Shadows of Mordor: damn sheilded warchief

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jthwilliams

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So I'm playing Shadows of Mordor and generally speaking doing well and having a good time, but I am having problems with one war chief. He is a shield carrier and blocks being volt-overs and he is a gang leader and all of his guys have shields. Every time I fight the evil twit I get my butt handed to me, he gets more powerful (currently lvl 20) and most of the time one or more of his followers gets promoted to captain.

1) does anyone have advice on how to kill the sod?

2) anyone else have a nemesis in the game that is living up to the name?
 

Sleepy Sol

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Is there anything he's particularly vulnerable to, like stealth kills or explosions?

If he happens to be terrified of anything you can use that to your advantage. Like explosive barrels being available in strongholds to set him on fire. Or grab a caragor if he's afraid of them and that's an instant grab -> brand or dominate.

Otherwise, I would just kill all of his shielded mooks with the vault-over into flurry, then use the wraith ability that creates an area of effect shockwave around you. I forget what it's called, but Talion slams his fist into the ground during it.

I honestly hate having to deal with a bunch of shield types myself since the game can get finicky with having to dodge tons of spear attacks. I think you just may have to be extremely cautious or move around until they lose sight of you, stealth kill, and repeat until the captain is the only one left.

The only nemesis I've had was honestly a pushover. I had a few difficult warchiefs, but that came from the amount of enemies I had attacking me, not the warchiefs themselves. I tended to brand their captains, grab some popcorn and watch the fight unfold after I ran to a safe spot to remain undetected.
 

omega 616

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Without knowing all the strengths and weaknesses, it's hard to say.

Generally, they will either be weak to stealth, arrows or a beast ... try all 3. It sounds like you just keep on brawling with him. Sometimes you can just insta-kill these guys with a stealth attack
 

jthwilliams

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Solaire of Astora said:
Is there anything he's particularly vulnerable to, like stealth kills or explosions?

If he happens to be terrified of anything you can use that to your advantage. Like explosive barrels being available in strongholds to set him on fire. Or grab a caragor if he's afraid of them and that's an instant grab -> brand or dominate.

Otherwise, I would just kill all of his shielded mooks with the vault-over into flurry, then use the wraith ability that creates an area of effect shockwave around you. I forget what it's called, but Talion slams his fist into the ground during it.

I honestly hate having to deal with a bunch of shield types myself since the game can get finicky with having to dodge tons of spear attacks. I think you just may have to be extremely cautious or move around until they lose sight of you, stealth kill, and repeat until the captain is the only one left.

The only nemesis I've had was honestly a pushover. I had a few difficult warchiefs, but that came from the amount of enemies I had attacking me, not the warchiefs themselves. I tended to brand their captains, grab some popcorn and watch the fight unfold after I ran to a safe spot to remain undetected.
Sadly I haven't got the brand ability yet. I'm on the first bit where you have to kill 4 warchiefs to get one of the blackhands to appear.
 

jthwilliams

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omega 616 said:
Without knowing all the strengths and weaknesses, it's hard to say.

Generally, they will either be weak to stealth, arrows or a beast ... try all 3. It sounds like you just keep on brawling with him. Sometimes you can just insta-kill these guys with a stealth attack

He is in a strong hold and in order to get him to appear, I have to make one of his guys "Squeal" by grabbing him. The guy I have to make squeal is always in the middle of the strong hold and in the middle of a group of other uruks. So I'm already being crowded when I get him to show up. I haven't tried running away yet to see if I can get them to forget me, but I'm afraid if I do the war chief will just go away again and I'll be back to where I started.
 

Sleepy Sol

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In that case, I would just take advantage of whatever weaknesses he has (and sometimes the game will be a dick and just not give them any, yay for procedural generation). You definitely don't need branding at all; it just makes things heaps easier later on.

So basically, check his weaknesses, try to find an area near him to take advantage of those weaknesses, and dominate/kill him. If you're lucky he'll just be weak to stealth kills.

EDIT: On the Warchief, as long as you stay in the stronghold he shouldn't ever leave. They tend to go looking around for you and I've never had a captain or warchief give up because I eluded detection.
 

Fieldy409_v1legacy

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Hit and run tactics can basically break the game. Come in, kick his butt a bit then fall back to get your breath.

Also try to get him alone with the attract ability... Lead him off on his own.
 

