Should Dragon Age 2 Follow on directly from the first?

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Meggiepants

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Jan 19, 2010
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Jenova65 said:
meganmeave said:
There was another thread that touched on some of the issues why then next DA would be difficult as a direct sequel. I think it was the article about Oghren being in Awakenings. It doesn't duplicate this thread, but some people mentioned some things I hadn't even thought about.

If you think about it, there are only two characters who cannot die in DA. Oghren (and now it totally makes sense to me that he is the character they brought back for the expansion) and Morrigan. Everyone else at some point or another can be killed. That would make it extremely difficult to have a sequel that featured them in any way.

That being said, I think they could easily reference some things. But a direct sequel would be a programming nightmare. Personally, I think that is why they included the epilogue, to kind of complete the story. Some of those epilogue stories go quite a ways into the future.

I think I might like to see some of the other areas. Antiva would be really interesting; the whole city is supposedly run by the Crows. It would make for a great setting, with or without the darkspawn. Grey Wardens are obviously awesome, and it would be great to include them, but they'll have to keep coming up with reasons to bring back the darkspawn for the Grey Wardens to have much influence on the plot of the next game. Supposedly, blights only happen once every few hundred years. Okay, and now I'm admitting to knowing far to much about the DA universe. I'm off before I out myself any further!
Maybe the Grey Wardens should busy themselves with other problems rather than sit on their ass waiting for the next blight, Jeez, talk about
''Is it a blight?'',
''Well no.... but'',
''Oh, sorry, not our problem then, love to help, love to, but our hands are tied''....... ;-)
ha! Yes, so true. I think it does say something about them generally helping out when people are in trouble in the DA wiki, which I have spent waaaaay too much time reading. They are supposed to be the best and the brightest after all. Maybe they just don't feel missions are challenging enough without the darkspawn.

People could try luring Grey Wardens to their troubled villages, round up some darkspawn, put them in a cage or something, then when a Grey Warden passes by, release them at the most opportune time screaming, "By the Maker! Look! Darkspawn! Won't anybody save us from these vile denizens of the deep!" Everybody knows once you got the Grey Warden's attention you can ask them to do any number of goofy favors, like catching nugs or something.
 

Jenova65

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Oct 3, 2009
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meganmeave said:
Jenova65 said:
meganmeave said:
There was another thread that touched on some of the issues why then next DA would be difficult as a direct sequel. I think it was the article about Oghren being in Awakenings. It doesn't duplicate this thread, but some people mentioned some things I hadn't even thought about.

If you think about it, there are only two characters who cannot die in DA. Oghren (and now it totally makes sense to me that he is the character they brought back for the expansion) and Morrigan. Everyone else at some point or another can be killed. That would make it extremely difficult to have a sequel that featured them in any way.

That being said, I think they could easily reference some things. But a direct sequel would be a programming nightmare. Personally, I think that is why they included the epilogue, to kind of complete the story. Some of those epilogue stories go quite a ways into the future.

I think I might like to see some of the other areas. Antiva would be really interesting; the whole city is supposedly run by the Crows. It would make for a great setting, with or without the darkspawn. Grey Wardens are obviously awesome, and it would be great to include them, but they'll have to keep coming up with reasons to bring back the darkspawn for the Grey Wardens to have much influence on the plot of the next game. Supposedly, blights only happen once every few hundred years. Okay, and now I'm admitting to knowing far to much about the DA universe. I'm off before I out myself any further!
Maybe the Grey Wardens should busy themselves with other problems rather than sit on their ass waiting for the next blight, Jeez, talk about
''Is it a blight?'',
''Well no.... but'',
''Oh, sorry, not our problem then, love to help, love to, but our hands are tied''....... ;-)
ha! Yes, so true. I think it does say something about them generally helping out when people are in trouble in the DA wiki, which I have spent waaaaay too much time reading. They are supposed to be the best and the brightest after all. Maybe they just don't feel missions are challenging enough without the darkspawn.

