Should I preorder Bioshock infinite despite the controversy of Aliens?

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Ishal

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Therumancer said:
Robeltu said:
I told myself after all the out roar of Aliens that I would stop preordering games and waiting, but the steam prepurchase will most likely come with TF2 items, bioshock and Xcom Enemy Unknown, which if I sold Xcom to my friend would end up with it costing £20. I don't know what to do about it.


Now before anyone jumps on me and says "it won't be like that!" understand the game isn't out yet, we don't know, and it seems like it very much MIGHT be like that, which is why I want to see it come out first.

That and it seems like it might go a little too far with the US bashing, that's in of itself not enough to ruin me on a game (as I'm already looking forward to it) but combined with annoying design, wandering through a giant treatise on ignorant bashing of the right wing, in an enviroment that seems like an eternal 4th of July celebration gone insane, might just be a little more than I can take.
They have repeatedly stated that it won't be an escort mission. I'm not jumping on you about this, just citing what I've heard and seen. Ken Levine has cited Alyx from HL2 as an example of where they drew some inspiration... that AI is wholly different from RE4 president's daughter whats her face. Also, I have yet to see in gameplay where the enemy AI's target liz overtly over Booker(you). But as you say, it is wise to be skeptical. No arguments there.

I'd urge you to not pigeon hole the theme of the game as "right wing bashing" though it might be true to an extent I think people tend to take it a bit too far. Bear in mind that what we know about Columbia, it is a "deathstar" in that it has weapons and is generally not going to be a safe place with some wacky stuff happening. The original idea behind Columbia was that it was a floating worlds fair, literally a flying celebration of America that goes around the world bragging about our success as an "experiment". That right there is open to heavy criticism and is indeed how many people felt during the time of 1912. I think back to Comstock, who must have had to pitch the idea of Columbia in order to build it. What would he have said to get people to back him? It is a city with a purpose to travel around the world and promote America, so the aesthetic of it would be much as you say "eternal 4th of July". Columbia is a city, but a city that existed to sell/celebrate an image. Perhaps its just me, but a 4th of July celebration with the knobs turned up to 11 is Americana overcharged and would fit perfectly to do what Columbia was meant to do.

The best thing I've heard them (Irrational) say is that Columbia is the America that politicians always talk about in the sense of "the good ol' days" , "the way it used to be". They spout off about a vision of America that everyone has an idea of ... but never really existed. This game will criticize that vision of America. I acknowledge that I'm fully open to such criticism because my own political beliefs do not align with the right wing. Also, the America at that time had a lot of problems that would not make it a pleasant place in the slightest for a lot of people. Patriotism is fine, nationalism ehh not so much. I don't see the founders of Columbia as analogous to the the current "Tea Party". I think its going to be WAY more over the top than that. But thats just me, each person has limits to what they consider too much and I respect yours.

I'll just say this. Bioshock games as I'm sure you know are about Ideas taken to the extreme and having their believers crushed under their weight.

Bioshock: Objectivism/Un-regulated Capitalism
Bioshcok 2: Socialism
Bioshock Infinite: Nationalism

Though Infinite is not out yet, I grant I could be wrong and all this could be rendered mute..but thus far thats the vibe I'm getting.
 

Therumancer

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Ishal said:
Therumancer said:
Robeltu said:
I told myself after all the out roar of Aliens that I would stop preordering games and waiting, but the steam prepurchase will most likely come with TF2 items, bioshock and Xcom Enemy Unknown, which if I sold Xcom to my friend would end up with it costing £20. I don't know what to do about it.


Now before anyone jumps on me and says "it won't be like that!" understand the game isn't out yet, we don't know, and it seems like it very much MIGHT be like that, which is why I want to see it come out first.

That and it seems like it might go a little too far with the US bashing, that's in of itself not enough to ruin me on a game (as I'm already looking forward to it) but combined with annoying design, wandering through a giant treatise on ignorant bashing of the right wing, in an enviroment that seems like an eternal 4th of July celebration gone insane, might just be a little more than I can take.
They have repeatedly stated that it won't be an escort mission. I'm not jumping on you about this, just citing what I've heard and seen. Ken Levine has cited Alyx from HL2 as an example of where they drew some inspiration... that AI is wholly different from RE4 president's daughter whats her face. Also, I have yet to see in gameplay where the enemy AI's target liz overtly over Booker(you). But as you say, it is wise to be skeptical. No arguments there.