Gethsemani_v1legacy

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jthwilliams said:
omega 616 said:
He is in a strong hold and in order to get him to appear, I have to make one of his guys "Squeal" by grabbing him. The guy I have to make squeal is always in the middle of the strong hold and in the middle of a group of other uruks. So I'm already being crowded when I get him to show up. I haven't tried running away yet to see if I can get them to forget me, but I'm afraid if I do the war chief will just go away again and I'll be back to where I started.
A tip is to start by clearing the group out before grabbing the squealer. I did a similar Warchief mission by taking out the group with my bow before descending on the squealer, at which point I could just stand there for 20 seconds while imagining that the soundtrack from the LOTR movies played in the background.

Also, as others recommended check his weaknesses and make sure you have one handy for when he shows up (such as taming a Caragor in advance or finding the nearest barrel/fire/bee hive).
 

sXeth

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jthwilliams said:
omega 616 said:
Without knowing all the strengths and weaknesses, it's hard to say.

Generally, they will either be weak to stealth, arrows or a beast ... try all 3. It sounds like you just keep on brawling with him. Sometimes you can just insta-kill these guys with a stealth attack

He is in a strong hold and in order to get him to appear, I have to make one of his guys "Squeal" by grabbing him. The guy I have to make squeal is always in the middle of the strong hold and in the middle of a group of other uruks. So I'm already being crowded when I get him to show up. I haven't tried running away yet to see if I can get them to forget me, but I'm afraid if I do the war chief will just go away again and I'll be back to where I started.
Oh I had one of those, I basically grabbed the squealer and used him as a shield against his group to run out the clock, then threw him into them to buy me an escape time.

The warchief didn't run off in the meanwhile, I managed to drop a bee nest to disperse his gang, and then got him with a stealth kill.
 

SirDeadly

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The first one I fought was vunerable to mounted attacks so I jumped on a caragor and killed him in a few seconds. Make sure you find out his weaknesses and those of his guards and it should be easier. Use the environment to your advantage too.
 

Starbird

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- Find his weakness. Interrogate another captain.
- Sometimes they don't have any (especially at super high levels) or have a stupid one like burning. In this case, go and do another boss and come back when you have Branding.
- You can also be cheapo and kick them off high things, which tends to bypass most defenses.
 

happyninja42

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I've yet to find an Uruk who is immune to the "Tap B to stun them" ability, followed up by the flurry attack as the wraith. You might try that.
 

zumbledum

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jthwilliams said:
So I'm playing Shadows of Mordor and generally speaking doing well and having a good time, but I am having problems with one war chief. He is a shield carrier and blocks being volt-overs and he is a gang leader and all of his guys have shields. Every time I fight the evil twit I get my butt handed to me, he gets more powerful (currently lvl 20) and most of the time one or more of his followers gets promoted to captain.

1) does anyone have advice on how to kill the sod?

2) anyone else have a nemesis in the game that is living up to the name?

progress the story till you get the brand ability , track down each of his bodyguards and brand them or have your branded orcs take their place, then get one to betray him.
 

Gdek

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I've found the combat drain to be an invaluable tool for big fights(especially with runes that heal you when using it). I generally start the fight with brutalize, which usually scares a few Uruks enough to flee (who can then be insta-killed with throwing daggers). Then I whip out the bow and kill Berserkers & Shield Bearers. From here I can usually fight the rest down fairly easily, and if need be I can use the combat drain to refill my bow and take out more hard targets. I've got runes that heal me on headshot kills, and on draining, so whenever I get low on health I grab the bow and kill a few orcs, then drain to fill resources.

If a battle is tough enough that the above isn't cutting it, I can always duck around a corner and then stealth drain a few orcs to get health back. Then climb up and drop into the fight with another brutalize.

I enjoy starting fights in the middle of Strongholds with the above tactics, and see how long I can keep a combo going.

Also throwing daggers are incredibly abusable vs single targets(like captains who are immune to melee).
 

ATXYankee02

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This guy was problematic. I ended up swarming the area with Caragors letting them take care of the bulk of the chaff, and they actually did a number on the war chief as well. Eventually I did a brutalize on him and combat finished twice, that ended the fight leaving everyone running in terror.
 

DEAD34345

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As long as you keep countering and dodging the surrounding orcs without doing anything risky, you should never be hit, and your combo counter should continually go up. Whenever it flashes red you can then use the execution move to take out a large chunk of the war-chief's health, and then you can rinse and repeat. If you make mistakes from time to time and lose a chunk of health, just mash dodge until you're out of there and find a herb or something, the orcs won't heal themselves while you're gone so can just pick right up where you left off. I wouldn't bother trying to actually kill the other minor orcs by the way, if you're in a stronghold they'll just continually respawn anyway, just use them to build up counters for use on the main guy and they shouldn't be able to touch you.

