ryu Hayabusa.

So instead we get a roster weighed down by third-stringers that no one cares about (Ice Climbers), characters who at time of release had never been seen outside Japan (Marth), characters who will never officially be seen outside Japan in their source games (Lucas), alternate versions of already-included characters (Toon Link), and less iconic characters from already-included games (Falco Lombardi).

Meanwhile, the Playstation brand has quite a few iconic characters, even if many of them aren't owned by Sony (hence the title Playstation All-Stars). Crash Bandicoot, Jak and Daxter, Nathan Drake, Kratos, Sweet Tooth, Solid Snake (after all, every Metal Gear Solid title either debuted on or is still exclusive to a Sony system), Ratchet and Clank, Sack Boy, Dart, Aya Brea, Lenneth, Fei Fong Wong, Cole McGrath, Dante, Gene, Amaterasu, Cloud Strife, Pyramid Head, Gabe Logan, Balthier, Sora, Parappa, these names all come to mind when I think "Playstation". (Even if I do realize that several of these characters likely have no chance of making it into Allstars Battle Royale.)
 

Austin Manning

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Apr 10, 2012
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Innegativeion said:
Eh, I expected it to be a half-decent smash bros. knock off.

One of the least popular additions to brawl (which I happen to like, but that's neither here nor there), and they just make a game centered around it. There's no penalty for taking hits. It's... asinine, is what it is.
There is a penalty for taking hits. You build up the AP to perform a super move by hitting other players and you lose AP when you get hit, meaning that if you want to win you have to strategize and make good use of your character's abilities.
 

Austin Manning

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Apr 10, 2012
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dementis said:
Austin Manning said:
I resent the "X-box live troll" comment, it's all game specific not console specific, certain games attract that type of personality, I haven't played an online game in a while because of the community I always seem to come across, with the exception of the firefall beta.

OT: The game looks fun, I enjoyed smash bros. and even though Sony's version does have similarities it's not a rip-off. Like someone else said, Nintendo fans do get treated pretty poorly by the other console factions, they're allowed to blow off some steam for once.
I'm sorry to have offended you. I know that it's only a (very) vocal minority on the Xbox who embody the immature, manchild, everything-ist, stereotype and I could probably find similar behaviour on every platform and PC if I looked hard enough.

I agree that Nintendo fans receive to much hate over some things, but the response to this game wasn't blowing off steam. It was more like a child taking out it's anger on a completely unrelated child by punching him/her in the face and laughing. The point being, there is no excuse for this kind of the behaviour regardless of whose doing it.
 

wooty

Vi Britannia
Aug 1, 2009
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Everything's copied to a degree, nothing new going on now that hasn't been going on for years.

I mean look how shit and repetitive the movie and TV industry is getting.
 

Adeoma

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Apr 21, 2011
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Nintendo makes wii motion controlled,
Microsoft, "Thats a gimick, no one wants that crap."
Sony, "Pfff wow a system for casuals an no hardcore player would dare touch it"

*next E3*

Microsoft, "Introducing the Kinect!!!! Woot we're so orignal!"
Sony, "Introducing the Playstation move!! Woot we're so original!"

simply nintendo makes risks, the other two trash talk them until the next year were they try and copy them with as little chance to fail as possible.
 

Innegativeion

Positively Neutral!
Feb 18, 2011
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Austin Manning said:
Innegativeion said:
Eh, I expected it to be a half-decent smash bros. knock off.

One of the least popular additions to brawl (which I happen to like, but that's neither here nor there), and they just make a game centered around it. There's no penalty for taking hits. It's... asinine, is what it is.
There is a penalty for taking hits. You build up the AP to perform a super move by hitting other players and you lose AP when you get hit, meaning that if you want to win you have to strategize and make good use of your character's abilities.
It really doesn't seem that way. Where as in health-based fighting games, every mistake brings you closer to defeat, and in brawl the same true through the % damage system, an entire game around building up super moves will center entirely around the insta-kill super moves.

Which is really silly, if you think about it. Even though you're losing damage for getting hit, provided you've got the enemy's supers memorized, and don't let them do a level 3 screen-wiper, you can always just dodge them and nulify any normal moves they've landed on you. Of course punches and kicks take much more skill and finesse to land than, say, sweet tooth's giant robot cannons.

It's a fighting game and it doesn't involve actually damaging your opponents at all. Just building flashy moves, something that tends to distract from the actually core mechanics of a fighting game; fighting. That's something many people pointed in Brawl.

It probably could have worked as a separate mode, and hopefully they do have alternative lose conditions like Brawl does, as the whole thing seems rather clunky to me. I just think health would have work much better for a smoother, more involving experience.