I'd urge you to not pigeon hole the theme of the game as "right wing bashing" though it might be true to an extent I think people tend to take it a bit too far. Bear in mind that what we know about Columbia, it is a "deathstar" in that it has weapons and is generally not going to be a safe place with some wacky stuff happening. The original idea behind Columbia was that it was a floating worlds fair, literally a flying celebration of America that goes around the world bragging about our success as an "experiment". That right there is open to heavy criticism and is indeed how many people felt during the time of 1912. I think back to Comstock, who must have had to pitch the idea of Columbia in order to build it. What would he have said to get people to back him? It is a city with a purpose to travel around the world and promote America, so the aesthetic of it would be much as you say "eternal 4th of July". Columbia is a city, but a city that existed to sell/celebrate an image. Perhaps its just me, but a 4th of July celebration with the knobs turned up to 11 is Americana overcharged and would fit perfectly to do what Columbia was meant to do.

The best thing I've heard them (Irrational) say is that Columbia is the America that politicians always talk about in the sense of "the good ol' days" , "the way it used to be". They spout off about a vision of America that everyone has an idea of ... but never really existed. This game will criticize that vision of America. I acknowledge that I'm fully open to such criticism because my own political beliefs do not align with the right wing. Also, the America at that time had a lot of problems that would not make it a pleasant place in the slightest for a lot of people. Patriotism is fine, nationalism ehh not so much. I don't see the founders of Columbia as analogous to the the current "Tea Party". I think its going to be WAY more over the top than that. But thats just me, each person has limits to what they consider too much and I respect yours.

I'll just say this. Bioshock games as I'm sure you know are about Ideas taken to the extreme and having their believers crushed under their weight.

Bioshock: Objectivism/Un-regulated Capitalism
Bioshcok 2: Socialism
Bioshock Infinite: Nationalism

Though Infinite is not out yet, I grant I could be wrong and all this could be rendered mute..but thus far thats the vibe I'm getting.
Well, opinions vary, I'm mostly just advising caution, given the hype. I mean sure the game developers are telling us that this won't be an annoying AI partner that gets under foot, but they always say that. I mean to hear the hype before the game came out Ashely wasn't going to be what she actually was either, and then we had Sheeva in RE5 who was touted as being this great AI partner who wound up being just as bad in her own way. In general your never going to see game developers say "yeah well, the AI is spotty, but we think it will wind up having more pros than cons in the long run" or even flat out "The AI sucks, but it's still a good game". Every single time they saddle you with something like this it blows chips, yet is supposed to be an exception, the question is do you take Visceral's word for it? My advice is don't, maybe it will work out, but it's better to see that before you wind up blowing the $60.

As far as th political criticms in Bioshock go, I think that the point is kind of being missed. See, the big surprise that a lot of left wingers miss in "Bioshock" was that it really wasn't a slam on the things it appeared to be at first. The big reveal is that what Ryan did worked... and it worked REALLY well, perfectly in fact, the problem was entirely an X factor that nobody could have accounted for, and the bad guy winds up ultimatly being the dude who was arguably leading you to be most critical of what had happened up until that point.

With Bioshock 2, the writing was just generally bad. I think at the end of the day they were trying to be pro-socialist actually, trying to retroactively insert problems into the game that were never there to begin with. On a lot of levels it was pretty much Bioshock for those who never really "got" Bioshock and the eventual reveals, which if anything slammed both sides super hard, and at the end of the day made the Capitalists/Objectivists look like the lesser of evils if nothing else.