This works for most enemies, some will have the "combat mastery" trait that makes executions fail, but the enemies that have that trait will always have some other crippling weakness to allow you to kill them easily. All the weaknesses are pretty self explanatory, really. If it's a stealth attack weakness remember that you can leave whenever you want, let him lose sight of you and then come back and stealth attack again.

As for the 2nd question, I think I kind of did too well in the game for the nemesis system to have much effect on me, sadly. That's not some kind of boast by the way, I was probably just way too familiar with the combat after hours spent on Arkham Asylum and Arkham City. I only died to an orc once near the beginning, and the game only seems to get easier and easier over time as you get more upgrades. The orc the game defined as my personal nemesis I didn't even recognise, he might have been the one who killed me at the start of the game, but I'm honestly not certain.
 

Spanglish Guy

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Happyninja42 said:
I've yet to find an Uruk who is immune to the "Tap B to stun them" ability, followed up by the flurry attack as the wraith. You might try that.
I found that if the carry a shield then a stun won't work. I had the same problem with an uruk captain (lv 17) who carried an unbreakable shield, could prevent you from vaulting over him and was immune to range and stealth attacks. The only why you could hurt him was by using combat finishers so I had to find other uruks just to build up my combo meter.
 

happyninja42

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Spanglish Guy said:
Happyninja42 said:
I've yet to find an Uruk who is immune to the "Tap B to stun them" ability, followed up by the flurry attack as the wraith. You might try that.
I found that if the carry a shield then a stun won't work. I had the same problem with an uruk captain (lv 17) who carried an unbreakable shield, could prevent you from vaulting over him and was immune to range and stealth attacks. The only why you could hurt him was by using combat finishers so I had to find other uruks just to build up my combo meter.
Interesting, I haven't had that problem with shield-bearers at all. It's been my one sure-fire method by which to dish out massive damage to them. I haven't run into any "you can't jump over them" types yet, but so far, everything has been weak to the Tap B Flurry thing.
 

jthwilliams

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Spanglish Guy said:
Happyninja42 said:
I've yet to find an Uruk who is immune to the "Tap B to stun them" ability, followed up by the flurry attack as the wraith. You might try that.
I found that if the carry a shield then a stun won't work. I had the same problem with an uruk captain (lv 17) who carried an unbreakable shield, could prevent you from vaulting over him and was immune to range and stealth attacks. The only why you could hurt him was by using combat finishers so I had to find other uruks just to build up my combo meter.

yeah that is this swine. He is lvl 20, carries a shield, is immune to volt-over, has and hits back hard on combat finishers. So I usually get a swam of people around me who I can't block. My strategy has been volt one of the guys around him stun him wraith strike him until he is dead or an "A" or "Y" comes up. As soon as my strike is charged try to do a combat finisher on him. Problem being that when I do that even successfully he knocks about a 1/4 of my health off in an non-blockable response.

After I get back from work I'm going to try to drawl him out and then run away and see if I can get him with a stealth strategy. I'll also double check his weaknesses to make sure there isn't some obvious environmental help I can get.

If he is also immune to stealth and to arrows, Then I may have the procedurally created invincible bastard in my game.
 

happyninja42

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jthwilliams said:
Spanglish Guy said:
Happyninja42 said:
I've yet to find an Uruk who is immune to the "Tap B to stun them" ability, followed up by the flurry attack as the wraith. You might try that.
I found that if the carry a shield then a stun won't work. I had the same problem with an uruk captain (lv 17) who carried an unbreakable shield, could prevent you from vaulting over him and was immune to range and stealth attacks. The only why you could hurt him was by using combat finishers so I had to find other uruks just to build up my combo meter.

yeah that is this swine. He is lvl 20, carries a shield, is immune to volt-over, has and hits back hard on combat finishers. So I usually get a swam of people around me who I can't block. My strategy has been volt one of the guys around him stun him wraith strike him until he is dead or an "A" or "Y" comes up. As soon as my strike is charged try to do a combat finisher on him. Problem being that when I do that even successfully he knocks about a 1/4 of my health off in an non-blockable response.

After I get back from work I'm going to try to drawl him out and then run away and see if I can get him with a stealth strategy. I'll also double check his weaknesses to make sure there isn't some obvious environmental help I can get.

If he is also immune to stealth and to arrows, Then I may have the procedurally created invincible bastard in my game.
I doubt he's invincible to the giant monster things walking around. xD I forget their name, but the big troll-like things that squish everything around them.