awesomeClaw said:
DuplicateValue said:
What is "boosting" exactly?
2 people or more who hack the same turret repeatedly to gain points and get to level 40 faster.
lvl 40 of what? In the game for unlockables (new weapons/items/modes) or just the tacked on "Xbox Live Achievements"?
I've come to really hate Xbox 360 achievements because they have replaced what has existed in games for decades before; hidden items, treasures, challenges and so on to get "unlocks" that offer tangible improvements or just new things to games like new costumes, cheats, weapons, game modes, etc. But now Achievements (and trophies too) are utterly pointless, all you get is a "ping" and a slight improvement in a stat that is completely irrelevant to anything.
It seems developers are moving the direction that they'd much rather you PAY for extra game content or game modes as DLC rather than unlock them through the challenge/reward system that had worked so perfectly for the previous 6 generations of consoles. I mean they have their $60 from me, what more do they want!!!
I got so many more hours of enjoyment out of Tomb Raider by completing the time trials for new cheats and costumes, it was WORTH IT collecting all the intel in COD4 to unlock all the insane cheats like slow-mo, cluster grenades and infinite ammo.
But to spend so many countless hours collecting hidden items JUST to increase your gamerscore... give me a fucking break. Oh yeah, I found the final COG-tag, what do I get? A new weapon, costume, ANYTHING!>?!? No, just a fucking "plink" and a number added to a Gamerscore that Microsoft have admitted will never be used for anything.
Challenge-reward for WITHIN a game is what has worked and what is worth it. Xbox achievements are just grind for the sake of grind.