The thing with Nationalism is that it's only generally bad when nobody else on the planet happens to be Nationalist or looking out for their own interests. I get what they are trying to say with Bioshock: Infinite, but unless there is a surprise twist (which seems increasingly unlikely given the setup not being anywhere near as mysterious or ambigious as what they did with Bioshock... they are pretty much defining everything clearly right from the get go). One of the reasons why I generally tend to lean towards the right in real life is because I feel in a world of bastards, you kind of need to watch out for your own people and interests. Being the nice guys while everyone else is a self serving jerk doesn't tend to work out. Being nationalisticly pro-America and promoting our interests even when it's mean and cruel is really nothing differant than what nations like China... or pretty much anyone else for that matter, does. I feel that a lot of our problems, especially recently, have come from not being Nationalistic enough, and treating Nationalism as a bad thing, when very few other people have anywhere near the same attitude. It's a problem when people can go around screaming "Mexican Pride" and even have the US flag banned in US schools during Mexican holidays, and yet doing the same thing from a pro-American perspective, while still in your own country is considered to be a bad thing.

Now, time will tell how it's all going to play out, and chances are I'll appreciate the game on it's own merits, but really it does seem like a giant vehicle for US bashing. It will doubtlessly have some valid points of view somewhere in there, but at the same time when your looking at alleged American citizens being educated on taxpayer money, demanding the ban of what is supposed to be their own flag now in favor of a foreign holiday, this is hardly the time where we should be critical of alleged American hubris.

In theory they could do something like what Bioshock did, and pull a "wow" role reversal, but the problem with that is that it worked in Bioshock because at the end of the day you didn't really know crap about Ryan or Rapture except what someone else wanted you to see, someone with their own less than benevolent agenda. That's not the case with "Infinite".

That said, we'll see what happens, I'll play it eventually, but I very much doubt I'm going to pre-order it. I might have been tempted if I hadn't already bought X-Com (I just found the deal people were talking about) since I know that's a good game, and might be worth the risk, but as things stand now it's one of those cases where pre-ordering just seems to increase the chances of being pre-screwed... with me being more worried about game quality than the message/writing at this point to be honest. There isn't much lost by waiting.

If I change my mind on pre-ordering it will be because my Dad or someone like that decides they want X-com or whatever, assuming the promotion gets that far... and that doesn't seem all that likely at this point.
 
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I have a peculiar relationship with pre-orders. No matter what kind of bonuses you throw at me, I will, under no circumstances, pre-order a standard-edition of a game, however if I desire the Collector's/Limited/Special/Digital Deluxe/etc. edition, I will always pre-order. So, if you are interested in my opinion, (which you clearly are, hence the thread), just wait till release.
 

jcfrommars9

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Therumancer said:
The issues in both Bioshock game about ideals taken to the extreme and thus in turn corrupting the very ideals they set to establish. It's the same for Bioshock Infinite, Founders and Vox Populi alike from what I've seen and read so far. In saying that an x-factor happened that nobody could have accounted for is not something I would agree with. Ryan had adequate warnings. He just didn't listen to them until it was too late. Ryan never took into account that the system could be corrupted. He thought he found a perfect system that even if taken to the extreme, it wouldn't fail. But in the end, because of his inability to see that no system is perfect, Fontaine managed to usurp Rapture from under him. Fontaine simply took advantage of the flaws in the system.

As far as Elizabeth goes, I'll give Levine the benefit of the doubt until the game is released, if the A.I. fails, then so be it. Same if it doesn't. But I won't dismiss it because other games failed to do it.
 

Windcaler

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Assassin Xaero said:
Windcaler said:
Assassin Xaero said:
Windcaler said:
Assassin Xaero said:
This gaming community reminds me of airport security. One guy had a bomb in his shoe, now we all have to take our shoes off. It is a bit ridiculous.
Ive been saying dont preorder for a long time and giving the same reasons that people are spouting for ACMs fiasco. So Im happy people finally are seeing the smart side of the argument. Hopefully it'll start making people really examine their consumer practices and buy smartly
If you are saying the smart side is to not preorder, that is rather arrogant, since there really isn't a smart side on either side. When I preorder games, I'm going to buy the game anyway, so why not just put the money down now? I'm not going to wait for reviews (can't think of a single game where I read a review and decided not to buy it), and my opinion about games usually differs from other people, so what they say usually means nothing.
There isnt a smart side to either side of the debate? No. Im afraid I have to disagree with you. You see by choosing not to gamble on the chance a game will be good youre loosing nothing worthwhile. You can still buy the game later. You can still buy it day 1 if you want to. However the reward for being patient is learning whether your money will be well spent or not. You can make that decision in a variety of ways and reviews are just 1 of them. Personally if I cant play the game at a friends place I watch a lets play/walkthrough and make judgements based on what I see and whether I believe the gameplay suits my personal tastes. Being patient and informing yourself on the product your buying before you buy it is smart