People could try luring Grey Wardens to their troubled villages, round up some darkspawn, put them in a cage or something, then when a Grey Warden passes by, release them at the most opportune time screaming, "By the Maker! Look! Darkspawn! Won't anybody save us from these vile denizens of the deep!" Everybody knows once you got the Grey Warden's attention you can ask them to do any number of goofy favors, like catching nugs or something.
Sounds like a plan. Do you think we could get Alistair to our village that way?...... *sigh*
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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MiracleOfSound said:
Haven't Bioware already said it will take place a few hundred years later?
What is wrong with you! This was getting lively! And here you go, splashing reality all over everything. I'm with Jenova here, killjoy! ;) Just for that I plan to brag how wonderful GOW3 is for weeks on end.

[sup]okay no I won't, that would be too wicked. But I could! just keep that in mind... [/sup]
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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Jenova65 said:
meganmeave said:
ha! Yes, so true. I think it does say something about them generally helping out when people are in trouble in the DA wiki, which I have spent waaaaay too much time reading. They are supposed to be the best and the brightest after all. Maybe they just don't feel missions are challenging enough without the darkspawn.

People could try luring Grey Wardens to their troubled villages, round up some darkspawn, put them in a cage or something, then when a Grey Warden passes by, release them at the most opportune time screaming, "By the Maker! Look! Darkspawn! Won't anybody save us from these vile denizens of the deep!" Everybody knows once you got the Grey Warden's attention you can ask them to do any number of goofy favors, like catching nugs or something.
Sounds like a plan. Do you think we could get Alistair to our village that way?...... *sigh*
Haha! Somehow, I think if it worked, we would not be the first women to try it. Heck, there would probably be a 'Alistair luring kit" you could pick up on ebay by now. ;)
 

Jenova65

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Oct 3, 2009
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meganmeave said:
Jenova65 said:
meganmeave said:
ha! Yes, so true. I think it does say something about them generally helping out when people are in trouble in the DA wiki, which I have spent waaaaay too much time reading. They are supposed to be the best and the brightest after all. Maybe they just don't feel missions are challenging enough without the darkspawn.

People could try luring Grey Wardens to their troubled villages, round up some darkspawn, put them in a cage or something, then when a Grey Warden passes by, release them at the most opportune time screaming, "By the Maker! Look! Darkspawn! Won't anybody save us from these vile denizens of the deep!" Everybody knows once you got the Grey Warden's attention you can ask them to do any number of goofy favors, like catching nugs or something.
Sounds like a plan. Do you think we could get Alistair to our village that way?...... *sigh*
Haha! Somehow, I think if it worked, we would not be the first women to try it. Heck, there would probably be a 'Alistair luring kit" you could pick up on ebay by now. ;)
Megan............................ Have you been messing around with alchemy again? Honestly, put the beginner's kit down and let it go, Alistair isn't coming *sob*
 

Jenova65

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Oct 3, 2009
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meganmeave said:
MiracleOfSound said:
Haven't Bioware already said it will take place a few hundred years later?
What is wrong with you! This was getting lively! And here you go, splashing reality all over everything. I'm with Jenova here, killjoy! ;) Just for that I plan to brag how wonderful GOW3 is for weeks on end.

[sup]okay no I won't, that would be too wicked. But I could! just keep that in mind... [/sup]
Ooooh, you have a cold heart, lady ;-) *whispers* do it though...... That'll learn 'im.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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Jenova65 said:
meganmeave said:
MiracleOfSound said:
Haven't Bioware already said it will take place a few hundred years later?
What is wrong with you! This was getting lively! And here you go, splashing reality all over everything. I'm with Jenova here, killjoy! ;) Just for that I plan to brag how wonderful GOW3 is for weeks on end.

[sup]okay no I won't, that would be too wicked. But I could! just keep that in mind... [/sup]
Ooooh, you have a cold heart, lady ;-) *whispers* do it though...... That'll learn 'im.
I like the way you think, lady! :D Hell hath no wrath like a lady gamer denied her visions of Dragon Age bliss!
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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meganmeave said:
MiracleOfSound said:
Haven't Bioware already said it will take place a few hundred years later?
What is wrong with you! This was getting lively! And here you go, splashing reality all over everything. I'm with Jenova here, killjoy! ;) Just for that I plan to brag how wonderful GOW3 is for weeks on end.

[sup]okay no I won't, that would be too wicked. But I could! just keep that in mind... [/sup]
Ooooh that would be cruel... !

