Daystar Clarion said:
I'm more concerned about it being a shit fighter.
Look as unbalanced as hell.
How exactly? So far i'v seen nothing to suggest that any character has any sort of overwhelming advantage over the others. True, being able to pick one two or three characters for your team will probably not be that well balanced i think, but once people figure out which composition is the strongest there shouldn't be a problem, and the game will probably be patched to keep it balance for all the 3 team compositions anyway, its one of the things ,along with custom assists, that make the game really cool so I hope it wont be a useless feature.
Memoriae said:
I look at the controversy around Skullgirls, and just think about other all-female casts, like FFX-2 for JRPGs, and even things like Arcana Heart.
All female protagonist line-ups, yet with barely any of this "OH GOD THE SEXISM" controversy.
Sorry but you cant even mention AH3 on fighting game forums without being called a pedophile, its a shame really since its one of the best fighters out there right now, but no one plays it becasue their afraid of loli's.
@The rest of you
Girls with big bewbs and skimpy clothes and musclebound freaks in ripped shirts are the same thing. They are both about presenting an idealized look for the human body, male and female. Ryu is SF4 does not look like a figher, he looks like a body builder, the last person you want with you in a fight, those guys have no dexterity, Cammy does not look like a fighter, she loks like a stripper, tbh honest pole dancing requiers a lot of strength and dexterity so shes sure to be fit, id rather have a stripper with me in a fight than a body builder. In the end fighting game chracters are not about realistic representation of what real fighters look like in games like SF and Skullgirls, its about easily recocnised designs to avoid confusion while playing, to create iconic characters to asociate with the game IP and simply to just make the game look good.