Im unsure why anyone would blindly put their money down on a product they know little to nothing about. It seems like a very irresponsible consumer practice to me. Do you do that with other products like firearms or cars?
Still, the whole "smart side" comment is complete arrogant. Is there any argument that you would admit to being on the dumb side of? No, because everyone always thinks that they are right at that there is a smart side (their side). It is just one choice versus another. I can't for the life of me figure out why people can't think for themselves and wait for reviews or people with a huge ego and a youtube account to tell them if a game is good or not.

Know little to nothing about it? I know it is another BioShock game, which I loved the first two. I know it is an FPS, which I love. So, pretty sure what I'm getting. I'm not super anal about gameplay mechanics, or how you move, or anything like that. How is buying it on day one any different from preordering? Except, well, I have to make sure I have then money the day it is out instead of now. I'd rather put the money down now (months ago, rather) while I have it, then have to try and see if I can drop the money then.

You know how I've been screwed over with a purchase? By listening to people go on about how good the Assassin's Creed games are, or how amazing BioWare games are. So, I bought them, and they turned out to be complete shit. That has only happened to me once preordering (and it was a $6 indie game), but it has happened multiple times by listening to reviews and people's opinions on games.

As for my guns, I didn't shoot them before buying them (didn't watch a video on youtube of a guy shooting them either because that means nothing). All of them I held, saw how it felt, knew the caliber and the type of gun (like how I knew my AK-47 was an AK-47 before buying it), and bought them. I didn't just give someone a few hundred dollars and see what random gun I got like a lot of people (like you) seem to think preordering is. Do you taste test your fast food before you buy it? Do you watch a video of someone else watching a movie before you go see it in theaters?
So you still think Im arrogant. Ok. Im not even going to dignify that with a response. I think before continuing you should dial it back, step away, and do something fun. Talk to your girlfriend/boyfriend, play with a pet, watch a movie, play a game, just do something fun before you continue because youre taking things Ive said out of context and taking an aggressive stance with how you're approaching the topic. This is a discussion, not a war. So lets keep it civil

Let me start by asking you a simple question. What do you know about Bioshock infinite itself? Please keep it to factual information about the game that you can back up with video of the game or interviews from developers
 

Eclectic Dreck

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The thing with Colonial Marines is there was plenty of information that suggested the game would be quite bad. Several reported delays, rumors that much of the work was outsourced, talk of dramatic changes to the game over time, the propensity of the license to produce bad games (The number of bad games based upon Aliens dramatically outweighs the good - there were 3 good ones (Alien 3 for SNES, Alien vs Pred (1999) and Alien V Predator 2) were good against a litany of bad (Brawlers named Alien V Predator, a Bad Stand up arcade shooter who's name escapes me, a terrible previous gen aliens game, the recent AvP, etc).

This was sufficient for me to presume the game wasn't going to be particularly good but I still picked it up. Indeed, I picked it up even after significant information was available to conclude that it was in fact bad. Why do I ignore such information you might ask?

Because I love aliens and would really like the franchise to produce something good. The last truly good movie in the franchise was produced in 1986 and since then quality crashed to earth and started digging. The last truly good game produced in the franchise was more than a decade ago.

