That's all well and good, but a much, much simpler and less game-breaking solution would be to NOT HAVE KIDS IN THE GAME IN THE FIRST PLACE.urprobablyright said:Sometimes when I complain about immature content in a game trolls say to me:
Well, in return, I now say:"It's fun. Have you got something against fun jerkface?"
You should not want to kill kids. If you've got a problem with those kids, walk away from them. It's a pretty simple bleeding concept that you should have (but probably didn't) learnt in real life. Kind of like on this forum, when trolls tell others:"If I ever meet you in real life, stay the hell away from my kids, jerkfaces"
I know a lot of you might have had trouble with highschool, in which you may have wished you could kill that damn handsome boy who did homework well, played sports and had many friends of the opposite sex, but you didn't do it in real life, and you should be able to get by without doing it in games."If you don't like the content of this post, don't read it"
If you're on the 'I just want a realistic representation' bandwagon then I still think you should not want the chance to kill kids. If you want realism you shouldn't be walking around with fire balls, killing giant spiders, or instantly healing a percentage of your hitpoints by consuming a plant or combination of plants you picked up off the ground, or imbibing a red fluid. Maybe you should just imagine that in this world, kids reign supreme as a silent mass of influential, omnicient beings.
EDIT: There turns out to be a third party: People who got pissed off by the mocking kids. "Rise Above" is the first thing to come to mind, but if I ever wanted to get rid of kids I'd want to try do something like using magic to levitate them and deposit them on top of a pillar, or smacking them off map with the DK hammer from super smash bros. Slicing into them with an axe doesn't interest me.
If you're thinking of typing "Yo, urprobablyright, it's a game - has no consequences, should not be a matter of weight", well, I have considered that opinion and am sick of people saying stuff like that to justify games that are just appealing to shock popularity.
There's a term for this in the movie world: "Exploitation movies", movies that are full of ridiculous scenes just for appeal (see: The Human Centipede, A Serbian Film) You guys just want some hideous abandon as far as I concern no reasoning about the fact that it is simulated takes away from the fact that you patronize simulated child abuse.
Are you suggesting that MW3s depiction of one little girl getting blown up was to "drive home a point" and was NOT put in solely to stir up controversy?The_Blue_Rider said:Well of course, no one wants to be associated with a game where you can kill children, its still not being afraid of controversy, its being a smart person, how exactly would killing children actually improve the experience in any way, apart from stirring up controversy?LordRoyal said:It's not just a moral thing. It's that Bethesda is afraid of really bad press. I mean look at Mass Effect for Chrissake and how Fox News overreacted to a 5 second sex scene. Skyrim being marketed as a "Babykiller simulator" is not the kind of press they wantThe_Blue_Rider said:The devs at Bethesda are people, people who probably arent comfortable with children dying.
It's the same reason why Grand Theft Auto games dont have children, schools or animals in them.
I could understand if it showed kids dying, to drive home a point, as Modern Warfare 3 apparently has, but killing them yourself? Theres no need for it to be in there
Yes I am, Fallout 2 is simply an example of a game where you could kill kids. Also it's a liscence they bought out, and arguably sanitized. They claim they continued the series, but in Fallout 3 they created the most annoying brats possible (who tote guns no less) and then made it so that no matter how brutal your character was you couldn't kill them.... and put it in a mandatory section of the main quest. I mean after about the 53rd time some kid called me "Mungo" or acted like I was his inferior or threatened me, I was pretty much ready to engage in some serious darwinism and clean out that section of the gene pool.Sewer Rat said:You are aware Fallout 2 was not made by Bethesda right?Therumancer said:Other games like "Fallout 2" allowed you to kill kids if you wanted to, and really we've been seeing the game industry backpedaling from things like that. At one time Bethesda was one of the edgier game developers.
OT: Personally, I don't really care. I won't download the mod myself because it is not a big deal to me, but I can understand why some would want it, whether it be for realism or to get the brats to shut the hell up (they REALLY annoy me too), so no skin off my back if someone decides to download it, just not really worth taking the time to hunt down and install it in my opinion.
"Everyone who does not share my opinion is a whiny, crying child and should be ignored".Reptiloid said:This isn't about killing mildly annoying characters that any sane person wouldn't mind, this is about challenging authority and proving to yourself that you are a badass, it's pretty damn pathetic really. Nobody would even care about killing kids if the game allowed you to, it's like if you take a toy from a toddler and they start crying even though they weren't playing with it.
If Skyrim is really so broken and insufferable because it doesn't let you murder children for the audacious atrocity of offending your delicate little southern dandy senses with some laughably weak taunts, then maybe you shouldn't be playing it in the first place. Maybe instead you can sit in the corner and cry all day about the kids who bullied you in grade school.
Well I havent actually played MW3 yet, but while I know its probably mainly for controversy, is it really so bad if they actually try to put one emotionaly scene in that actually does show what war is like without it being glorified? Make of it what you will, but at least its something that Infinity Ward is doing that nearly no other mainstream developer is. Slowly but surely if the big name games do this then maybe other games will start to use these sorts of scenes in more powerful ways?chadachada123 said:Are you suggesting that MW3s depiction of one little girl getting blown up was to "drive home a point" and was NOT put in solely to stir up controversy?The_Blue_Rider said:Well of course, no one wants to be associated with a game where you can kill children, its still not being afraid of controversy, its being a smart person, how exactly would killing children actually improve the experience in any way, apart from stirring up controversy?LordRoyal said:It's not just a moral thing. It's that Bethesda is afraid of really bad press. I mean look at Mass Effect for Chrissake and how Fox News overreacted to a 5 second sex scene. Skyrim being marketed as a "Babykiller simulator" is not the kind of press they wantThe_Blue_Rider said:The devs at Bethesda are people, people who probably arent comfortable with children dying.
It's the same reason why Grand Theft Auto games dont have children, schools or animals in them.
I could understand if it showed kids dying, to drive home a point, as Modern Warfare 3 apparently has, but killing them yourself? Theres no need for it to be in there
Besides, Skyrim is an open-world game that encourages freedom and a degree of realism. Realistically, if all other creatures young and old can be destroyed, it follows that children should be held similarly. This includes the possibility of killing them yourself like you could murder any adult NPC. There's no "need" for it to be in there just as there's no "need" for skinning animals for fur or sucking blood for vampirism or any other action that allows for deeper roleplaying.
IF you wish to include children, don't make them indestructible, because it breaks the illusion to see children walk away unscathed from a dragon attack that slaughtered all nearby adults.
As opposed to murdering everyone else? That much is fine in real life right?LastGreatBlasphemer said:Would you do it in real life?