Jenova65 said:
Just so you know, I am tutting at you right now, dude ;-)
I get that a lot.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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Jenova65 said:
Megan............................ Have you been messing around with alchemy again? Honestly, put the beginner's kit down and let it go, Alistair isn't coming *sob*
I know it, and it vexes me so! Of course, I'm sure we're driving all the lads on this forum absolutely batty with all this talk, so I swear it, this is the last of it. No more. Instead, I shall focus my energies on the fact that I still think Antiva should be the setting of DA2.

Antiva would be awesome. I think all the political intrigue from the Crows running things would make for an exciting story.
 

Malkavian

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Jan 22, 2009
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meganmeave said:
There was another thread that touched on some of the issues why then next DA would be difficult as a direct sequel. I think it was the article about Oghren being in Awakenings. It doesn't duplicate this thread, but some people mentioned some things I hadn't even thought about.

If you think about it, there are only two characters who cannot die in DA. Oghren (and now it totally makes sense to me that he is the character they brought back for the expansion) and Morrigan. Everyone else at some point or another can be killed. That would make it extremely difficult to have a sequel that featured them in any way.

That being said, I think they could easily reference some things. But a direct sequel would be a programming nightmare. Personally, I think that is why they included the epilogue, to kind of complete the story. Some of those epilogue stories go quite a ways into the future.

I think I might like to see some of the other areas. Antiva would be really interesting; the whole city is supposedly run by the Crows. It would make for a great setting, with or without the darkspawn. Grey Wardens are obviously awesome, and it would be great to include them, but they'll have to keep coming up with reasons to bring back the darkspawn for the Grey Wardens to have much influence on the plot of the next game. Supposedly, blights only happen once every few hundred years. Okay, and now I'm admitting to knowing far to much about the DA universe. I'm off before I out myself any further!
The blight might be only every few hundrer years, but that doesn't mean every darkspawn just vanished the moment you killed the archdemon. As the expansion will show.
But yes you are right in that they'd have to invent reasons to bring back the Grey Wardens if they were to feature, and I honestly think another blight would be a bad move. So my guess is you won't be a Grey Warden when the sequel comes 'round. There are plenty of other dangers in Ferelden.
 

Meggiepants

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Jan 19, 2010
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Longshot said:
The blight might be only every few hundrer years, but that doesn't mean every darkspawn just vanished the moment you killed the archdemon. As the expansion will show.
But yes you are right in that they'd have to invent reasons to bring back the Grey Wardens if they were to feature, and I honestly think another blight would be a bad move. So my guess is you won't be a Grey Warden when the sequel comes 'round. There are plenty of other dangers in Ferelden.
I agree, another blight would be treading on territory we've already been through. Let's see some more of Thedas. Sten did say the Q'unari were planning to attack. That could be interesting as well.
 

Aulleas123

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Aug 12, 2009
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Here's my thought,

With Dragon Age, they created a whole new world (most new games do but Dragon Age's world is actually interesting in that it mimics elements of our medieval world). With that, one could create a sequel in which it takes place in a different part of the world or that you have to deal with an entirely different crisis. Maybe that demon-god-baby grows up and wants to kill everything and you have to stop it. It wouldn't involve the Wardens but it would involve a character who is an utter badass to deal with the problem.

I think that this element of taking the original and using a different problem is an interesting idea that could work.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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meganmeave said:
I agree, another blight would be treading on territory we've already been through. Let's see some more of Thedas. Sten did say the Q'unari were planning to attack. That could be interesting as well.
Oh please, it's not as if any Qunari could go up against the Grey Warden.

Hell, I'm fairly certain it'll be one of those "Don't worry, I got this" moments where the character charges into impossible odds, everyone's like "No way could they survive that." and then ten minutes later they come back covered in blood with a smug smirk being all "I told you. I got this."

It's probably a good thing if DA2 doesn't follow on directly. It'd be really hard to justify making me kill wolves, bears and deepstalkers when I've killed an Archdemon and slaughtered literally thousands of darkspawn.
 

oshyer

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Sep 29, 2009
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Longshot said:
meganmeave said:
There was another thread that touched on some of the issues why then next DA would be difficult as a direct sequel. I think it was the article about Oghren being in Awakenings. It doesn't duplicate this thread, but some people mentioned some things I hadn't even thought about.