By contrast, Infinite comes from a development history that is not rife with rumor and speculation of poor performance. it comes from a studio that has demonstrated a capacity to produce good games without fail and it is within a wider franchise that has managed to be good across four games. All told, it is a much safer bet than Colonial Marines. Betting on the latter is like going to the Horse Track and putting everything on the three legged Chincoteague Pony being ridden by an obese jockey.
 

mysecondlife

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Robeltu said:
I told myself after all the out roar of Aliens that I would stop preordering games and waiting, but the steam prepurchase will most likely come with TF2 items, bioshock and Xcom Enemy Unknown, which if I sold Xcom to my friend would end up with it costing £20. I don't know what to do about it.
If you're having doubts about it, then don't. I don't get why its so hard for some people to understand.
 

Kotaro

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Feb 3, 2009
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If enough people preorder it on Steam to unlock that copy of XCom: Enemy Unknown for all preorders, then yeah, I'm preordering it. I plan to get XCom anyway, and BioShock: Infinite is only ten bucks more.
So if Infinite turns out to be good, then I got two good games for sixty bucks, and if it turns out to suck, then I only spent ten bucks more than if I'd just bought XCom like I planned to do anyway, and there's a free copy of the original BioShock there too (so I can have it on Steam in addition to my copy on disc).

Otherwise, nah.
 

Eclectic Dreck

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Windcaler said:
There isnt a smart side to either side of the debate? No. Im afraid I have to disagree with you. You see by choosing not to gamble on the chance a game will be good youre loosing nothing worthwhile. You can still buy the game later. You can still buy it day 1 if you want to. However the reward for being patient is learning whether your money will be well spent or not. You can make that decision in a variety of ways and reviews are just 1 of them. Personally if I cant play the game at a friends place I watch a lets play/walkthrough and make judgements based on what I see and whether I believe the gameplay suits my personal tastes. Being patient and informing yourself on the product your buying before you buy it is smart
The modern trend of offering significant content with a pre-order means that in many cases, it isn't a zero sum game. A triple A title is going to be available on launch day regardless of if you per-ordered the product. If there was no additional incentive to pre-order, then you argument is completely valid as you gamble money against liking the product without sufficient information to make that determination with much confidence. You assume tremendous risk when an alternate path exists that offers the same payoff with dramatically reduced risk.

However, when pre-orders come with extra segments to the game, useful items, and a host of other value-adds, suddenly the gamble begins to actually become reasonable. In short, if there is no value add content associated with a pre-order, the rational choice for a product that will achieve wide distribution is to simply wait until release when information about the quality of the product becomes available. If there is value add content, one could construct a rational case for a minimum monetary pre-order.

Windcaler said:
Im unsure why anyone would blindly put their money down on a product they know little to nothing about. It seems like a very irresponsible consumer practice to me. Do you do that with other products like firearms or cars?
It is an incredibly common practice with firearms. In most cases, firearms from notable manufacturers are going to be quality products and thus fine questions of preference come into play. The Gen 4 Glock 17 is a fine weapon but a great many people dislike the strike fire system included, preferring instead the hammer fire system in a similarly sized Sig Saur P226. In terms of absolute performance, I can point to a dozen weapons that have similar accuracy, identical caliber, largely identical muzzle energy, reliability and all the rest of the factors one might use to judge the quality of a gun. To use an example, consider a case where someone owns and likes the CZ-75. They then consider purchasing either a Browning HP or an IMI Jerico (Baby Eagle as imported in the US). All three weapons offer more or less identical performance. They all are shaped more or less the same. They have similar mass and control layout. They fire the same caliber round out of similar length barrels. They use the same cycle method and trigger control theory. Thus one could reasonably assume they have much to like about the Jerico or the Browning HP. However, the Jerico is relatively rare and thus finding one to test, that is have any reasonable confirmation that they would actually like the weapon, is difficult. The Browning HP is both rare and relatively expensive leading to the same problem. In many cases, people purchase such weapons effectively blind.

Other products are sometimes largely immune to this trend simply because the product is far too expensive to be purchased on a whim. A car is generally the second largest investment anyone will make in their lives and few can simply purchase one on impulse. Because of this, there exist tremendous resources to the consumer to determine if they like the product well enough to invest in it.

