Calm down man. I never referenced that you should have read all my posts. There are walls of text behind us. Reading it all would prove beneficial but also demand quite some time so I never expect that person posting has read it all. Therefore I said everything I wanted in as closed form as I could.Jarimir said:I really don't have anything to say about the other parts of your post, but this right here...
First of all I have not read many of your posts. I vaguely recognize your name as someone who has posted on this topic before. I just didn't commit what I read to memory.
If you are going to talk to me, then you talk TO ME. Don't expect me to have listened in on and memorized what you said to other people.
"Hey could we get some more games that don't have gratuitous heterosexual male sex appeal and/or use women as a quest item?" clearly advocates for their removal in my opinion. Being exclusive will make things even worse, not better. Being inclusive is the answer. More games with appealing content, not less with unappealing one.Jarimir said:Secondly, I would like you to point out exactly where I advocated "removing of certain storyline, mechanics and roles" or other forms of censorship. I will even help you.
But less games with such and such means removing that content from them.Jarimir said:"More games" and more variety does not mean less games or a restriction on the content of games. Speaking out against "exclusive consideration" does not preclude any consideration at all.
We are talking about different levels of scope. A whole different league of production (in production values and production cost). Game with small budget can cover it's cost from smaller audience. That's exactly why I advocated that people who want to demand games with niche appear do not go after big developers and publishers but rather indie teams. (Not implying you should have known that, just pointing out that we actually agree there).Jarimir said:Since I suspect that an inevitable remark about marketing and the "main demographic" is incoming. I give you "Pay Day 2" as a prime example of how a game with limited marketing can appeal to a niche audience and still make a lot of money, neigh PROFIT for a developer.
I agree that economy model we are using (rather abusing) in last several decades is well overdue to get majorly overhauled, and I believe that it's too late for that and wee need to wait until it collapses in on itself to be able to change it. Companies and investors control countries instead of it being other way around.Jarimir said:You know who likes to perpetuate the idea that big marketing and advertising budgets are necessary in the business world? People with marketing careers. You know who likes to perpetuate how vital pro-sports is and how necessary HUGE salaries are for professional sport players? Professional athletes and the people that want to be one. And, yet, here in America we have this peculiar phenomena where sports teams can no longer generate enough revenue to cover the inflated salaries of their players. They've sold the stadiums to Doritos and Verizon, they've packed as many people as they can into them, they've raised the prices of tickets and concessions to absurd proportions, and yet it's not the fault of the industry it's somehow the fault of the fans for not giving enough support to the industry. Getting tangential here...
On the other hand, big companies still produce over-bloated products, huge games costing tens of millions of dollars that target tens of millions of gamers. As long as there is market to sell to, they will produce the product. And as long as they need to sell that many copies they will target biggest spending demographics in every way possible.
Jarimir said:The point I am trying to make is that it is not the fault of the consumer if developers mismanage their money to the point that they can no longer afford to risk making the product that consumers are demanding to be made.
Hmm, while I agree with statement I don't understand what you wanted to say with it in this context.
It's topic of the moment these days. And one people have strong feelings about. What I'm asking is that we look beyond feelings at facts. Feelings will never be fully satisfied no matter what.Jarimir said:Damn it, I really must want to be here. Like a moth to a flame I just cant not pull myself away from this conversation/topic.