If you think about it, there are only two characters who cannot die in DA. Oghren (and now it totally makes sense to me that he is the character they brought back for the expansion) and Morrigan. Everyone else at some point or another can be killed. That would make it extremely difficult to have a sequel that featured them in any way.

That being said, I think they could easily reference some things. But a direct sequel would be a programming nightmare. Personally, I think that is why they included the epilogue, to kind of complete the story. Some of those epilogue stories go quite a ways into the future.

I think I might like to see some of the other areas. Antiva would be really interesting; the whole city is supposedly run by the Crows. It would make for a great setting, with or without the darkspawn. Grey Wardens are obviously awesome, and it would be great to include them, but they'll have to keep coming up with reasons to bring back the darkspawn for the Grey Wardens to have much influence on the plot of the next game. Supposedly, blights only happen once every few hundred years. Okay, and now I'm admitting to knowing far to much about the DA universe. I'm off before I out myself any further!
The blight might be only every few hundrer years, but that doesn't mean every darkspawn just vanished the moment you killed the archdemon. As the expansion will show.
But yes you are right in that they'd have to invent reasons to bring back the Grey Wardens if they were to feature, and I honestly think another blight would be a bad move. So my guess is you won't be a Grey Warden when the sequel comes 'round. There are plenty of other dangers in Ferelden.
I really enjoyed the mage story-lines, I think a lot could be done with blood mages, and the chantry vs the circle, that sort of stuff.

Also, more Dragons.
 

Punisher A.J.

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Nov 18, 2009
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Lordpils said:
I think if there's a DA2 the main enemy should be Morrigan's Demigod child.
screw that.... dude make him a party member who seems completelty un important.... and if you "made him" then go Oh bytheway he is the son of morrigan.
 

Meggiepants

Not a pigeon roost
Jan 19, 2010
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Amnestic said:
meganmeave said:
I agree, another blight would be treading on territory we've already been through. Let's see some more of Thedas. Sten did say the Q'unari were planning to attack. That could be interesting as well.
Oh please, it's not as if any Qunari could go up against the Grey Warden.

Hell, I'm fairly certain it'll be one of those "Don't worry, I got this" moments where the character charges into impossible odds, everyone's like "No way could they survive that." and then ten minutes later they come back covered in blood with a smug smirk being all "I told you. I got this."

It's probably a good thing if DA2 doesn't follow on directly. It'd be really hard to justify making me kill wolves, bears and deepstalkers when I've killed an Archdemon and slaughtered literally thousands of darkspawn.
Not against the Grey Warden's themselves, but against Ferelden. I got the feeling from the game that the Grey Wardens didn't really involve themselves in political wars. They supposedly renounce their oaths as soldiers, and become something different. I could be wrong, this is off the top of my head.

You're right, of course, if Grey Wardens are the main characters again in DA2, the Qunari scenario wouldn't exactly work. It was more a suggestion if they did not use the Grey Wardens as the focus of DA2 that a Qunari attack might be an interesting plot point.

You know of course what they would have to do if they made it a direct sequel to solve your second problem. You would begin the game in a terrific death scene. Morrigan would come along and find your charred remains, bring you back to life with some blood magic, then convince you to do her bidding since she did bring you back to life and all. You would begrudgingly agree, since her goals seemed to coincide with yours. But then you'd find out your new body needed to be trained all over again by killing wolves and bears.
 

Steampunk Viking

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Jan 15, 2010
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I hope that the new expansion pack supports the "non continuing character" theory, afterall, why create an expansion that continues from the story if there's a sequel that does it?

In any case, I think a sequel should only continue a story, in Bioware's case anyways, if the main character is a specific person (good examples, Mass Effect has Commander Shepard, a specific character with specific ties, and Baldur's Gate has the...
Baal Spawn
...who is always from Candlekeep, has a specific foster father etc.)

Bring on a new face!
 

Moriarty

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Apr 29, 2009
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I think it would be interesting if we could actually play as Morrigans child, if we can play as Baals spawn, why not a kid born with the soul of an old god?