Were there a true failure of video games it would be that the standards for a demo are non-existent. They might not be offered at all. The demo might misrepresent the game. The demo might be locked behind some other pay content. To go to the car analogy, that's like denying a test drive, making you drive a different car than the one you intend to purchase, or forcing you to purchase a warranty on your current car before being allowed to test drive the new respectively. It really seems like that practice ought to change.
 

ClockworkUniverse

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To me a preorder, bonuses aside, means one of two things:

a) that you have an extremely strong trust in the developer, and love their games enough that you don't see the game being below a certain level of quality as a possibility

or

b) that you're so invested in the series that even if the new installment was terrible, you'd buy it anyway just to look into what the hell went wrong (or, more cynically, go into denial about it and pretend it was good).

If one of those applies, do it. If not, don't do it.

Though in this specific case, the preorder bonuses mean that if you want XCOM, it might be worthwhile to do it anyway.
 

The Artificially Prolonged

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Jul 15, 2008
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As pre-order bonuses go it is quite a tempting one. However if you are willing to be patience you will almost certainly be able to to spec ops/civ iv/darkness 2/mafia 2 and bioshock 1 & 2 at next to nothing come sale season anyway, admittedly though you may have to wait longer to get decent discount on Bioshock Infinite that way. It is you money after all and I'd say if you don't mind the risk that Infinite will not be good you aren't going to find a better deal for awhile, however I'd personally wait to see if these pre-orders tiers are actually meet before I'd throw my money down.
 

Windcaler

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Eclectic Dreck said:
Windcaler said:
There isnt a smart side to either side of the debate? No. Im afraid I have to disagree with you. You see by choosing not to gamble on the chance a game will be good youre loosing nothing worthwhile. You can still buy the game later. You can still buy it day 1 if you want to. However the reward for being patient is learning whether your money will be well spent or not. You can make that decision in a variety of ways and reviews are just 1 of them. Personally if I cant play the game at a friends place I watch a lets play/walkthrough and make judgements based on what I see and whether I believe the gameplay suits my personal tastes. Being patient and informing yourself on the product your buying before you buy it is smart
The modern trend of offering significant content with a pre-order means that in many cases, it isn't a zero sum game. A triple A title is going to be available on launch day regardless of if you per-ordered the product. If there was no additional incentive to pre-order, then you argument is completely valid as you gamble money against liking the product without sufficient information to make that determination with much confidence. You assume tremendous risk when an alternate path exists that offers the same payoff with dramatically reduced risk.

However, when pre-orders come with extra segments to the game, useful items, and a host of other value-adds, suddenly the gamble begins to actually become reasonable. In short, if there is no value add content associated with a pre-order, the rational choice for a product that will achieve wide distribution is to simply wait until release when information about the quality of the product becomes available. If there is value add content, one could construct a rational case for a minimum monetary pre-order.
True but there is a degree of subjectivity when it comes to a preorder's incentives and the value they have for each individual person. For me, there is no incentive that actually has value outside a discount for gambling on an unproven product. Gambling is not known to pay off so monatery value is the only incentive that directly counteracts the problem with gambling

Eclectic Dreck said:
Windcaler said:
Im unsure why anyone would blindly put their money down on a product they know little to nothing about. It seems like a very irresponsible consumer practice to me. Do you do that with other products like firearms or cars?
It is an incredibly common practice with firearms. In most cases, firearms from notable manufacturers are going to be quality products and thus fine questions of preference come into play. The Gen 4 Glock 17 is a fine weapon but a great many people dislike the strike fire system included, preferring instead the hammer fire system in a similarly sized Sig Saur P226. In terms of absolute performance, I can point to a dozen weapons that have similar accuracy, identical caliber, largely identical muzzle energy, reliability and all the rest of the factors one might use to judge the quality of a gun. To use an example, consider a case where someone owns and likes the CZ-75. They then consider purchasing either a Browning HP or an IMI Jerico (Baby Eagle as imported in the US). All three weapons offer more or less identical performance. They all are shaped more or less the same. They have similar mass and control layout. They fire the same caliber round out of similar length barrels. They use the same cycle method and trigger control theory. Thus one could reasonably assume they have much to like about the Jerico or the Browning HP. However, the Jerico is relatively rare and thus finding one to test, that is have any reasonable confirmation that they would actually like the weapon, is difficult. The Browning HP is both rare and relatively expensive leading to the same problem. In many cases, people purchase such weapons effectively blind.

