I actually have my inventory completely filled with max upgraded green, orange, and blue weapons. However, I've learned to completely disregard them unless I'm fighting something other than Walkers/Infected. Kick to the face + Crouch and punch them in the face gives you a ton of XP (Barehanded punches apparently give XP for some reason), kills them quickly, and doesn't use up weapon durability.kouriichi said:Im level 30 right now. Ive had no problem with the game, nor the level scaling.
Its a GOOD thing this game is difficult.
In fact, quite a bit of my equipment is underlevel. But because you can repair and upgrade your equipment, you can extend their lifetime massively. They also give you your RAGE which you should spam whenever you have it. It saves you durability on you weapons, gives you extra exp, and extends the total time you can spend out on the field.
I have died a few times, but its been my fault for it. Like letting a Ram back me in a small corner so it can kick me to death. Or running headfirst at a group of walkers, while ignoring the infected chasing me.
Dead Island may be one of my games of the year. Its a challenge. And i like a challenge. Complaining "OMG my weapons broke!" isnt a valid argument. You should carry more weapons, have them properly repaired and upgraded, and avoid combat when its not necessary. You dont have to fight every zombie you see all the time. Sometimes just running past them. or finding an alternate route is the best idea.
Also, you should keep an eye out of chests. No matter when level you are, they keep leveled weapons in them. If you go back to the level 1 or 2 zone, and run out of weapons, look for weapon chests. Simple.
I call it bad game design when level scaling makes weapons 80+% irrelevant.
I don't actually read/watch reviews because they're mostly subjective. (I say mostly because something like Superman 64 is shit and everyone realizes that.)Vanguard_Ex said:Almost like a zombie game.Kopikatsu said:I was forced to scavenge weapons in order to survive.
I kid, it sounds like there have been some annoying playtimes for you. I have to ask though, did you approach the game with an open mind, or had you heard nothing but bad reviews? Not criticising you or anything, genuinely asking.
And I bought it the day it came out, so I hadn't had a chance to hear anything about it either. I didn't even know about the whole Steam fiasco until I was on Chapter 3. Refer to my first response in this post, though. I've learned to completely ignore weapons and go beat hordes of zombies to death with my bare hands whilst taking zero damage. That goes far beyond Survival Horror/RPG and straight back into Dead Rising territory.
See the first response. It's not a matter of the game being fun and challenging when the easiest method of dealing with 80+% of threats is 'L2, R3, Hold R1' over and over and over again.nappa82 said:Its a survival RPG! Here let me go get a game that will spoon feed you easy mode so you can run through it like Deus Ex:HR.... (LOL thats a low blow I know and I liked Deus Ex:HR but it was too easy.) You smack undead non feeling creatures to death with ordinary things you find in the world and expect them not to break??? WHAT!? Oh and do me a favor go scavenge your neighborhood and then come back and tell me how many guns/bullets you found... yea I bet none. This game was not designed for the silver spoon feeding kids that love WOW or Crysis 2 type of games. Welcome to something close to what all games used to be like where you have to actually work and think for yourself... OMG NO I cant think on my own!!
The leveling in this game is just fine and keeps the game challenging. The weapons IMO level at a pace just shy of current to keep you surviving. OH no my purple brass knuckles of doom just broke! Now your forced to fend off zombies with wooden planks and oars laying around a vacation resort. I think it makes the game alot more fun to have that kind of challenge rather then being able to kill a zombie in 1 hit. JUST MY 2 CENTS!! (Don't get mad.. Get glad!)