Should you be allowed to kill children in games?

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SmilingKitsune

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To be honest, I don't see why one would want to.
In Fallout 3 you can blow up the town of megaton, which means in a slightly less direct way you just killed the children living there.
However, I'm not sure if games should allow you to run around shooting them, it would just cause an awful lot of shit to be kicked up by the media, and really, it would be a tad tasteless.
 

fix-the-spade

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Feb 25, 2008
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We've killed everything else.

In fact, I have killed children in games, so yes, why not. No different to mowing down hundreds of screaming Russians in my opinion.
 

Soviet Steve

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May 23, 2009
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Yes. Everywhere, all the time. I have a playground near my room and could really do with acting out frustration in a way that doesn't harm anyone
 

Keava

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Mar 1, 2010
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Question is what purpose would it serve? Generally, i have nothing against it, i know where lies the line between reality and fantasy and whatever i'm killing is just pixels for me. Not humans, soldiers, adults, prostitutes, children or animals. Just pixels killed with other pixels. If you are bored enough, and a PC user, you can just mod your games to show every enemy as little, happy kids in school outfits, but again, what's the point? Is it to let you live some of your wicked fantasies? Is it somehow justified by the game plot? Does it have any impact on the character development or how the created world will react to him? Or is it just to add controversy when there is plenty of it around the gaming culture already?
 

Alexander Haslund

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Jun 8, 2010
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i think it is okay because ind games like gta ore prototybe you jus kill evrything so why not chilldren it aint whose than killing cops ore mothers
 

Krythe

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Oct 29, 2009
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Hayden Christianson did it in a PG-13 movie. Why the hell can't we? (Most videogame characters have better facial animation to boot)

It's just that game companies wanna avoid an RE:5 style backlash, wherein simpering PC-liberal cultural apologists crawl out of the woodwork to do their best mealy-mouthed expressions about how "shocked" and "disturbed" they were. (Not children themselves, but the intellectual equivalents, which suffice I suppose.)

Expect lots of Rhetoric about how the youth must be protected from games that weren't intended for them and are banned from playing anyways.

Fun Caveat of the Day: "Corrupting the Youth" was the primary charge for which Socrates was executed.
 

Unrulyhandbag

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Oct 21, 2009
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Keava said:
Question is what purpose would it serve? Generally, i have nothing against it, i know where lies the line between reality and fantasy and whatever i'm killing is just pixels for me. Not humans, soldiers, adults, prostitutes, children or animals. Just pixels killed with other pixels. If you are bored enough, and a PC user, you can just mod your games to show every enemy as little, happy kids in school outfits, but again, what's the point? Is it to let you live some of your wicked fantasies? Is it somehow justified by the game plot? Does it have any impact on the character development or how the created world will react to him? Or is it just to add controversy when there is plenty of it around the gaming culture already?
the only reason to add children to games is a simple one. Take mods that add more to fallout 3 or any to oblivion as good examples, It makes the world feel more natural.
Oblivion's lack of children was really odd and to me very noticeable, where did those adults come from did they spring immaculate from the earth itself?

Last century (I like saying that about my own youth) having children in a fantasy game was normal, having them killable was a no brainier - they were in the game you could interact with them (even if all they said was some snotty remake or "you look weird") they followed the rules of all NPS - you could kill them.

What happened in the intervening years where even having children in a game is something to be careful about much less having them as legitimate natural NPCs; except in Japanese games of course where ALL the characters seem to be under 20.
 

Kapol

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May 2, 2010
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I think that not being able to kill someone based on their age is stupid. Am I saying people should be able to kill anyone of any age? In the real world, no. In a virtual world, yes, as long as there's a reason behind it. I don't think a game should ever FORCE a person to kill a child, or even give any positive reason to (Like there should be a quest saying "Kill this kid and win the game" or something along those lines). But if it makes sense in-game, then I don't see why not. Fallout 3, which I'm replaying right now to get ready for New Vegas, is annoying in that regard. You can kill EVERYONE in Crater Town (or whatever it's called) but the children. Then again, you actually can kill the kids by blowing up the town, but that's a hugely drastic step anyways.

So basically, games shouldn't say no to killing kids because of their age, but they shouldn't have it be positive or make it seem good in some way, nor should they really give a reason for doing it at all. That's mainly because having a game where someone is forced to kill a child would likely detract from gaming as a whole.
 

Keava

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Unrulyhandbag said:
the only reason to add children to games is a simple one. Take mods that add more to fallout 3 or any to oblivion as good examples, It makes the world feel more natural.
Oblivion's lack of children was really odd and to me very noticeable, where did those adults come from did they spring immaculate from the earth itself?

Last century (I like saying that about my own youth) having children in a fantasy game was normal, having them killable was a no brainier - they were in the game you could interact with them (even if all they said was some snotty remake or "you look weird") they followed the rules of all NPS - you could kill them.

What happened in the intervening years where even having children in a game is something to be careful about much less having them as legitimate natural NPCs; except in Japanese games of course where ALL the characters seem to be under 20.
I think the answer is simple. Political correctness. Long long time ago we already managed to reach a funny social paradox where we keep saying how we are much more open society than few centuries ago while limiting other areas that were perfectly fine back then. It's like there is some arbitrary limit of freedoms available per person so when you grant one right you have to take away some other.

The question however was should children be killable in games, not just present. I still find it pointless if it does not serve as a plot device. In video games it hardly changes a context while in tabletop RPG if my character will kill a child i know that it will change how the character is seen by other's and wallows the Game Master to create situation that are appropriate reaction to my decisions.
 

Chefodeath

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Dec 31, 2009
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Signa said:
I'm going to say no for now, because of the whole "obscene" rule that Extra Credits pointed out in the Free Speech episode. After the supreme court ruling is over, sure, why not?
Video Games have already failed the obscene rule, now it just stands to see if their artistic merrit overrides this.
 

shadow741

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Oct 28, 2009
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Someone probably already posted this but whatever. You CAN kill children in the first 2 fallouts but after that you get hated by everyone in the game pretty much.
 

Red Albatross

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Jun 11, 2009
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Yes, especially if they're annoying little pissants...just like in real life. First thing I did when I got the GOTY edition of Fallout 3 was to go get a mod that made those little shits in Little Lamplight killable, and I then proceeded to brutally murder them to wipe the insolent little smirks off of their arrogant faces.

...yeah, pixels are pixels. There's no difference between killing children and killing anything else in a game. This whole hand-wringing politically correct crap has got to be stopped before it turns us all into a bunch of ninnies.
 

Serge A. Storms

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Oct 7, 2009
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Shit, why the hell am I buying a sandbox game if I can't take out my frustrations on children? I want puppies and bunny rabbits, too, and old people in wheelchairs that I can jack just like a car.
 

DonMartin

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Apr 2, 2010
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Im not sure..

Playing games are often supposed to be about choice.. In a movie, you cannot choose how to tackle a situation or what to do, but in a game, you are given a lot more possibilites..

It's the GTA phenomenon. YES, you an kill hookers, but why?
(Here's an interesting thing: In a lot of newscasts about GTA4, they said that "...in this game, you can pay prostitutes to have sex with you for points, and then kill them!" but they rarely comment on the fact that you can kill anyone in the game... Killing is ok, as long as it isnt hookers? Little Billy can fight gangsters and kill cops, but killing hookers?? NOOOO)

Youre given a choice to behave in a game, too. If youre in a small virtual town with children, and they can be killed, along with everything else in the game, is it the developers fault that you can kill them? I'd say YOU have got a problem if you kill kids in games.

It all boils down to personal responsibility.