Other products are sometimes largely immune to this trend simply because the product is far too expensive to be purchased on a whim. A car is generally the second largest investment anyone will make in their lives and few can simply purchase one on impulse. Because of this, there exist tremendous resources to the consumer to determine if they like the product well enough to invest in it.

Were there a true failure of video games it would be that the standards for a demo are non-existent. They might not be offered at all. The demo might misrepresent the game. The demo might be locked behind some other pay content. To go to the car analogy, that's like denying a test drive, making you drive a different car than the one you intend to purchase, or forcing you to purchase a warranty on your current car before being allowed to test drive the new respectively. It really seems like that practice ought to change.
You bring up some excellent evidence for firearms. Lets take the parts example you mentioned. The manufacturer is giving you information based on what the gun can do, how much power is behind it, how many rounds it can hold, etc. If you go to a gunsmith (which is what I do for buying firearms) they will most likely let you test fire the weapon before you purchase it (if they dont I recommend going to a different gunsmith). Its good for business to have repeat happy customers who can give constructive criticism to any product you make. So when you purchase a gun, whether you get to test fire it or not, you have a good idea if that weapon will perform for your needs. This is not the case for games. Everything is kept in the dark instead of put out for everyone to see and granted part of that is for story reasons. If you want a game thats a spectacle fighter with an easy to learn hard to master difficulty you're going to gamble on every purchase of spectacle fighters, hoping to get what you want unless you get information from a 3rd party source whether that be reviews, friends, walkthroughs, etc. This is what I mean when I say preordering a game is gambling on a product you know little to nothing about
 

Eclectic Dreck

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Windcaler said:
True but there is a degree of subjectivity when it comes to a preorder's incentives and the value they have for each individual person. For me, there is no incentive that actually has value outside a discount for gambling on an unproven product. Gambling is not known to pay off so monatery value is the only incentive that directly counteracts the problem with gambling
The argument is simply that in certain contexts, one can make a rational and compelling argument for pre-order. Most cases do not have such factors for most of the population. I think we are, as such, in a very general agreement that there exist situations where a pre-order is a rational choice but most of the time there is nothing to be gained for the risk you assume with the pre-order.

Windcaler said:
You bring up some excellent evidence for firearms. Lets take the parts example you mentioned. The manufacturer is giving you information based on what the gun can do, how much power is behind it, how many rounds it can hold, etc. If you go to a gunsmith (which is what I do for buying firearms) they will most likely let you test fire the weapon before you purchase it (if they dont I recommend going to a different gunsmith).
Depending upon the local market, it can be difficult if not impossible to test any of a variety of firearms. The common ones (Glock, Beretta M92, a number of common revolvers, most XD models, etc) there is little excuse to not trying before you buy as any range that has rentals almost certainly has all of those examples on hand and any gun store that allows test fires likely also has all of those I mentioned.

The problem becomes when you consider the more "exotic" weapons. These need not be expensive, just not common enough in circulation to be readily available for testing purposes. I know lots of people with a CZ 75 and see them in shops regularly; I've never seen a Jerico in a scenario where testing is likely.


Windcaler said:
This is what I mean when I say preordering a game is gambling on a product you know little to nothing about
I agree that it is a gamble but it is not a gamble relegated solely to the video game market. Firearms sees the same gamble and that's in a market with wild price fluctuations, products that cost enough to easily be considered luxury items, and widely available means of testing if one has patience. Hell, the gun show is built in large part on the idea of people making impulse buys of hundreds of dollars in a scenario where testing before you buy is almost unheard of.

