Dead Island is one of the best ideas for a game that I've seen in a long time.
It is also, hands down, the most poorly executed game I've played in a long time.
And it's not just the level scaling; there's a mile-long list of fuckups and failures that haunts that island. The bugs, the controls, the mechanics, the textures, the animations, the dialog, the characters. From beginning to end, playing it was an exercise in frustration and raw determination. All I can say is that I'm ever-so-glad I only rented Dead Island from Redbox and didn't buy the damn thing.
Triality said:
My Xbox version of this game is broken. I am so seriously pissed off guys, and I would like to know if others have suffered the same problems I have.
Some of my favorites:
- I cannot make modified items from weapons beyond white quality, as there is about a 50% chance that if I do, the resulting weapon simply vanishes from my inventory. If I attempt to mod a unique weapon, that goes up to 100%, without fail.
- Escort missions sometimes result in the escorted randomly dying. Mid-stride, without a zombie for miles, they'll just keel over dead. Though that's still better than:
- The person I'm escorting will simply stop. Just stop. They won't move, they won't respond. They'll just stay there. Restarting at the last checkpoint does nothing. Switching zones does nothing. The only way to fix the problem is to quit the game and shut off the console. This was most notable in the Laboratory zone, where the Ode or whatever the fuck his name is would get to the ledge he's suppoed to jump, and then run back and forth between it and his starting point endlessly. His daughter also had the same problem, where she refused to go up stairs.
- Quest givers dissapearing. Their icons were still there. The "glowing trail" still leads to where they should be standing. But they just aren't there. Like above, the only way this was solved was by shutting off my goddamn console, and also like above this happened most frequently in the Laboratory zone.