Vault101 said:
and palying with friends? well see heres the thing and perhaps the root of my argument....I don't have any friends
because of that it feels like the industry doesnt like me....like the industry is making me "left out" of my own godamn interest, the industry has become the popular kids with their iphones, their facebook...and I can't sit at their table, and that kind of hurts in a way
Well, there's always the older games to fall back on. Unless they ban emulators in some way, it's not gonna happen.
I agree a metric ton, especially with the "I have no friends bit." Why can't people realize that video games are just as good if not better by yourself? Why? I don't see them pushing social nonsense on movies and such, so why video games?
I'm getting a feeling that most people don't realize that single player games and multiplayer games are very different from each other in what they offer. Single player expects us to learn about the game from the information it tells us and clear a level, while multiplayer expects us to cooperate with other people to clear the level.
Those two involve an end goal to clear the level, but the experience offered is as different as light and day. I'll use Dark Souls for single player (I don't like the griefers, and letting DS sit at 60 FPS gives me smoother performance 75% of the time) and DOTA 2 for multiplayer, as those are the games I've been playing lately.
The entire point of Dark Souls is to survive a world where everything is out to murder you gruesomely. It's reinforced by the difficulty and the dark fantasy aesthetic conveyed throughout the world. This game works in multiplayer, as you're under a constant threat of death, but in single player, you truly feel the fact that you're just a lost soul struggling to survive. Dark Souls succeeds in creating that atmosphere, which would have been lost in multiplayer if From hadn't thought carefully about structuring the multiplayer.
Now, DOTA. In DOTA (not sure if you've played any MOBAs), your goal is to destroy the other side's area. An invasion, if it's applicable here. You have a lot of heroes you can pick from, which then you pick and level up to slowly chip away at the other team's defenses. (I've only recently started playing DOTA, so I may not be the best when it comes to explaining the game)
Now, who understands what those games are offering?
Us gamers. Due to how different video games are from other forms of media, it's quite hard to, for example, explain why multiplayer Skyrim doesn't work unless you tweak the experience offered to better suit single/multiple players.
No one gets video games because they're a completely different thing from other media, which most people aren't realizing unless they're gamers. Hence the corporations think that catering to the masses by shoehorning multiplayer into every game is the way to go.