Sure, not every gun owner does this. I've never purchased a firearm I have not fired before and thus I've never run into a scenario where I've bought something it turned out I didn't like. It thus all depends on tastes and desires. I don't feel the need to jump from gun to gun for novelty or amusement because each gun has a very particular reason for being in my collection. My Sig Saur SP2022 was purchased because it is an excellent platform for recreational competitive shooting. My Glock 30 is my primary CCW weapon. My Bersa Thunder 380 is for situations when my garb makes concealing the glock difficult. My NAA .22 Revolver is the weapon I will always have on my person because it's easier to hide than my car keys.
 

CityofTreez

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Ken. Motherfucking. Levine.

I highly doubt Infinite will be as bad as Aliens was. It's your money in the end though.
 

AngelBlackChaos

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Ickorus said:
In regards to Steam at the very least, if the X-Com deal goes through it'd probably be worth it right there, that game is proven to be good and is still full price in most places.

WaitWHAT said:
Also: just because the supreme hive-mind overlord Jim Sterling says it's a bad idea, doesn't mean that you have to throw all pre-orders into a pit of burning lava.
I agree with this sentiment, sometimes I think if a prominent member of the gaming media argued the benefits of swan diving off a cliff our little culture would run the risk of becoming a lot smaller.

Captcha: neckbeard

It's a two day beard Captcha, don't judge me!
It's definitely all about what you want. I, for one, am not about in game bonuses. But bonus Games, or physical bonuses, such as art books and statues. If I love the art that badly in a game, I will generally pre order for the artbook.

In game bonuses that make the game easier? Not really interested. Something in game like a custom armor? Generally, no, I don't find it worth it.

Also:....Ickorus, once again you almost made me instinctively throw my computer due to a small bug.
 

Assassin Xaero

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Windcaler said:
So you still think Im arrogant. Ok. Im not even going to dignify that with a response. I think before continuing you should dial it back, step away, and do something fun. Talk to your girlfriend/boyfriend, play with a pet, watch a movie, play a game, just do something fun before you continue because youre taking things Ive said out of context and taking an aggressive stance with how you're approaching the topic. This is a discussion, not a war. So lets keep it civil

Let me start by asking you a simple question. What do you know about Bioshock infinite itself? Please keep it to factual information about the game that you can back up with video of the game or interviews from developers
I never said you were arrogant (yet guess it doesn't help that I removed what I said to clean the post up a bit, but you can go back and look if you need to), I said the idea of a "smart side of an argument" is arrogant. As I've already asked, would anyone ever take the dumb side of an argument? Not in their eyes, at least, so everyone is always on the "smart side" (implying the other side is dumb, and that you are right, which still seems rather arrogant to me any way you look at it). Only thing I know about you is that you seem to dislike preorders.

What do I know about BioShock Infinite?
- It is a first person shooter with slight RPG elements (plasmids, or whatever they will be called in this one). FPSRPG hybrids are my favorite genre of game.
- It is another BioShock game (I loved the first and the second to a lesser extent, and this is being made by the same company as the first, so it will probably be better than the second was).
- There are various different enemies (or were they minibosses?) throughout the game. They had some videos going into them, but I stopped watching due to spoilers.

For me, that is enough to get a preorder (plus I wanted the Songbird edition, and the only way to get that on PC is to preorder since I doubt they will buy any order ones for the store). It is like movies. I liked the first Resident Evil, so I saw the second. Same with the third and forth. If I liked the predecessor, I'm rarely ever going to question if I'll like the sequel or not (unless it goes into the hands of a different company). Now, since the fifth Resident Evil movie was crap (basically just a "best of" the last four), I may wait until it comes out on video and rent it rather than see it in theaters.
 

Assassin Xaero

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WaitWHAT said:
Also: just because the supreme hive-mind overlord Jim Sterling says it's a bad idea, doesn't mean that you have to throw all pre-orders into a pit of burning lava.
Yeah, who cares what Sterling thinks? I'm not going to base my opinion off some guy on the internet. I'm going to actually think and make an opinion on the myself...

Wait... TotalBuscuit thinks preorders are bad, too?

DOWN WITH PREORDERS!!!
 

Cowabungaa

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The main reason I pre-ordered it was because of the stellar Songbird Edition I just need. So many awesome goodies with that one.