rwege said:
Lol you have no need to defend yourself against someone who sites using "60 voidrays to kill anything"
He clearly doens't play 1s, and as such has no right to comment on your rank or your builds.
I challenge you then, lets go back to before the multiple void ray nerfs, and I'll pit my 60 voids against whatever army you decide to make.
The voids win. There was a reason that their damage was greatly reduced, their speed upgrade was removed, and a number of patches came out addressing this issue. Let me get my voids that move as fast (or barely slower) than a viking, or maybe mutas, hit 48 dps or so and will kill most units in seconds. Personally, your best bets are pheonixes. Marines have too little hp (they die in 1.2 seconds or so), Vikings are armoured and thus take extra damage, Thors are armoured and take extra damage and hydras don't have a lot of hp, and die slightly slower than a marine.
With the patches, void rays have become a niche unit, used only in certain situations, or as an anti-heavy part of an army.
DoctorPhil said:
Then I can definitely recommend DotA. It's one awesome and hard as hell game with a steep learning curve, you can really see yourself improving. Pick up Warcraft 3, its a really nice RTS, though a little old, It's personally my favorite RTS, and not that hard to get into.
Yeah, you should get WC3 if you want the best strategy experience, its two games in one, because DotA is a custom map for the game. Not to mention the many other awesome custom maps it has. WC3 is still the most-worth-it's-money game I've ever played, buying it online for a few tens of bucks is in my opinion like robbing Blizzard. Great campaign with fun gameplay, nice story and good characters and great multiplayer, both the multiplayer of the game itself and the custom maps. You'll have to buy the expansion too though, but seeing as the game is pretty old, it'll be cheap by now.
I personally hated DotA. I never actually got why it was so popular. It ends up being balanced, due to the number of heroes, not the fact that the heroes themselves are balanced. It also is incredibly difficult to play WC3 skirmishes and DotA games online unless you have friends, as the people on there have usually been playing for years and there is no matchmaking system to place you with players of equal skill. And if there is, it doesn't work very well.
The story in WC3 is better than SC2, in SC2 the story is horrid, and the campaigns in both are quite good. SC2 is very easy to start into multiplayer, though I would suggest skipping the practise league and vsing AI instead (practise league matches place you against other practise league players, seemingly regardless of skill or experience. It could be your first match, and you may be vsing someone who has played 49 matches and has learned how to play.
I also quite like the difference in difficulties for the campaign. On easy and normal, it is a cakewalk to complete for even a new player. Hard is difficult if your new, but as you gain experience with the game, it too becomes a cakewalk. The hardest difficulty would be nigh on impossible for someone who found hard difficult. It too, however, eventually becomes a cakewalk, especially if you use exploits in some missions (Stealthing 4 banshees and a medivac with marines and an scv next to the artifact at the start of Supernova, picking just the right spot to ODST 4 ghosts in then nuke the bunker on the Worldship mission), which are fun, but take a lot of the challenge out of the game.