You would both like the game Prey. That game has reflections of your character in mirrors, and you use your hand to activate things. Also, BioShock 2 has character shadows. It's quite cool. I think Prey might have as well.chimpzy said:I feel the same. It's always nice knowing you're more than just a disembodied pair of arms and hands. I like it even more when your character actually reaches out and interacts with the objects they use, like pressing a button, rather than telekinetically activating it.an annoyed writer said:Speaking of which, I love seeing the rest of my character's body when I look down. It really adds to a good sense of immersion and orientation, and more FPS games need this. I mean, for fuck's sake, Metal Gear Solid 4 did this, and it was primarily third-person!
Further bonus points if your character also casts a shadow[footnote]F.E.A.R. and Escape From Butcher Bay are the only games I've played that have this[/footnote] and/or they have a reflection in shiny objects, particularly mirrors.
2K releases a lot of atmospheric FPS games.